From Arms of God Wiki
Damage — Base damage multiplier applied to all of a weapon's hits.
Boosted by
Every hero, blessing, upgrade, passive and Crux power that modifies Damage, sorted by amount.
| Source | Category | Tier / Type | Amount |
|---|---|---|---|
| Blessings | 2 | +50% | |
| Upgrades | 3 | +45% | |
| Crux | 1 | +35% | |
| Upgrades | 3 | +27% | |
| Blessings | 3 | +18% | |
| Blessings | 3 | +16% | |
| Passives | 3 | +12% | |
| Upgrades | 2 | +11% | |
| Passives | 2 | +8% | |
| Characters | 1 | +6% | |
| Passives | 1 | +4% | |
| Blessings | 2 | -7% | |
| Blessings | 2 | -7% | |
| Blessings | 3 | -8% | |
| Upgrades | 2 | -13% | |
| Blessings | 2 | -13% | |
| Upgrades | 3 | -16% | |
| Characters | 1 | -18% | |
| Upgrades | 3 | -19% | |
| Upgrades | 3 | -20% | |
| Characters | 1 | -24% | |
| Characters | 1 | -24% | |
| Upgrades | 3 | -31% | |
| Crux | 1 | -40% |
See also
- Stats — the full stat reference with in-game glyphs.