From Arms of God Wiki
| Fire Damage
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FireDamage
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Tips
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Lore
Fire Damage applies Burning. Burning deals damage over time based on the weapon’s damage. A fire weapon effectively deals its damage twice: once on hit, and once spread over time through the Burning effect.
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Entries
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| Enemies (20) |
Azrael, Bishop, Blastfiend, Boneleaper, Broodcaller, Brother Cassian, Brother Severin, Brother Tharos, Detonant, Doom Herald, Dreadstalker, Fleshweaver, Harrowfiend, Hellhound, Ironmaw, Malach, Raziel, Ruinborn, The Beast, Wretchchant
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| Weapons (39) |
Aegis Cycler, Annihilator, Auto Cannon, Blaster, Blazing Crossbow, Chain Bolt, Detonator, Electrohammer, Firestorm, Gatling, Heavenfall Incinerator, Hellblade, Infernal Crossbow, Infernoblade, Infernothrower, Ion Rail, Lance, Laser Rifle, Light Beam, Longshot, Megacharger, Overdetonator, Railgun, Sanctum Pike, Shockstring, Shotgun, Skystrike, Solar Rifle, Spinshot, Stormbreaker, Stormbringer, Stormfall, Super Blaster, Super Shotgun, Teslabringer, Thunder Crossbow, Trinity Blast, Twin Blast, Ubercharger
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| Events (9) |
Blood Chalice, Chest, Corrupted Shards, Path of the Crux, Power Relay, Resurrection Spire, Sermon of Revelation, Shrine, Signal Array
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| Tips (22) |
Air Strike, Aura Emitter, Bounce, Critical Damage, Electric Damage, Explosion, Fire Damage, Frost, Gameplay Tips, Grenade Launcher, Holy Damage, Laser Weapon, Melee Weapon, Merge Weapons, Mine Launcher, Pierce, Projectiles, Ranged Weapon, Stagger, Stun, Vortex Emitter, Weapon Perks
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