| id | "Armor Breaker" |
|---|
| slug | "Armor_Breaker" |
|---|
| name | "Armor Breaker" |
|---|
| icon | "Upgrades_Armor_Breaker.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "" |
|---|
| Effects | "Breaks the enemy's Shell." |
|---|
|
|---|
| body | | Tags | | "[[Tag-BreakArmor|BreakArmor]] – Breaks the enemy's Shell." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Bleeding Bullets" |
|---|
| slug | "Bleeding_Bullets" |
|---|
| name | "Bleeding Bullets" |
|---|
| icon | "Upgrades_Bleeding_Bullets.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "39" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' +31%</span><br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.65%" |
|---|
| Effects | "Holy Damage +31%, HP Steal -0.65%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Physical|Physical]]" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Double Barrel" |
|---|
| slug | "Double_Barrel" |
|---|
| name | "Double Barrel" |
|---|
| icon | "Upgrades_Double_Barrel.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -11%<br>[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -14%" |
|---|
| Effects | "Critical Chance -11%, Projectiles +1, Explosive Chance -14%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Electrocute Bullets" |
|---|
| slug | "Electrocute_Bullets" |
|---|
| name | "Electrocute Bullets" |
|---|
| icon | "Upgrades_Electrocute_Bullets.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' +34%</span><br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.7%" |
|---|
| Effects | "Electric Damage +34%, HP Steal -0.7%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Electric|Electric]]" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Ignition Bullets" |
|---|
| slug | "Ignition_Bullets" |
|---|
| name | "Ignition Bullets" |
|---|
| icon | "Upgrades_Ignition_Bullets.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "38" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' +30%</span><br>[[File:Stat_Range.png|18px|link=]] '''Range:''' -7%" |
|---|
| Effects | "Fire Damage +30%, Range -7%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Incendiary Bullets" |
|---|
| slug | "Incendiary_Bullets" |
|---|
| name | "Incendiary Bullets" |
|---|
| icon | "Upgrades_Incendiary_Bullets.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' +34%</span><br>[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%" |
|---|
| Effects | "Fire Damage +34%, Critical Chance -4%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Laser Sight" |
|---|
| slug | "Laser_Sight" |
|---|
| name | "Laser Sight" |
|---|
| icon | "Upgrades_Laser_Sight.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "27" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +14%<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -9%" |
|---|
| Effects | "Critical Chance +14%, Explosive Chance -9%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Laser_Sight_Plus" |
|---|
| name | "Laser Sight Plus" |
|---|
| icon | "Upgrades_Laser_Sight_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Laser Sight Plus" |
|---|
| slug | "Laser_Sight_Plus" |
|---|
| name | "Laser Sight Plus" |
|---|
| icon | "Upgrades_Laser_Sight_Plus.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "27" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +20%<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -9%" |
|---|
| Effects | "Critical Chance +20%, Explosive Chance -9%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Laser_Sight" |
|---|
| name | "Laser Sight" |
|---|
| icon | "Upgrades_Laser_Sight.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Shield Transform" |
|---|
| slug | "Lifesteal_Chamber" |
|---|
| name | "Lifesteal Chamber" |
|---|
| icon | "Upgrades_Shield_Transform.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "30" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -6%<br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +1.2%" |
|---|
| Effects | "Critical Chance -6%, HP Steal +1.2%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Shield_Transform_Plus" |
|---|
| name | "Shield Transform Plus" |
|---|
| icon | "Upgrades_Shield_Transform_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Long Muzzle" |
|---|
| slug | "Long_Muzzle" |
|---|
| name | "Long Muzzle" |
|---|
| icon | "Upgrades_Long_Muzzle.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "21" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' -8%</span><br>[[File:Stat_Range.png|18px|link=]] '''Range:''' +20%" |
|---|
| Effects | "Holy Damage -8%, Range +20%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Long_Muzzle_Plus" |
|---|
| name | "Long Muzzle Plus" |
|---|
| icon | "Upgrades_Long_Muzzle_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Long Muzzle Plus" |
|---|
| slug | "Long_Muzzle_Plus" |
|---|
| name | "Long Muzzle Plus" |
|---|
| icon | "Upgrades_Long_Muzzle_Plus.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "21" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' -5%</span><br>[[File:Stat_Range.png|18px|link=]] '''Range:''' +25%" |
|---|
