From Arms of God Wiki
| Stun
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Stun
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Tips
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Lore
Stun is a special status that prevents an enemy from performing any actions. The duration of Stun scales with the damage dealt. While stunned, enemies always receive critical damage. This effect is most effective when combined with modules and upgrades that trigger additional effects on critical hits.
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Entries
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| Enemies (20) |
Azrael, Bishop, Blastfiend, Boneleaper, Broodcaller, Brother Cassian, Brother Severin, Brother Tharos, Detonant, Doom Herald, Dreadstalker, Fleshweaver, Harrowfiend, Hellhound, Ironmaw, Malach, Raziel, Ruinborn, The Beast, Wretchchant
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| Weapons (39) |
Aegis Cycler, Annihilator, Auto Cannon, Blaster, Blazing Crossbow, Chain Bolt, Detonator, Electrohammer, Firestorm, Gatling, Heavenfall Incinerator, Hellblade, Infernal Crossbow, Infernoblade, Infernothrower, Ion Rail, Lance, Laser Rifle, Light Beam, Longshot, Megacharger, Overdetonator, Railgun, Sanctum Pike, Shockstring, Shotgun, Skystrike, Solar Rifle, Spinshot, Stormbreaker, Stormbringer, Stormfall, Super Blaster, Super Shotgun, Teslabringer, Thunder Crossbow, Trinity Blast, Twin Blast, Ubercharger
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| Events (9) |
Blood Chalice, Chest, Corrupted Shards, Path of the Crux, Power Relay, Resurrection Spire, Sermon of Revelation, Shrine, Signal Array
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| Tips (22) |
Air Strike, Aura Emitter, Bounce, Critical Damage, Electric Damage, Explosion, Fire Damage, Frost, Gameplay Tips, Grenade Launcher, Holy Damage, Laser Weapon, Melee Weapon, Merge Weapons, Mine Launcher, Pierce, Projectiles, Ranged Weapon, Stagger, Stun, Vortex Emitter, Weapon Perks
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