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{{#seo:|description=All weapons in Arms of God side by side — melee and ranged in separate sortable tables, with per-element damage and computed DPS ((Damage + Holy + Fire +…|og:type=article}}
{{#seo:|description=All weapons in Arms of God side by side — melee and ranged in separate sortable tables, with per-element damage and computed DPS ((Damage + Holy + Fire +…|og:type=article}}
All weapons in ''Arms of God'' side by side — melee and ranged in separate sortable tables, with per-element damage and computed '''DPS''' ((Damage + Holy + Fire + Electric) × Attack Speed). Click any column header to sort; '''∞''' means unlimited, an em-dash means the weapon doesn't have that stat.
All weapons in ''Arms of God'' side by side — melee and ranged in separate sortable tables, with per-element damage and computed '''DPS''' ((Damage + Holy + Fire + Electric) × Attack Speed), sorted by '''DPS''' (highest first). Click any column header to re-sort, or use the filter chips to narrow by damage type, class or tier; '''∞''' means unlimited, an em-dash means the weapon doesn't have that stat.
 
<div class="wm-filterbar" style="display:none;margin:0.6em 0;padding:5px 10px;border:1px solid var(--panel-border, #3a3c44);border-radius:6px;background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);"><span style="font-weight:bold;margin-right:8px;">Filter:</span><span class="wm-filtergroup" style="margin-right:16px;"><span style="opacity:0.75;margin-right:4px;">Damage type:</span><span class="wm-chip" data-group="element" data-val="holy" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);border-color:var(--dmg-holy, #e8c34a);">Holy</span><span class="wm-chip" data-group="element" data-val="fire" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);border-color:var(--dmg-fire, #ff6b35);">Fire</span><span class="wm-chip" data-group="element" data-val="electric" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);border-color:var(--dmg-electric, #4ea3ff);">Electric</span><span class="wm-chip" data-group="element" data-val="none" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);">Non-elemental</span></span><span class="wm-filtergroup" style="margin-right:16px;"><span style="opacity:0.75;margin-right:4px;">Class:</span><span class="wm-chip" data-group="class" data-val="melee" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);">Melee</span><span class="wm-chip" data-group="class" data-val="ranged" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);">Ranged</span></span><span class="wm-filtergroup" style="margin-right:16px;"><span style="opacity:0.75;margin-right:4px;">Tier:</span><span class="wm-chip" data-group="tier" data-val="1" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);">Tier 1</span><span class="wm-chip" data-group="tier" data-val="2" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);">Tier 2</span><span class="wm-chip" data-group="tier" data-val="3" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 4px 2px 0;border-radius:12px;font-size:0.9em;border:1px solid var(--panel-border, #3a3c44);background:var(--panel-bg, #1c1d22);color:var(--panel-text, #e6e6e6);">Tier 3</span></span><span class="wm-chip wm-chip-clear" style="display:inline-block;cursor:pointer;padding:1px 10px;margin:2px 0;border-radius:12px;font-size:0.9em;border:1px dashed var(--panel-border, #3a3c44);background:transparent;color:var(--panel-text, #e6e6e6);opacity:0.8;">Reset</span></div>


== Melee weapons ==
== Melee weapons ==

Revision as of 06:08, 10 June 2026

All weapons in Arms of God side by side — melee and ranged in separate sortable tables, with per-element damage and computed DPS ((Damage + Holy + Fire + Electric) × Attack Speed), sorted by DPS (highest first). Click any column header to re-sort, or use the filter chips to narrow by damage type, class or tier; means unlimited, an em-dash means the weapon doesn't have that stat.

Melee weapons

Thumbnail Name Tier Price Damage Holy Fire Electric DPS Atk Speed Crit Range Pierce Proj. Bounce
Stormbreaker Stormbreaker 3 81.6 16 24 64 1.6 0% 460 2
Electrohammer Electrohammer 2 71.4 14 21 58.8 1.68 0% 460 2
Sanctum Pike Sanctum Pike 3 91.8 18 24 57.5 1.37 20% 560 2
Holy Spear Holy Spear 1 61.2 12 23 53.6 1.53 20% 520
Shock Maul Shock Maul 1 51 10 21 52.1 1.68 0% 440
Lance Lance 2 81.6 16 21 51.8 1.4 20% 560 2
Hellblade Hellblade 3 86.7 17 21 49 1.29 0% 400 2
Burning Pike Burning Pike 2 76.5 15 22 46.3 1.25 0% 520
Freezing Blade Freezing Blade 2 71.4 14 18 46.1 1.44 0% 420 2
Infernoblade Infernoblade 2 76.5 15 18 43.2 1.31 0% 400 2
Blazing Halberd Blazing Halberd 3 86.7 17 22 42.9 1.1 0% 520
Divine Crusher Divine Crusher 3 121.38 17 17 42.2 1.24 0% 460 3
Frostreaver Frostreaver 3 81.6 16 18 40.8 1.2 0% 420 2
Consecrated Mace Consecrated Mace 2 107.1 15 15 39.9 1.33 0% 460 3
Ember Sword Ember Sword 1 56.1 11 18 38 1.31 0% 400

