From Arms of God Wiki

Revision as of 05:00, 10 June 2026 by Ta1ha (talk | contribs) (bot: operator iteration 2026-06-10c (inline lore restore / codex redirects / passives grouping / credit footer removal))

category"Passives"
aggregation_mode"none"
record_count55
records
id"advanced-loadout"
slug"Advanced_Loadout"
name"Advanced Loadout"
icon"Passives_advanced_loadout.png"
infobox
Tier3
Price"1000"
Availability"Must be unlocked"
Stats""
Effects"Start each Crusade by choosing a Tier II weapon from your unlocked arsenal."
body
Description"Thine arsenal standeth not as it once did, but revealed and prepared. From what thou hast claimed, one shall answer thy call - already ascended."
Tags
"[[Tag-StartWeaponTier2|StartWeaponTier2]] – Start each Crusade by choosing a Tier II weapon from your unlocked arsenal."
cross_refs
Empty object
id"armor-i"
slug"Armor_I"
name"Armor I"
icon"Passives_armor_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_Armor.png|18px|link=]] '''Armor:''' +2"
Effects"Armor +2"
body
Description"The Lord is my shield and my fortress; no blow shall break me."
Tags
Empty array
cross_refs
Empty object
id"armor-ii"
slug"Armor_II"
name"Armor II"
icon"Passives_armor_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_Armor.png|18px|link=]] '''Armor:''' +4"
Effects"Armor +4"
body
Description"The shield is made stronger, and the blow is weakened upon it. Its force is lessened before it may reach me."
Tags
Empty array
cross_refs
Empty object
id"armor-iii"
slug"Armor_III"
name"Armor III"
icon"Passives_armor_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_Armor.png|18px|link=]] '''Armor:''' +6"
Effects"Armor +6"
body
Description"I stand in faith, and I do not falter. The force of the blow is spent before it may break me."
Tags
Empty array
cross_refs
Empty object
id"arsenal-doctrine-i"
slug"Arsenal_Doctrine_I"
name"Arsenal Doctrine I"
icon"Passives_arsenal_doctrine_i.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"Each refresh increases the chance to offer a weapon you already carry by +30%."
body
Description"And the forge heareth thy cry. When thou seekest anew, thy chosen weapon is drawn closer unto thy hand."
Tags
"[[Tag-MainWeaponRefresh1|MainWeaponRefresh1]] – Each refresh increases the chance to offer a weapon you already carry by +30%."
cross_refs
Empty object
id"arsenal-doctrine-ii"
slug"Arsenal_Doctrine_II"
name"Arsenal Doctrine II"
icon"Passives_arsenal_doctrine_ii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats""
Effects"Each refresh increases the chance to offer a weapon you already carry by +60%."
body
Description"The forge is bound to thy will. What thou seekest is drawn ever nearer."
Tags
"[[Tag-MainWeaponRefresh2|MainWeaponRefresh2]] – Each refresh increases the chance to offer a weapon you already carry by +60%."
cross_refs
Empty object
id"ascension-protocol"
slug"Ascension_Protocol"
name"Ascension Protocol"
icon"Passives_ascension_protocol.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"Weapon merges can create Tier 3 weapons."
body
Description"And the steel was lifted higher, and it was permitted to ascend. That which is joined in war may be made whole in its third form."
Tags
"[[Tag-Tier3Weapons|Tier3Weapons]] – Weapon merges can create Tier 3 weapons."
cross_refs
Empty object
id"attack-speed-i"
slug"Attack_Speed_I"
name"Attack Speed I"
icon"Passives_attack_speed_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +3%"
Effects"Attack Speed +3%"
body
Description"Thy hand is made swift in battle, and thy strikes shall not be stayed."
Tags
Empty array
cross_refs
Empty object
id"attack-speed-ii"
slug"Attack_Speed_II"
name"Attack Speed II"
icon"Passives_attack_speed_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +6%"
Effects"Attack Speed +6%"
body
Description"No pause remains between your blows. The rhythm of battle bends to your hand."
Tags
Empty array
cross_refs
Empty object
id"attack-speed-iii"
slug"Attack_Speed_III"
name"Attack Speed III"
icon"Passives_attack_speed_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +9%"
Effects"Attack Speed +9%"
body
Description"Your blows no longer falter. They follow in swift and relentless succession."
