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| == Description == | | == Description == |
| Auto Cannon permanently gains Critical Damage chance each time it kills an enemy, making it a weapon that benefits greatly from being acquired early in a run. | | Lore: ''see the [[Auto_Cannon-Codex|Auto Cannon Codex entry]].'' |
| Adding flat damage from other weapons increases its kill potential, which in turn accelerates critical chance growth. Modules that provide bonuses on critical hits are especially effective. AutoCannon is also an ideal merge candidate to boost Critical Damage on another weapon.
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| == Tags == | | == Tags == |
Description
Lore: see the Auto Cannon Codex entry.
Tags
| Tier |
Weapons
|
| Tier 1 (13) |
Cutter, Ember Sword, Flare Cannon, Holy Spear, Machine Gun, Magnum, Recharger, Sawed Off Shotgun, Scalding Crossbow, Shock Disc, Shock Maul, Sniper Rifle, Twin Spark
|
| Tier 2 (26) |
Auto Cannon, Blaster, Blazing Crossbow, Burning Pike, Chain Bolt, Consecrated Mace, Detonator, Devastator, Electrohammer, Firestorm, Flamethrower, Flarefield, Freezing Blade, Infernoblade, Lance, Laser Rifle, Longshot, Megacharger, Proximity Spark, Railgun, Shotgun, Skystrike, Spinshot, Thunder Crossbow, TwinBlast, Voltfield
|
| Tier 3 (26) |
Aegis Cycler, Annihilator, Blazing Halberd, Divine Crusher, Frostreaver, Gatling, Heavenfall Incinerator, Hellblade, Infernal Crossbow, Infernothrower, Ion Rail, Light Beam, Overdetonator, Pyrefield, Sanctum Pike, Shockstring, Solar Rifle, Stormbreaker, Stormbringer, Stormfall, Stormfield, Super Blaster, Super Shotgun, Teslabringer, Trinity Blast, Ubercharger
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