| Effects | "Holy Damage -5%, Range +25%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Long_Muzzle" |
|---|
| name | "Long Muzzle" |
|---|
| icon | "Upgrades_Long_Muzzle.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Mega Grip" |
|---|
| slug | "Mega_Grip" |
|---|
| name | "Mega Grip" |
|---|
| icon | "Upgrades_Mega_Grip.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +2" |
|---|
| Effects | "Stagger +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Rail Sight" |
|---|
| slug | "Rail_Sight" |
|---|
| name | "Rail Sight" |
|---|
| icon | "Upgrades_Rail_Sight.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "36" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' -14%</span><br>[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +18%" |
|---|
| Effects | "Fire Damage -14%, Critical Chance +18%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Shield Transform Plus" |
|---|
| slug | "Shield_Transform_Plus" |
|---|
| name | "Shield Transform Plus" |
|---|
| icon | "Upgrades_Shield_Transform_Plus.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "30" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +1.2%" |
|---|
| Effects | "HP Steal +1.2%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Lifesteal_Chamber" |
|---|
| name | "Lifesteal Chamber" |
|---|
| icon | "Upgrades_Shield_Transform.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Shock Bullets" |
|---|
| slug | "Shock_Bullets" |
|---|
| name | "Shock Bullets" |
|---|
| icon | "Upgrades_Shock_Bullets.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "39" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' +31%</span><br>[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%" |
|---|
| Effects | "Electric Damage +31%, Critical Chance -4%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Electric|Electric]]" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Side Sight" |
|---|
| slug | "Side_Sight" |
|---|
| name | "Side Sight" |
|---|
| icon | "Upgrades_Side_Sight.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' -17%</span><br>[[File:Stat_Range.png|18px|link=]] '''Range:''' +39%" |
|---|
| Effects | "Electric Damage -17%, Range +39%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Wouding Bullets" |
|---|
| slug | "Wouding_Bullets" |
|---|
| name | "Wouding Bullets" |
|---|
| icon | "Upgrades_Wouding_Bullets.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' +34%</span><br>[[File:Stat_Range.png|18px|link=]] '''Range:''' -8%" |
|---|
| Effects | "Holy Damage +34%, Range -8%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Physical|Physical]]" |
|
|---|
|
|---|
| cross_refs | | Upgraded variant | | slug | "Wouding_Bullets_Plus" |
|---|
| name | "Wouding Bullets Plus" |
|---|
| icon | "Upgrades_Wouding_Bullets_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Wouding Bullets Plus" |
|---|
| slug | "Wouding_Bullets_Plus" |
|---|
| name | "Wouding Bullets Plus" |
|---|
| icon | "Upgrades_Wouding_Bullets_Plus.png" |
|---|
| infobox | | Tier | 1 |
|---|
| Price | "42" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' +44%</span>" |
|---|
| Effects | "Holy Damage +44%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Physical|Physical]]" |
|
|---|
|
|---|
| cross_refs | | Base variant | | slug | "Wouding_Bullets" |
|---|
| name | "Wouding Bullets" |
|---|
| icon | "Upgrades_Wouding_Bullets.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Barrel Extension" |
|---|
| slug | "Barrel_Extension" |
|---|
| name | "Barrel Extension" |
|---|
| icon | "Upgrades_Barrel_Extension.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%<br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -1%" |
|---|
| Effects | "Projectiles +1, Explosive Chance -16%, HP Steal -1%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Barrel_Extension_Plus" |
|---|
| name | "Barrel Extension Plus" |
|---|
| icon | "Upgrades_Barrel_Extension_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Barrel Extension Plus" |
|---|
| slug | "Barrel_Extension_Plus" |
|---|
| name | "Barrel Extension Plus" |
|---|
| icon | "Upgrades_Barrel_Extension_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%" |
|---|
| Effects | "Projectiles +1, Explosive Chance -16%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Barrel_Extension" |
|---|
| name | "Barrel Extension" |
|---|
| icon | "Upgrades_Barrel_Extension.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Big Barrel" |
|---|
| slug | "Big_Barrel" |
|---|
| name | "Big Barrel" |
|---|
| icon | "Upgrades_Big_Barrel.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1<br>[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1" |
|---|
| Effects | "Pierce -1, Projectiles +1" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Breaker Coil" |
|---|
| slug | "Breaker_Coil" |
|---|
| name | "Breaker Coil" |
|---|
| icon | "Upgrades_Breaker_Coil.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Critical hits cause heavy stagger." |
|---|
|
|---|
| body | | Tags | | "[[Tag-CriticalStagger|CriticalStagger]] – Critical hits cause heavy stagger." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Cluster Bullets" |