Tags
Empty array
cross_refs
Empty object
id"close-combat-i"
slug"Close_Combat_I"
name"Close Combat I"
icon"Passives_close_combat_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"'''Melee Damage:''' +8%"
Effects"Melee Damage +8%"
body
Description"In the nearness of battle, my strength was made greater, and my blows more certain."
Tags
Empty array
cross_refs
Empty object
id"close-combat-ii"
slug"Close_Combat_II"
name"Close Combat II"
icon"Passives_close_combat_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"'''Melee Damage:''' +16%"
Effects"Melee Damage +16%"
body
Description"At close range, my blows fell heavier, and the flesh could not withstand them. None who stood near endured long."
Tags
Empty array
cross_refs
Empty object
id"close-combat-iii"
slug"Close_Combat_III"
name"Close Combat III"
icon"Passives_close_combat_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"'''Melee Damage:''' +24%"
Effects"Melee Damage +24%"
body
Description"None who came within my reach were spared. All were broken in the nearness of battle."
Tags
Empty array
cross_refs
Empty object
id"consecrated-armament"
slug"Consecrated_Armament"
name"Consecrated Armament"
icon"Passives_consecrated_armament.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"Your Main Weapon begins the crusade already consecrated with an Enhancer. It gives 30% more Damage and Range."
body
Description"Before the first blow is struck, thy armament is made ready. And it entereth the battle with greater strength."
Tags
"[[Tag-StartEnhancer|StartEnhancer]] – Your Main Weapon begins the crusade already consecrated with an Enhancer. It gives 30% more Damage and Range."
cross_refs
Empty object
id"critical-chance-i"
slug"Critical_Chance_I"
name"Critical Chance I"
icon"Passives_critical_chance_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +3%"
Effects"Critical Chance +3%"
body
Description"For the mark of weakness was set upon them, and my strike did find its place."
Tags
Empty array
cross_refs
Empty object
id"critical-chance-ii"
slug"Critical_Chance_II"
name"Critical Chance II"
icon"Passives_critical_chance_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +6%"
Effects"Critical Chance +6%"
body
Description"The mark is set upon them, and my hand doth not falter. Each strike is guided true."
Tags
Empty array
cross_refs
Empty object
id"critical-chance-iii"
slug"Critical_Chance_III"
name"Critical Chance III"
icon"Passives_critical_chance_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +9%"
Effects"Critical Chance +9%"
body
Description"Nothing is hidden from my sight. Every blow findeth flesh where it is weakest."
Tags
Empty array
cross_refs
Empty object
id"crux-invocation"
slug"Crux_Invocation"
name"Crux Invocation"
icon"Passives_crux_invocation.png"
infobox
Tier1
Price"50"
Availability"Must be unlocked"
Stats""
Effects"Unlocks Crux abilities."
body
Description"The Lord hath opened his armoury, and hath brought forth the weapons of his indignation."
Tags
"[[Tag-Crux|Crux]] – Unlocks Crux abilities."
cross_refs
Empty object
id"damage-i"
slug"Damage_I"
name"Damage I"
icon"Passives_damage_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +4%"
Effects"Damage +4%"
body
Description"And the Lord did arm my hand, that my blows might fall with greater wrath."
Tags
Empty array
cross_refs
Empty object
id"damage-ii"
slug"Damage_II"
name"Damage II"
icon"Passives_damage_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +8%"
Effects"Damage +8%"
body
Description"The wrath within my hand grew stronger, and each blow fell with greater force."
Tags
Empty array
cross_refs
Empty object
id"damage-iii"
slug"Damage_III"
name"Damage III"
icon"Passives_damage_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +12%"
Effects"Damage +12%"
body
Description"No restraint remained in my strikes, and all who stood before me were broken."
Tags
Empty array
cross_refs
Empty object
id"defy-death"
slug"Defy_Death"
name"Defy Death"
icon"Passives_defy_death.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"A killing strike will not end you. Once per wave, you survive and gain brief invulnerability."
body
Description"A mortal blow shall not claim thee. Once in each wave, thou shalt endure the stroke, and for a brief moment no harm shall touch thee."
