From Arms of God Wiki
| Critical Damage
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CriticalDamage
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Tips
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Lore
Critical Damage represents the chance to deal double damage on hit and cannot exceed 100%. When a critical hit occurs, the attack deals 2x damage. Many upgrades and weapon effects have synergies with Critical Damage and trigger additional effects when a critical hit is applied.
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Entries
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| Enemies (20) |
Azrael, Bishop, Blastfiend, Boneleaper, Broodcaller, Brother Cassian, Brother Severin, Brother Tharos, Detonant, Doom Herald, Dreadstalker, Fleshweaver, Harrowfiend, Hellhound, Ironmaw, Malach, Raziel, Ruinborn, The Beast, Wretchchant
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| Weapons (39) |
Aegis Cycler, Annihilator, Auto Cannon, Blaster, Blazing Crossbow, Chain Bolt, Detonator, Electrohammer, Firestorm, Gatling, Heavenfall Incinerator, Hellblade, Infernal Crossbow, Infernoblade, Infernothrower, Ion Rail, Lance, Laser Rifle, Light Beam, Longshot, Megacharger, Overdetonator, Railgun, Sanctum Pike, Shockstring, Shotgun, Skystrike, Solar Rifle, Spinshot, Stormbreaker, Stormbringer, Stormfall, Super Blaster, Super Shotgun, Teslabringer, Thunder Crossbow, Trinity Blast, Twin Blast, Ubercharger
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| Events (9) |
Blood Chalice, Chest, Corrupted Shards, Path of the Crux, Power Relay, Resurrection Spire, Sermon of Revelation, Shrine, Signal Array
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| Tips (22) |
Air Strike, Aura Emitter, Bounce, Critical Damage, Electric Damage, Explosion, Fire Damage, Frost, Gameplay Tips, Grenade Launcher, Holy Damage, Laser Weapon, Melee Weapon, Merge Weapons, Mine Launcher, Pierce, Projectiles, Ranged Weapon, Stagger, Stun, Vortex Emitter, Weapon Perks
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