|---|
| slug | "Cluster_Bullets" |
|---|
| name | "Cluster Bullets" |
|---|
| icon | "Upgrades_Cluster_Bullets.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "51" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' +31%</span><br>[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' -20%</span><br>[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' -20%</span><br>[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1" |
|---|
| Effects | "Holy Damage +31%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Physical|Physical]]" |
|
|---|
|
|---|
| cross_refs | | Upgraded variant | | slug | "Cluster_Bullets_Plus" |
|---|
| name | "Cluster Bullets Plus" |
|---|
| icon | "Upgrades_Cluster_Bullets_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Cluster Bullets Plus" |
|---|
| slug | "Cluster_Bullets_Plus" |
|---|
| name | "Cluster Bullets Plus" |
|---|
| icon | "Upgrades_Cluster_Bullets_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "51" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' +51%</span><br>[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' -20%</span><br>[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' -20%</span><br>[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1" |
|---|
| Effects | "Holy Damage +51%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Physical|Physical]]" |
|
|---|
|
|---|
| cross_refs | | Base variant | | slug | "Cluster_Bullets" |
|---|
| name | "Cluster Bullets" |
|---|
| icon | "Upgrades_Cluster_Bullets.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Concussion Bullets" |
|---|
| slug | "Concussion_Bullets" |
|---|
| name | "Concussion Bullets" |
|---|
| icon | "Upgrades_Concussion_Bullets.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "53" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -13%<br>[[File:Stat_Stun.png|18px|link=]] '''Stun:''' +26%" |
|---|
| Effects | "Critical Chance -13%, Stun +26%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Concussion_Bullets_Plus" |
|---|
| name | "Concussion Bullets Plus" |
|---|
| icon | "Upgrades_Concussion_Bullets_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Concussion Bullets Plus" |
|---|
| slug | "Concussion_Bullets_Plus" |
|---|
| name | "Concussion Bullets Plus" |
|---|
| icon | "Upgrades_Concussion_Bullets_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "53" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -13%<br>[[File:Stat_Stun.png|18px|link=]] '''Stun:''' +39%" |
|---|
| Effects | "Critical Chance -13%, Stun +39%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Concussion_Bullets" |
|---|
| name | "Concussion Bullets" |
|---|
| icon | "Upgrades_Concussion_Bullets.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Divine Surge" |
|---|
| slug | "Divine_Surge-Upgrade" |
|---|
| name | "Divine Surge" |
|---|
| icon | "Upgrades_Divine_Surge.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "69" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' +41%</span><br>[[File:Stat_VsElectric.png|18px|link=]] '''Damage vs Shocked:''' +41%" |
|---|
| Effects | "Holy Damage +41%, Damage vs Shocked +41%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Electric|Electric]]" |
| "[[Tag-Physical|Physical]]" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Dragon Bullets" |
|---|
| slug | "Dragon_Bullets" |
|---|
| name | "Dragon Bullets" |
|---|
| icon | "Upgrades_Dragon_Bullets.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' -19%</span><br>[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' +19%</span><br>[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' -19%</span><br>[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2" |
|---|
| Effects | "Holy Damage -19%, Fire Damage +19%, Electric Damage -19%, Range -22%, Pierce +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Dragon_Bullets_Plus" |
|---|
| name | "Dragon Bullets Plus" |
|---|
| icon | "Upgrades_Dragon_Bullets_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Dragon Bullets Plus" |
|---|
| slug | "Dragon_Bullets_Plus" |
|---|
| name | "Dragon Bullets Plus" |
|---|
| icon | "Upgrades_Dragon_Bullets_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' -19%</span><br>[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' +38%</span><br>[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' -19%</span><br>[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2" |
|---|
| Effects | "Holy Damage -19%, Fire Damage +38%, Electric Damage -19%, Range -22%, Pierce +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Dragon_Bullets" |
|---|
| name | "Dragon Bullets" |
|---|
| icon | "Upgrades_Dragon_Bullets.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Explosive Missile" |
|---|
| slug | "Explosive_Missile" |
|---|
| name | "Explosive Missile" |
|---|
| icon | "Upgrades_Explosive_Missile.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "60" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -12%<br>[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -15%<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' +40%<br>[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +200" |
