From Arms of God Wiki

Revision as of 08:29, 10 June 2026 by Ta1ha (talk | contribs) (bot: render-time refactor — source data)

category"Crux"
aggregation_mode"none"
record_count34
records
id"DefaultUpgrade"
slug"Crux_Ultima"
name"Crux Ultima"
icon"Cross_DefaultUpgrade.png"
tier1
type"Unique"
state"Acquired"
description"When the final hour strikes, the cross unleashes its divine wrath. After gathering sacred energy, it releases a blinding explosion, eradicating all demons on the battlefield. However, such power demands time - patience is the price of absolution."
infobox
Type"Unique"
Availability"Default"
Stats""
Effects"When the final hour strikes, the cross unleashes its divine wrath."
body
Description"When the final hour strikes, the cross unleashes its divine wrath. After gathering sacred energy, it releases a blinding explosion, eradicating all demons on the battlefield. However, such power demands time - patience is the price of absolution."
cross_refs
Empty object
id"ActionHeal"
slug"Benediction"
name"Benediction"
icon"Cross_ActionHeal.png"
tier1
type"Action"
state"Unlocked"
description"While within the cross’s sacred aura, the Templar is periodically healed by its divine grace."
infobox
Type"Action"
Availability"Unlocked from start"
Stats""
Effects"While within the cross’s sacred aura, the Templar is periodically healed by its divine grace."
body
Description"While within the cross’s sacred aura, the Templar is periodically healed by its divine grace."
cross_refs
Empty object
id"ActionPickup"
slug"Burden_of_Faith"
name"Burden of Faith"
icon"Cross_ActionPickup.png"
tier1
type"Action"
state"Locked"
description"The Templar lifts the sacred cross onto their back, carrying its divine power into battle."
infobox
Type"Action"
Availability"Must be unlocked"
Stats""
Effects"The Templar lifts the sacred cross onto their back, carrying its divine power into battle."
body
Description"The Templar lifts the sacred cross onto their back, carrying its divine power into battle."
cross_refs
Empty object
id"ActionForcefield"
slug"Celestial_Barrier"
name"Celestial Barrier"
icon"Cross_ActionForcefield.png"
tier1
type"Action"
state"Locked"
description"A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles."
infobox
Type"Action"
Availability"Must be unlocked"
Stats""
Effects"A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles."
body
Description"A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles."
cross_refs
Empty object
id"ActionKnockback"
slug"Divine_Repulse"
name"Divine Repulse"
icon"Cross_ActionKnockback.png"
tier1
type"Action"
state"Locked"
description"A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it."
infobox
Type"Action"
Availability"Must be unlocked"
Stats""
Effects"A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it."
body
Description"A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it."
cross_refs
Empty object
id"ActionShoot"
slug"Holy_Lance"
name"Holy Lance"
icon"Cross_ActionShoot.png"
tier1
type"Action"
state"Locked"
description"The cross releases a piercing beam of sacred light, its power scaling with the weapons damage."
infobox
Type"Action"
Availability"Must be unlocked"
Stats""
Effects"The cross releases a piercing beam of sacred light, its power scaling with the weapons damage."
body
Description"The cross releases a piercing beam of sacred light, its power scaling with the weapons damage."
cross_refs
Empty object
id"ActionHeavenWrath"
slug"Judgments_Wrath"
name"Judgment's Wrath"
icon"Cross_ActionHeavenWrath.png"
tier1
type"Action"
state"Locked"
description"From the heavens descends the wrath of God, striking down all enemies with divine fury."
infobox
Type"Action"
Availability"Must be unlocked"
Stats""
Effects"From the heavens descends the wrath of God, striking down all enemies with divine fury."
body
Description"From the heavens descends the wrath of God, striking down all enemies with divine fury."
cross_refs
Empty object
id"ActionStun"
slug"Sanctified_Shock"
name"Sanctified Shock"
icon"Cross_ActionStun.png"
tier1
type"Action"
state"Locked"
description"A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes."
infobox
Type"Action"
Availability"Must be unlocked"
Stats""
Effects"A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes."
body
Description"A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes."
cross_refs
Empty object
id"ActionStealHP"
slug"Sinners_Offering"
name"Sinner’s Offering"
icon"Cross_ActionStealHP.png"
tier1
type"Action"
state"Locked"
description"The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation."
infobox
Type"Action"
Availability"Must be unlocked"
Stats""
Effects"The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation."
body
Description"The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation."
