From Arms of God Wiki
| Weapon Perks
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WeaponPerks
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Tips
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Lore
Perks marked with a star (*) are unique weapon effects that do not stack with other perks of the same type, even if they provide percentage-based bonuses. Weapon Perks are also not transferred during weapon merging. After merging, the newly created weapon uses its own set of perks and effects.
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Entries
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| Enemies (20) |
Azrael, Bishop, Blastfiend, Boneleaper, Broodcaller, Brother Cassian, Brother Severin, Brother Tharos, Detonant, Doom Herald, Dreadstalker, Fleshweaver, Harrowfiend, Hellhound, Ironmaw, Malach, Raziel, Ruinborn, The Beast, Wretchchant
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| Weapons (39) |
Aegis Cycler, Annihilator, Auto Cannon, Blaster, Blazing Crossbow, Chain Bolt, Detonator, Electrohammer, Firestorm, Gatling, Heavenfall Incinerator, Hellblade, Infernal Crossbow, Infernoblade, Infernothrower, Ion Rail, Lance, Laser Rifle, Light Beam, Longshot, Megacharger, Overdetonator, Railgun, Sanctum Pike, Shockstring, Shotgun, Skystrike, Solar Rifle, Spinshot, Stormbreaker, Stormbringer, Stormfall, Super Blaster, Super Shotgun, Teslabringer, Thunder Crossbow, Trinity Blast, Twin Blast, Ubercharger
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| Events (9) |
Blood Chalice, Chest, Corrupted Shards, Path of the Crux, Power Relay, Resurrection Spire, Sermon of Revelation, Shrine, Signal Array
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| Tips (22) |
Air Strike, Aura Emitter, Bounce, Critical Damage, Electric Damage, Explosion, Fire Damage, Frost, Gameplay Tips, Grenade Launcher, Holy Damage, Laser Weapon, Melee Weapon, Merge Weapons, Mine Launcher, Pierce, Projectiles, Ranged Weapon, Stagger, Stun, Vortex Emitter, Weapon Perks
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