|---|
| Effects | "Attack Speed -12%, Critical Chance -15%, Explosive Chance +40%, Explosive Radius +200" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Extended Arm" |
|---|
| slug | "Extended_Arm" |
|---|
| name | "Extended Arm" |
|---|
| icon | "Upgrades_Extended_Arm.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "50" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Range.png|18px|link=]] '''Range:''' +46%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1" |
|---|
| Effects | "Range +46%, Pierce -1" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Melee|Melee]] – melee weapon" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Extended Magazine" |
|---|
| slug | "Extended_Magazine" |
|---|
| name | "Extended Magazine" |
|---|
| icon | "Upgrades_Extended_Magazine.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "54" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +11%<br>[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +22%<br>[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -5%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1" |
|---|
| Effects | "Damage +11%, Attack Speed +22%, Critical Chance -5%, Pierce -1" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Flamebreaker" |
|---|
| slug | "Flamebreaker" |
|---|
| name | "Flamebreaker" |
|---|
| icon | "Upgrades_Flamebreaker.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "69" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_VsFire.png|18px|link=]] '''Damage vs Burning:''' +83%" |
|---|
| Effects | "Damage vs Burning +83%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Focus Primer" |
|---|
| slug | "Focus_Primer" |
|---|
| name | "Focus Primer" |
|---|
| icon | "Upgrades_Focus_Primer.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Each skill use increases weapon critical chance until the end of the wave." |
|---|
|
|---|
| body | | Tags | | "[[Tag-SkillIncreaseCrit|SkillIncreaseCrit]] – Each skill use increases weapon critical chance until the end of the wave." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Frost Bullets" |
|---|
| slug | "Frost_Bullets" |
|---|
| name | "Frost Bullets" |
|---|
| icon | "Upgrades_Frost_Bullets.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "54" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Freeze.png|18px|link=]] '''Freeze:''' +27%" |
|---|
| Effects | "Freeze +27%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Frost_Bullets_Plus" |
|---|
| name | "Frost Bullets Plus" |
|---|
| icon | "Upgrades_Frost_Bullets_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Frost Bullets Plus" |
|---|
| slug | "Frost_Bullets_Plus" |
|---|
| name | "Frost Bullets Plus" |
|---|
| icon | "Upgrades_Frost_Bullets_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "54" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Freeze.png|18px|link=]] '''Freeze:''' +41%" |
|---|
| Effects | "Freeze +41%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Frost_Bullets" |
|---|
| name | "Frost Bullets" |
|---|
| icon | "Upgrades_Frost_Bullets.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Heaven Core" |
|---|
| slug | "Heaven_Core" |
|---|
| name | "Heaven Core" |
|---|
| icon | "Upgrades_Heaven_Core.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "60" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Change weapon type to Air Strike." |
|---|
|
|---|
| body | | Tags | | "[[Tag-ChangeToFromSky|ChangeToFromSky]] – Change weapon type to Air Strike." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Mini Converter" |
|---|
| slug | "Hemofeed_Adapter" |
|---|
| name | "Hemofeed Adapter" |
|---|
| icon | "Upgrades_Mini_Converter.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Range.png|18px|link=]] '''Range:''' -11%<br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +1.68%" |
|---|
| Effects | "Range -11%, HP Steal +1.68%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Holy Inferno" |
|---|
| slug | "Holy_Inferno" |
|---|
| name | "Holy Inferno" |
|---|
| icon | "Upgrades_Holy_Inferno.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' +40%</span><br>[[File:Stat_VsFire.png|18px|link=]] '''Damage vs Burning:''' +40%" |
|---|
| Effects | "Holy Damage +40%, Damage vs Burning +40%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Fire|Fire]]" |
| "[[Tag-Physical|Physical]]" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Incinerator Coil" |
|---|
| slug | "Incinerator_Coil" |
|---|
| name | "Incinerator Coil" |
|---|
| icon | "Upgrades_Incinerator_Coil.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "72" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "" |
|---|
| Effects | "Leaves a burning trail." |
|---|
|
|---|
| body | | Tags | | "[[Tag-BurningGround|BurningGround]] – Leaves a burning trail." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Judgment Repeater" |
|---|
| slug | "Judgment_Repeater" |
|---|
| name | "Judgment Repeater" |
|---|