Tags
"[[Tag-SecondWind|SecondWind]] – A killing strike will not end you. Once per wave, you survive and gain brief invulnerability."
cross_refs
Empty object
id"divine-requisition"
slug"Divine_Requisition"
name"Divine Requisition"
icon"Passives_divine_requisition.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"Once per wave, you may refresh the prayers without spending Souls."
body
Description"And the Order, in its mercy, granteth thee another choosing. Once in each wave, thou mayest seek new Prayers, and no Soul shall be taken from thee."
Tags
"[[Tag-FreeRefresh|FreeRefresh]] – Once per wave, you may refresh the prayers without spending Souls."
cross_refs
Empty object
id"dodge-i"
slug"Dodge_I"
name"Dodge I"
icon"Passives_dodge_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_Dodge.png|18px|link=]] '''Dodge:''' +3%"
Effects"Dodge +3%"
body
Description"My body did answer before the blow was struck, and I was not taken unaware."
Tags
Empty array
cross_refs
Empty object
id"dodge-ii"
slug"Dodge_II"
name"Dodge II"
icon"Passives_dodge_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_Dodge.png|18px|link=]] '''Dodge:''' +6%"
Effects"Dodge +6%"
body
Description"No blow may catch me, for I am not where it falleth. I move, and it is already too late."
Tags
Empty array
cross_refs
Empty object
id"dodge-iii"
slug"Dodge_III"
name"Dodge III"
icon"Passives_dodge_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_Dodge.png|18px|link=]] '''Dodge:''' +9%"
Effects"Dodge +9%"
body
Description"No hand may lay hold upon me. The strike falleth, and I am not there."
Tags
Empty array
cross_refs
Empty object
id"execution-i"
slug"Execution_I"
name"Execution I"
icon"Passives_execution_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_CriticalDmg.png|18px|link=]] '''Critical Damage:''' +8%"
Effects"Critical Damage +8%"
body
Description"And when my strike was true, it did fall with the weight of final judgment."
Tags
Empty array
cross_refs
Empty object
id"execution-ii"
slug"Execution_II"
name"Execution II"
icon"Passives_execution_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_CriticalDmg.png|18px|link=]] '''Critical Damage:''' +16%"
Effects"Critical Damage +16%"
body
Description"A true strike fell with greater force, and the flesh could not withstand it. It broke what it touched."
Tags
Empty array
cross_refs
Empty object
id"execution-iii"
slug"Execution_III"
name"Execution III"
icon"Passives_execution_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_CriticalDmg.png|18px|link=]] '''Critical Damage:''' +24%"
Effects"Critical Damage +24%"
body
Description"Judgment is final when it falleth. None are spared its weight."
Tags
Empty array
cross_refs
Empty object
id"extra-resources-i"
slug"Extra_Resources_I"
name"Extra Resources I"
icon"Passives_extra_resources_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_Resources.png|18px|link=]] '''Resources:''' +3%"
Effects"Resources +3%"
body
Description"From the fallen I did gather, and their essence was not lost."
Tags
Empty array
cross_refs
Empty object
id"extra-resources-ii"
slug"Extra_Resources_II"
name"Extra Resources II"
icon"Passives_extra_resources_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_Resources.png|18px|link=]] '''Resources:''' +6%"
Effects"Resources +6%"
body
Description"The harvest was made greater, and more was drawn from the fallen."
Tags
Empty array
cross_refs
Empty object
id"extra-resources-iii"
slug"Extra_Resources_III"
name"Extra Resources III"
icon"Passives_extra_resources_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_Resources.png|18px|link=]] '''Resources:''' +9%"
Effects"Resources +9%"
body
Description"All that was taken was made mine in full. No essence was lost, nor left behind."
Tags
Empty array
cross_refs
Empty object
id"fervent-devotion-i"
slug"Fervent_Devotion_I"
name"Fervent Devotion I"
icon"Passives_fervent_devotion_i.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"Each purchased Prayer reduces next Refresh cost by 5%."
body
Description"And with every Prayer thou takest, thy favor is multiplied. Each offering maketh the next seeking easier, and the price of renewal is brought low."
