From Arms of God Wiki
| Aura Emitter
|
|
AuraEmitter
|
| Type
|
Tips
|
Lore
Damages all enemies within the weapon’s area of effect. Cannot benefit from Bounce or Pierce. Increasing Projectile Count causes the aura to trigger an additional time. Highly effective for crowd control and holding back melee enemies, with Stagger being a key stat for stopping close-range attackers. Less effective against ranged enemies.
For Aura Emitter weapons, Range upgrades are applied with a 25% multiplier, but Range remains a key stat for increasing overall effectiveness.
| Type |
Entries
|
| Enemies (20) |
Azrael, Bishop, Blastfiend, Boneleaper, Broodcaller, Brother Cassian, Brother Severin, Brother Tharos, Detonant, Doom Herald, Dreadstalker, Fleshweaver, Harrowfiend, Hellhound, Ironmaw, Malach, Raziel, Ruinborn, The Beast, Wretchchant
|
| Weapons (39) |
Aegis Cycler, Annihilator, Auto Cannon, Blaster, Blazing Crossbow, Chain Bolt, Detonator, Electrohammer, Firestorm, Gatling, Heavenfall Incinerator, Hellblade, Infernal Crossbow, Infernoblade, Infernothrower, Ion Rail, Lance, Laser Rifle, Light Beam, Longshot, Megacharger, Overdetonator, Railgun, Sanctum Pike, Shockstring, Shotgun, Skystrike, Solar Rifle, Spinshot, Stormbreaker, Stormbringer, Stormfall, Super Blaster, Super Shotgun, Teslabringer, Thunder Crossbow, Trinity Blast, Twin Blast, Ubercharger
|
| Events (9) |
Blood Chalice, Chest, Corrupted Shards, Path of the Crux, Power Relay, Resurrection Spire, Sermon of Revelation, Shrine, Signal Array
|
| Tips (22) |
Air Strike, Aura Emitter, Bounce, Critical Damage, Electric Damage, Explosion, Fire Damage, Frost, Gameplay Tips, Grenade Launcher, Holy Damage, Laser Weapon, Melee Weapon, Merge Weapons, Mine Launcher, Pierce, Projectiles, Ranged Weapon, Stagger, Stun, Vortex Emitter, Weapon Perks
|
The Wiki is working on a dark theme, and you're seeing it! Got feedback? Post on the
Wiki Forum Topic.