cross_refs
Empty object
id"BuffCritical"
slug"Anointed_Strike"
name"Anointed Strike"
icon"Cross_BuffCritical.png"
tier1
type"Buff"
state"Locked"
stats
Critical Chance"49%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +49%"
Effects"Critical Chance +49%"
body
Empty object
cross_refs
Empty object
id"BuffProjectiles"
slug"Blessed_Barrage"
name"Blessed Barrage"
icon""
tier1
type"Buff"
state"Locked"
stats
Projectiles1
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1"
Effects"Projectiles +1"
body
Empty object
cross_refs
Empty object
id"BuffAttackSpeed"
slug"Blessing_of_the_Zealot"
name"Blessing of the Zealot"
icon"Cross_BuffAttackSpeed.png"
tier1
type"Buff"
state"Locked"
stats
Attack Speed"35%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +35%"
Effects"Attack Speed +35%"
body
Empty object
cross_refs
Empty object
id"BuffHoly"
slug"Divine_Grace"
name"Divine Grace"
icon"Cross_BuffHoly.png"
tier1
type"Buff"
state"Locked"
stats
Holy Damage"70%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''[[Holy Damage|Holy Damage]]:''' +70%</span>"
Effects"Holy Damage +70%"
body
Empty object
cross_refs
Empty object
id"BuffRange"
slug"Echo_of_Divinity"
name"Echo of Divinity"
icon"Cross_BuffRange.png"
tier1
type"Buff"
state"Locked"
stats
Range"70%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Range.png|18px|link=]] '''Range:''' +70%"
Effects"Range +70%"
body
Empty object
cross_refs
Empty object
id"BuffDodge"
slug"Evasive_Prayer"
name"Evasive Prayer"
icon"Cross_BuffDodge.png"
tier1
type"Buff"
state"Locked"
stats
Dodge"28%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Dodge.png|18px|link=]] '''Dodge:''' +28%"
Effects"Dodge +28%"
body
Empty object
cross_refs
Empty object
id"BuffRechargeRate"
slug"Heavens_Flow"
name"Heaven’s Flow"
icon"Cross_BuffRechargeRate.png"
tier1
type"Buff"
state"Locked"
stats
HP Rate"70%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_HPRate.png|18px|link=]] '''HP Rate:''' +70%"
Effects"HP Rate +70%"
body
Empty object
cross_refs
Empty object
id"BuffFire"
slug"Infernal_Judgement"
name"Infernal Judgement"
icon"Cross_BuffFire.png"
tier1
type"Buff"
state"Locked"
stats
Fire Damage"70%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''[[Fire Damage|Fire Damage]]:''' +70%</span>"
Effects"Fire Damage +70%"
body
Empty object
cross_refs
Empty object
id"BuffPierce"
slug"Penetrating_Light"
name"Penetrating Light"
icon""
tier1
type"Buff"
state"Locked"
stats
Pierce2
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2"
Effects"Pierce +2"
body
Empty object
cross_refs
Empty object
id"BuffBounce"
slug"Rebounding_Wrath"
name"Rebounding Wrath"
icon""
tier1
type"Buff"
state"Locked"
stats
Bounce1
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1"
Effects"Bounce +1"
body
Empty object
cross_refs
Empty object
id"BuffRechargeDelay"
slug"Sacred_Rush"
name"Sacred Rush"
icon"Cross_BuffRechargeDelay.png"
tier1
type"Buff"
state"Locked"
stats
HP Delay"-70%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_HPDelay.png|18px|link=]] '''HP Delay:''' -70%"
Effects"HP Delay -70%"
body
Empty object
cross_refs
Empty object
id"BuffLifesteal"
slug"Sanctified_Hunger"
name"Sanctified Hunger"
icon"Cross_BuffLifesteal.png"
tier1
type"Buff"
state"Locked"
stats
HP Steal"7%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +7%"
Effects"HP Steal +7%"
body
Empty object
cross_refs
Empty object
id"BuffSpeed"
slug"Seraphs_Agility"
name"Seraph’s Agility"
icon"Cross_BuffSpeed.png"
tier1
type"Buff"
state"Locked"
stats
Speed"21%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Speed.png|18px|link=]] '''Speed:''' +21%"
Effects"Speed +21%"
body
Empty object
cross_refs
Empty object
id"BuffArmor"
slug"Shield_of_the_Martyr"
name"Shield of the Martyr"
icon"Cross_BuffArmor.png"
tier1
type"Buff"
state"Unlocked"
stats
Armor14
infobox
Type"Buff"
Availability"Unlocked from start"
Stats"[[File:Stat_Armor.png|18px|link=]] '''Armor:''' +14"
Effects"Armor +14"
body
Empty object
cross_refs
Empty object
id"BuffElectric"
slug"Storm_of_Revelation"
name"Storm of Revelation"
