From Official Arms of God Wiki
Damage — Base damage multiplier applied to all of a weapon's hits.
Boosted by
Every hero, blessing, upgrade, passive and Crux power that modifies Damage, sorted by amount.
| Source | Category | Tier / Type | Amount |
|---|---|---|---|
| Crux | 1 | +35% | |
| Upgrades | 3 | +10% | |
| Passives | 3 | +9% | |
| Passives | 2 | +6% | |
| Characters | 1 | +6% | |
| Characters | 1 | +6% | |
| Passives | 1 | +3% | |
| Blessings | 2 | -3% | |
| Blessings | 1 | -3% | |
| Blessings | 3 | -5% | |
| Upgrades | 3 | -5% | |
| Blessings | 2 | -5% | |
| Blessings | 2 | -5% | |
| Upgrades | 3 | -8% | |
| Upgrades | 3 | -10% | |
| Upgrades | 3 | -10% | |
| Characters | 1 | -12% | |
| Upgrades | 3 | -20% | |
| Upgrades | 3 | -20% | |
| Characters | 1 | -24% | |
| Characters | 1 | -35% | |
| Crux | 1 | -40% |
See also
- Stats — the full stat reference with in-game glyphs.