Tags
"[[Tag-RefreshCost1|RefreshCost1]] – Each purchased Prayer reduces next Refresh cost by 5%."
cross_refs
Empty object
id"fervent-devotion-ii"
slug"Fervent_Devotion_II"
name"Fervent Devotion II"
icon"Passives_fervent_devotion_ii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats""
Effects"Each purchased Prayer reduces next Refresh cost by 10%."
body
Description"The more thou prayest, the greater thy favor becometh. And the weight of renewal is lessened with every offering."
Tags
"[[Tag-RefreshCost2|RefreshCost2]] – Each purchased Prayer reduces next Refresh cost by 10%."
cross_refs
Empty object
id"health-i"
slug"Health_I"
name"Health I"
icon"Passives_health_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_HP.png|18px|link=]] '''Health Points:''' +5"
Effects"Health Points +5"
body
Description"O Lord my God, I cried to you for help, and you have healed me."
Tags
Empty array
cross_refs
Empty object
id"health-ii"
slug"Health_II"
name"Health II"
icon"Passives_health_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_HP.png|18px|link=]] '''Health Points:''' +10"
Effects"Health Points +10"
body
Description"He giveth power to the faint; and to them that have no might he increaseth strength."
Tags
Empty array
cross_refs
Empty object
id"health-iii"
slug"Health_III"
name"Health III"
icon"Passives_health_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_HP.png|18px|link=]] '''Health Points:''' +15"
Effects"Health Points +15"
body
Description"The Lord is the strength of my life; of whom shall I be afraid?"
Tags
Empty array
cross_refs
Empty object
id"lazarus-protocol"
slug"Lazarus_Protocol"
name"Lazarus Protocol"
icon"Passives_lazarus_protocol.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats""
Effects"Upon fatal damage, you are restored once per run."
body
Description"As Lazarus was called forth from the grave, so shalt thou rise. When death striketh thee down, thou shalt stand again - once in each crusade."
Tags
"[[Tag-Resurection|Resurection]] – Upon fatal damage, you are restored once per run."
cross_refs
Empty object
id"luck-i"
slug"Luck_I"
name"Luck I"
icon"Passives_luck_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_RarityFind.png|18px|link=]] '''Rarity Find:''' +6%"
Effects"Rarity Find +6%"
body
Description"The Lord looked upon me with favor, and my path was made fortunate."
Tags
Empty array
cross_refs
Empty object
id"luck-ii"
slug"Luck_II"
name"Luck II"
icon"Passives_luck_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_RarityFind.png|18px|link=]] '''Rarity Find:''' +12%"
Effects"Rarity Find +12%"
body
Description"The Lord guided my path, and I was led toward what was of greater worth. Fortune was not distant from me."
Tags
Empty array
cross_refs
Empty object
id"luck-iii"
slug"Luck_III"
name"Luck III"
icon"Passives_luck_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_RarityFind.png|18px|link=]] '''Rarity Find:''' +18%"
Effects"Rarity Find +18%"
body
Description"Nothing of lesser worth was set before me. Only that which was chosen was given into my hand."
Tags
Empty array
cross_refs
Empty object
id"merciful-liturgy-i"
slug"Merciful_Liturgy_I"
name"Merciful Liturgy I"
icon"Passives_merciful_liturgy_i.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"All Prayers cost 4% less Souls."
body
Description"Thy offerings are received with mercy. And the weight of Souls demanded for each Prayer is made lighter."
Tags
"[[Tag-ReduceCost1|ReduceCost1]] – All Prayers cost 4% less Souls."
cross_refs
Empty object
id"merciful-liturgy-ii"
slug"Merciful_Liturgy_II"
name"Merciful Liturgy II"
icon"Passives_merciful_liturgy_ii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats""
Effects"All Prayers cost 8% less Souls."
body
Description"Mercy is shown in greater measure. And the cost of each Prayer is made lighter still."
Tags
"[[Tag-ReduceCost2|ReduceCost2]] – All Prayers cost 8% less Souls."
cross_refs
Empty object
id"order-s-reserve-i"
slug"Orders_Reserve_I"
name"Order’s Reserve I"
icon"Passives_order_s_reserve_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats""
Effects"Start each Crusade with +10 Souls."
body
Description"From the treasury of the Order thou art given a portion. At the dawn of every crusade, Souls are placed into thy hand."