| icon | "Upgrades_Judgment_Repeater.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "" |
|---|
| Effects | "Every third attack deals critical damage." |
|---|
|
|---|
| body | | Tags | | "[[Tag-EveryXBulletDoCrit|EveryXBulletDoCrit]] – Every third attack deals critical damage." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Lighting Bullets" |
|---|
| slug | "Lighting_Bullets" |
|---|
| name | "Lighting Bullets" |
|---|
| icon | "Upgrades_Lighting_Bullets.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "54" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' -22%</span><br>[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' -22%</span><br>[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' +22%</span><br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1" |
|---|
| Effects | "Holy Damage -22%, Fire Damage -22%, Electric Damage +22%, Pierce -1, Bounce +1" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Electric|Electric]]" |
|
|---|
|
|---|
| cross_refs | | Upgraded variant | | slug | "Lighting_Bullets_Plus" |
|---|
| name | "Lighting Bullets Plus" |
|---|
| icon | "Upgrades_Lighting_Bullets_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Lighting Bullets Plus" |
|---|
| slug | "Lighting_Bullets_Plus" |
|---|
| name | "Lighting Bullets Plus" |
|---|
| icon | "Upgrades_Lighting_Bullets_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "54" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' -22%</span><br>[[File:Stat_Fire.png|18px|link=]] <span class="wm-dmg-fire" style="color:var(--dmg-fire, #ff6b35);">'''Fire Damage:''' -22%</span><br>[[File:Stat_Electric.png|18px|link=]] <span class="wm-dmg-electric" style="color:var(--dmg-electric, #4ea3ff);">'''Electric Damage:''' +43%</span><br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1" |
|---|
| Effects | "Holy Damage -22%, Fire Damage -22%, Electric Damage +43%, Pierce -1, Bounce +1" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Electric|Electric]]" |
|
|---|
|
|---|
| cross_refs | | Base variant | | slug | "Lighting_Bullets" |
|---|
| name | "Lighting Bullets" |
|---|
| icon | "Upgrades_Lighting_Bullets.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Momentum Engine" |
|---|
| slug | "Momentum_Engine" |
|---|
| name | "Momentum Engine" |
|---|
| icon | "Upgrades_Momentum_Engine.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "" |
|---|
| Effects | "Each skill use increases weapon speed until the end of the wave (up to +100%)." |
|---|
|
|---|
| body | | Tags | | "[[Tag-SkillIncreaseSpeed|SkillIncreaseSpeed]] – Each skill use increases weapon speed until the end of the wave (up to +100%)." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Piercing Barrel" |
|---|
| slug | "Piercing_Barrel" |
|---|
| name | "Piercing Barrel" |
|---|
| icon | "Upgrades_Piercing_Barrel.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "60" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Pierces on on every Critical hit." |
|---|
|
|---|
| body | | Tags | | "[[Tag-PierceOnCrit|PierceOnCrit]] – Pierces on on every Critical hit." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Piercing Core" |
|---|
| slug | "Piercing_Core" |
|---|
| name | "Piercing Core" |
|---|
| icon | "Upgrades_Piercing_Core.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "60" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +3" |
|---|
| Effects | "Pierce +3" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Piercing Missile" |
|---|
| slug | "Piercing_Missile" |
|---|
| name | "Piercing Missile" |
|---|
| icon | "Upgrades_Piercing_Missile.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "63" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -13%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2" |
|---|
| Effects | "Damage -13%, Pierce +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Quick Trigger" |
|---|
| slug | "Quick_Trigger" |
|---|
| name | "Quick Trigger" |
|---|
| icon | "Upgrades_Quick_Trigger.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "72" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +29%<br>[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' -2" |
|---|
| Effects | "Attack Speed +29%, Stagger -2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Quick_Trigger_Plus" |
|---|
| name | "Quick Trigger Plus" |
|---|
| icon | "Upgrades_Quick_Trigger_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Quick Trigger Plus" |
|---|
| slug | "Quick_Trigger_Plus" |
|---|
| name | "Quick Trigger Plus" |
|---|
| icon | "Upgrades_Quick_Trigger_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "72" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +37%<br>[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' -1" |
|---|
| Effects | "Attack Speed +37%, Stagger -1" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Quick_Trigger" |
|---|
| name | "Quick Trigger" |
|---|
| icon | "Upgrades_Quick_Trigger.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Rebound Missile" |
|---|
| slug | "Rebound_Missile" |
|---|
| name | "Rebound Missile" |
|---|