icon"Cross_BuffElectric.png"
tier1
type"Buff"
state"Locked"
stats
Electric Damage"70%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''[[Electric Damage|Electric Damage]]:''' +70%</span>"
Effects"Electric Damage +70%"
body
Empty object
cross_refs
Empty object
id"BuffDamage"
slug"Wrath_of_the_Faithful"
name"Wrath of the Faithful"
icon"Cross_BuffDamage.png"
tier1
type"Buff"
state"Locked"
stats
Damage"35%"
infobox
Type"Buff"
Availability"Must be unlocked"
Stats"[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +35%"
Effects"Damage +35%"
body
Empty object
cross_refs
Empty object
id"DebuffSpeed"
slug"Chains_of_the_Damned"
name"Chains of the Damned"
icon"Cross_DebuffSpeed.png"
tier1
type"Debuff"
state"Locked"
stats
Speed"-24%"
infobox
Type"Debuff"
Availability"Must be unlocked"
Stats"[[File:Stat_Speed.png|18px|link=]] '''Speed:''' -24%"
Effects"Speed -24%"
body
Empty object
cross_refs
Empty object
id"DebuffDamage"
slug"Curse_of_Weakness"
name"Curse of Weakness"
icon"Cross_DebuffDamage.png"
tier1
type"Debuff"
state"Unlocked"
stats
Damage"-40%"
infobox
Type"Debuff"
Availability"Unlocked from start"
Stats"[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -40%"
Effects"Damage -40%"
body
Empty object
cross_refs
Empty object
id"DebufResources"
slug"Hollow_Tribute"
name"Hollow Tribute"
icon"Cross_DebufResources.png"
tier1
type"Debuff"
state"Locked"
stats
Resources"32%"
infobox
Type"Debuff"
Availability"Must be unlocked"
Stats"[[File:Stat_Resources.png|18px|link=]] '''Resources:''' +32%"
Effects"Resources +32%"
body
Empty object
cross_refs
Empty object
id"DebuffXP"
slug"Mark_of_the_Forgotten"
name"Mark of the Forgotten"
icon"Cross_DebuffXP.png"
tier1
type"Debuff"
state"Locked"
stats
XP Gain"48%"
infobox
Type"Debuff"
Availability"Must be unlocked"
Stats"[[File:Stat_XPGain.png|18px|link=]] '''XP Gain:''' +48%"
Effects"XP Gain +48%"
body
Empty object
cross_refs
Empty object
id"DebuffArmor"
slug"Shattered_Faith"
name"Shattered Faith"
icon"Cross_DebuffArmor.png"
tier1
type"Debuff"
state"Locked"
stats
Armor-16
infobox
Type"Debuff"
Availability"Must be unlocked"
Stats"[[File:Stat_Armor.png|18px|link=]] '''Armor:''' -16"
Effects"Armor -16"
body
Empty object
cross_refs
Empty object
id"AuraCooldown1"
slug"Aura_Acceleration_1"
name"Aura Acceleration 1"
icon"Cross_AuraCooldown1.png"
tier1
type"Aura"
state"Locked"
description"The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
stats
Cooldown"70%"
infobox
Type"Aura"
Availability"Must be unlocked"
Stats"[[File:Stat_Cooldown.png|18px|link=]] '''Cooldown:''' +70%"
Effects"Cooldown +70%"
body
Description"The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
cross_refs
Empty object
id"AuraCooldown2"
slug"Aura_Acceleration_2"
name"Aura Acceleration 2"
icon"Cross_AuraCooldown2.png"
tier1
type"Aura"
state"Locked"
description"The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
stats
Cooldown"70%"
infobox
Type"Aura"
Availability"Must be unlocked"
Stats"[[File:Stat_Cooldown.png|18px|link=]] '''Cooldown:''' +70%"
Effects"Cooldown +70%"
body
Description"The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
cross_refs
Empty object
id"AuraRadius1"
slug"Aura_Expansion_1"
name"Aura Expansion 1"
icon"Cross_AuraRadius1.png"
tier1
type"Aura"
state"Unlocked"
description"The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
stats
Range"70%"
infobox
Type"Aura"
Availability"Unlocked from start"
Stats"[[File:Stat_Range.png|18px|link=]] '''Range:''' +70%"
Effects"Range +70%"
body
Description"The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
cross_refs
Empty object
id"AuraRadius2"
slug"Aura_Expansion_2"
name"Aura Expansion 2"
icon"Cross_AuraRadius2.png"
tier1
type"Aura"
state"Locked"
description"The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
stats
Range"70%"
infobox
Type"Aura"
Availability"Must be unlocked"
Stats"[[File:Stat_Range.png|18px|link=]] '''Range:''' +70%"
Effects"Range +70%"
body
Description"The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
cross_refs
Empty object