Tags
"[[Tag-StartSouls1|StartSouls1]] – Start each Crusade with +10 Souls."
cross_refs
Empty object
id"order-s-reserve-ii"
slug"Orders_Reserve_II"
name"Order’s Reserve II"
icon"Passives_order_s_reserve_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats""
Effects"Start each Crusade with +20 Souls."
body
Description"The treasury is opened more freely unto thee. And at the dawn of battle, thy hand is filled with greater measure."
Tags
"[[Tag-StartSouls2|StartSouls2]] – Start each Crusade with +20 Souls."
cross_refs
Empty object
id"order-s-reserve-iii"
slug"Orders_Reserve_III"
name"Order’s Reserve III"
icon"Passives_order_s_reserve_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats""
Effects"Start each Crusade with +30 Souls."
body
Description"The Order withholdeth not its wealth. At the dawn of each crusade, thy portion is increased."
Tags
"[[Tag-StartSouls3|StartSouls3]] – Start each Crusade with +30 Souls."
cross_refs
Empty object
id"range-i"
slug"Range_I"
name"Range I"
icon"Passives_range_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_Range.png|18px|link=]] '''Range:''' +6%"
Effects"Range +6%"
body
Description"The far and the near were made one, and both were laid low."
Tags
Empty array
cross_refs
Empty object
id"range-ii"
slug"Range_II"
name"Range II"
icon"Passives_range_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_Range.png|18px|link=]] '''Range:''' +12%"
Effects"Range +12%"
body
Description"What was far was drawn within my grasp, and it was struck down."
Tags
Empty array
cross_refs
Empty object
id"range-iii"
slug"Range_III"
name"Range III"
icon"Passives_range_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_Range.png|18px|link=]] '''Range:''' +18%"
Effects"Range +18%"
body
Description"And none stood beyond my reach, nor escaped my judgment."
Tags
Empty array
cross_refs
Empty object
id"speed-i"
slug"Speed_I"
name"Speed I"
icon"Passives_speed_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_Speed.png|18px|link=]] '''Speed:''' +2.5%"
Effects"Speed +2.5%"
body
Description"My steps were guided away from death, and I was preserved."
Tags
Empty array
cross_refs
Empty object
id"speed-ii"
slug"Speed_II"
name"Speed II"
icon"Passives_speed_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_Speed.png|18px|link=]] '''Speed:''' +5%"
Effects"Speed +5%"
body
Description"And I stood not where the blow was meant to fall, and thus I endured."
Tags
Empty array
cross_refs
Empty object
id"speed-iii"
slug"Speed_III"
name"Speed III"
icon"Passives_speed_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_Speed.png|18px|link=]] '''Speed:''' +7.5%"
Effects"Speed +7.5%"
body
Description"Where I had stood, there fell the blow - yet I was not there."
Tags
Empty array
cross_refs
Empty object
id"xp-gain-i"
slug"XP_Gain_I"
name"XP Gain I"
icon"Passives_xp_gain_i.png"
infobox
Tier1
Price"100"
Availability"Must be unlocked"
Stats"[[File:Stat_XPGain.png|18px|link=]] '''XP Gain:''' +6%"
Effects"XP Gain +6%"
body
Description"With each trial endured, my understanding deepened, and I was changed."
Tags
Empty array
cross_refs
Empty object
id"xp-gain-ii"
slug"XP_Gain_II"
name"XP Gain II"
icon"Passives_xp_gain_ii.png"
infobox
Tier2
Price"250"
Availability"Must be unlocked"
Stats"[[File:Stat_XPGain.png|18px|link=]] '''XP Gain:''' +12%"
Effects"XP Gain +12%"
body
Description"Each trial shaped me further, and my understanding grew without delay."
Tags
Empty array
cross_refs
Empty object
id"xp-gain-iii"
slug"XP_Gain_III"
name"XP Gain III"
icon"Passives_xp_gain_iii.png"
infobox
Tier3
Price"500"
Availability"Must be unlocked"
Stats"[[File:Stat_XPGain.png|18px|link=]] '''XP Gain:''' +18%"
Effects"XP Gain +18%"
body
Description"Understanding was granted unto me without delay, and I was changed by it."
Tags
Empty array
cross_refs
Empty object