Ranged weapons

Thumbnail Name Tier Price Damage Holy Fire Electric DPS Atk Speed Crit Range Pierce Proj. Bounce
Teslabringer Teslabringer 3 86.7 17 16 93.7 2.84 0% 800 2 2
Annihilator Annihilator 3 86.7 17 20 56.2 1.52 0% 800 2
Infernal Crossbow Infernal Crossbow 3 102 20 20 50 1.25 15% 900 2 2 1
Voltfield Voltfield 2 81.6 16 18 49 1.44 0% 400 3
Blazing Crossbow Blazing Crossbow 2 81.6 16 16 46.1 1.44 15% 900 1 2 1
Ion Rail Ion Rail 3 91.8 18 24 44.9 1.07 0% 1200
Stormfield Stormfield 3 91.8 18 18 43.2 1.2 0% 400 3
Proximity Spark Proximity Spark 2 71.4 14 14 40.6 1.45 0% 800 2
Scalding Crossbow Scalding Crossbow 1 61.2 12 16 40.3 1.44 15% 800 1 1
Devastator Devastator 2 71.4 14 18 39.4 1.23 0% 800
Shockstring Shockstring 3 91.8 18 12 39 1.3 5% 600 1 2 2
Railgun Railgun 2 71.4 14 20 38.8 1.14 0% 1200
Flarefield Flarefield 2 81.6 16 18 36 1.06 0% 400 1
Light Beam Light Beam 3 86.7 17 20 34.8 0.94 15% 1600
Solar Rifle Solar Rifle 3 86.7 17 20 34.8 0.94 0% 1200
Trinity Blast Trinity Blast 3 96.9 19 16 34.7 0.99 15% 700 1 3
Pyrefield Pyrefield 3 91.8 18 18 33.8 0.94 0% 400 1
Longshot Longshot 2 71.4 14 18 33.3 1.04 15% 1500 2
Laser Rifle Laser Rifle 2 71.4 14 18 33 1.03 0% 1200
Super Shotgun Super Shotgun 3 102 20 16 32.8 0.91 20% 600 3
Sniper Rifle Sniper Rifle 1 76.5 15 18 32 0.97 15% 1400 2
Stormfall Stormfall 3 86.7 17 14 31.6 1.02 0% 700 2
Super Blaster Super Blaster 3 117.3 23 18 31.6 0.77 0% 800 4 2
Skystrike Skystrike 2 71.4 14 12 31.2 1.2 0% 700 2
Shotgun Shotgun 2 91.8 18 14 29.8 0.93 10% 600 3
Blaster Blaster 2 102 20 16 29.2 0.81 0% 700 2 2
Overdetonator Overdetonator 3 96.9 19 16 28.4 0.81 0% 800
TwinBlast TwinBlast 2 81.6 16 14 28.2 0.94 15% 700 1 2
Stormbringer Stormbringer 3 76.5 15 14 27.8 0.96 20% 600 3 1
Aegis Cycler Aegis Cycler 3 86.7 17 15 27.5 0.86 20% 600 1 1
Ubercharger Ubercharger 3 96.9 19 15 27.5 0.81 5% 800 2 1
Chain Bolt Chain Bolt 2 61.2 12 12 25.9 1.08 15% 600 1 1
Cutter Cutter 1 61.2 12 12 25.9 1.08 15% 1000 1 1
Detonator Detonator 2 81.6 16 14 24.9 0.83 0% 800
Heavenfall Incinerator Heavenfall Incinerator 3 107.1 21 14 23.8 0.68 0% 600 2
Spinshot Spinshot 2 71.4 14 12 22.9 0.88 20% 600 1 1
Magnum Magnum 1 71.4 14 14 22.7 0.81 10% 1000 2
Sawed Off Shotgun Sawed Off Shotgun 1 71.4 14 11 22 0.88 10% 600 2
Twin Spark Twin Spark 1 71.4 14 11 22 0.88 10% 600 2
Firestorm Firestorm 2 81.6 16 14 21.6 0.72 0% 600
Flare Cannon Flare Cannon 1 71.4 14 13 20.8 0.77 15% 1200
Shock Disc Shock Disc 1 71.4 14 13 20.3 0.75 10% 600 1
Megacharger Megacharger 2 81.6 16 13 19.7 0.68 5% 800 1
Thunder Crossbow Thunder Crossbow 2 76.5 15 10 18.8 0.75 5% 600 1 2
Gatling Gatling 3 86.7 17 9 16.9 0.65 10% 800 3
Auto Cannon Auto Cannon 2 76.5 15 8 16.6 0.72 10% 800 1 3
Recharger Recharger 1 71.4 14 11 16.3 0.65 5% 800 1
Machine Gun Machine Gun 1 71.4 14 7 14.7 0.7 10% 800 3
Infernothrower Infernothrower 3 112.2 22 8 13.8 0.46 0% 600 4
Flamethrower Flamethrower 2 91.8 18 8 12 0.46 0% 500 2

See the per-entity pages via the Weapons index, the Glossary for terms, and Stats for the full stat reference.