| icon | "Upgrades_Rebound_Missile.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%<br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.8%" |
|---|
| Effects | "Bounce +1, Explosive Chance -16%, HP Steal -0.8%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Rebound_Missile_Plus" |
|---|
| name | "Rebound Missile Plus" |
|---|
| icon | "Upgrades_Rebound_Missile_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Rebound Missile Plus" |
|---|
| slug | "Rebound_Missile_Plus" |
|---|
| name | "Rebound Missile Plus" |
|---|
| icon | "Upgrades_Rebound_Missile_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%" |
|---|
| Effects | "Bounce +1, Explosive Chance -16%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Rebound_Missile" |
|---|
| name | "Rebound Missile" |
|---|
| icon | "Upgrades_Rebound_Missile.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Ricochet Missile" |
|---|
| slug | "Ricochet_Missile" |
|---|
| name | "Ricochet Missile" |
|---|
| icon | "Upgrades_Ricochet_Missile.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%" |
|---|
| Effects | "Range -22%, Bounce +1, Explosive Chance -16%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Sharp Missile" |
|---|
| slug | "Sharp_Missile" |
|---|
| name | "Sharp Missile" |
|---|
| icon | "Upgrades_Sharp_Missile.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "54" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -11%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2" |
|---|
| Effects | "Attack Speed -11%, Pierce +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Sharp_Missile_Plus" |
|---|
| name | "Sharp Missile Plus" |
|---|
| icon | "Upgrades_Sharp_Missile_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Sharp Missile Plus" |
|---|
| slug | "Sharp_Missile_Plus" |
|---|
| name | "Sharp Missile Plus" |
|---|
| icon | "Upgrades_Sharp_Missile_Plus.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "54" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2" |
|---|
| Effects | "Pierce +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Sharp_Missile" |
|---|
| name | "Sharp Missile" |
|---|
| icon | "Upgrades_Sharp_Missile.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Shock Driver" |
|---|
| slug | "Shock_Driver" |
|---|
| name | "Shock Driver" |
|---|
| icon | "Upgrades_Shock_Driver.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Every third attack stuns an enemy." |
|---|
|
|---|
| body | | Tags | | "[[Tag-EveryXBulletDoStun|EveryXBulletDoStun]] – Every third attack stuns an enemy." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Shock Trigger" |
|---|
| slug | "Shock_Trigger" |
|---|
| name | "Shock Trigger" |
|---|
| icon | "Upgrades_Shock_Trigger.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "57" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +4" |
|---|
| Effects | "Stagger +4" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Shockbreaker" |
|---|
| slug | "Shockbreaker" |
|---|
| name | "Shockbreaker" |
|---|
| icon | "Upgrades_Shockbreaker.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_VsElectric.png|18px|link=]] '''Damage vs Shocked:''' +79%" |
|---|
| Effects | "Damage vs Shocked +79%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-Electric|Electric]]" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Soul Reclaimer" |
|---|
| slug | "Soul_Reclaimer" |
|---|
| name | "Soul Reclaimer" |
|---|
| icon | "Upgrades_Soul_Reclaimer.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "60" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "" |
|---|
| Effects | "Adds 0.1 Resource on a Critical hit." |
|---|
|
|---|
| body | | Tags | | "[[Tag-ReasourceOnCrit|ReasourceOnCrit]] – Adds 0.1 Resource on a Critical hit." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Tripple Barrel" |
|---|
| slug | "Tripple_Barrel" |
|---|
| name | "Tripple Barrel" |
|---|
| icon | "Upgrades_Tripple_Barrel.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "60" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -12%<br>[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +2" |
|---|
| Effects | "Attack Speed -12%, Projectiles +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Twin Ricochet" |
|---|
| slug | "Twin_Ricochet" |
|---|
| name | "Twin Ricochet" |
|---|
| icon | "Upgrades_Twin_Ricochet.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "48" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -10%<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +2" |
|---|
| Effects | "Attack Speed -10%, Bounce +2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Uber Grip" |
|---|
| slug | "Uber_Grip" |
|---|
| name | "Uber Grip" |
|---|
| icon | "Upgrades_Uber_Grip.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1<br>[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +3" |
|---|
| Effects | "Pierce -1, Stagger +3" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Wrath Amplifier" |
|---|
| slug | "Wrath_Amplifier" |
|---|
| name | "Wrath Amplifier" |
|---|
| icon | "Upgrades_Wrath_Amplifier.png" |
|---|
| infobox | | Tier | 2 |
|---|
| Price | "66" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Each skill use increases weapon damage until the end of the wave (up to +100%)." |
|---|
|
|---|
| body | | Tags | | "[[Tag-SkillIncreaseDmg|SkillIncreaseDmg]] – Each skill use increases weapon damage until the end of the wave (up to +100%)." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Aura Core" |
|---|
| slug | "Aura_Core" |
|---|
| name | "Aura Core" |
|---|
| icon | "Upgrades_Aura_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "102" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Range.png|18px|link=]] '''Range:''' -48%" |
|---|
| Effects | "Range -48%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-ChangeToAura|ChangeToAura]] – Change weapon type to Aura. Range cannot exceed 800." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Big Converter" |
|---|
| slug | "Big_Converter" |
|---|
| name | "Big Converter" |
|---|
| icon | "Upgrades_Big_Converter.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "102" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -31%<br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +5.1%" |
|---|
| Effects | "Damage -31%, HP Steal +5.1%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Bloodlust Driver" |
|---|
| slug | "Bloodlust_Driver" |
|---|
| name | "Bloodlust Driver" |
|---|
| icon | "Upgrades_Bloodlust_Driver.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "96" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +27%<br>[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +27%<br>[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +34%<br>[[File:Stat_Range.png|18px|link=]] '''Range:''' +63%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -2" |
|---|
| Effects | "Damage +27%, Attack Speed +27%, Critical Chance +34%, Range +63%, Pierce -2" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Blunt Bullets" |
|---|
| slug | "Blunt_Bullets" |
|---|
| name | "Blunt Bullets" |
|---|
| icon | "Upgrades_Blunt_Bullets.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "84" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Range.png|18px|link=]] '''Range:''' -20%<br>[[File:Stat_Stun.png|18px|link=]] '''Stun:''' +71%" |
|---|
| Effects | "Range -20%, Stun +71%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Chain Trigger" |
|---|
| slug | "Chain_Trigger" |
|---|
| name | "Chain Trigger" |
|---|
| icon | "Upgrades_Chain_Trigger.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "102" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Physical.png|18px|link=]] <span class="wm-dmg-holy" style="color:var(--dmg-holy, #e8c34a);">'''Holy Damage:''' -16%</span>" |
|---|
| Effects | "Holy Damage -16%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-DoubleAttack|DoubleAttack]] – 50% chance to attack twice" |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Divine Core" |
|---|
| slug | "Divine_Core" |
|---|
| name | "Divine Core" |
|---|
| icon | "Upgrades_Divine_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "78" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Change weapon elemental to Holy Damage." |
|---|
|
|---|
| body | | Description | "Keeps previous elemental bonuses and gains bonuses from both elements." |
|---|
| Tags | | "[[Tag-Physical|Physical]]" |
| "[[Tag-ChangeToPhysical|ChangeToPhysical]] – Change weapon elemental to Holy Damage." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Execution Rounds" |
|---|
| slug | "Execution_Rounds" |
|---|
| name | "Execution Rounds" |
|---|
| icon | "Upgrades_Execution_Rounds.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "102" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "" |
|---|
| Effects | "Overkill kills cause explosions." |
|---|
|
|---|
| body | | Tags | | "[[Tag-Overkill|Overkill]] – Overkill kills cause explosions." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Frost Injector" |
|---|
| slug | "Frost_Injector" |
|---|
| name | "Frost Injector" |
|---|
| icon | "Upgrades_Frost_Injector.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "78" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Every third attack freeze an enemy." |
|---|
|
|---|
| body | | Tags | | "[[Tag-EveryXBulletDoFrost|EveryXBulletDoFrost]] – Every third attack freeze an enemy." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Glacier Bullets" |
|---|
| slug | "Glacier_Bullets" |
|---|
| name | "Glacier Bullets" |
|---|
| icon | "Upgrades_Glacier_Bullets.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "81" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' -2<br>[[File:Stat_Freeze.png|18px|link=]] '''Freeze:''' +81%" |
|---|
| Effects | "Stagger -2, Freeze +81%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Grenade Launcher" |
|---|
| slug | "Grenade_Launcher" |
|---|
| name | "Grenade Launcher" |
|---|
| icon | "Upgrades_Grenade_Launcher.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "96" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -19%<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' +64%<br>[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +320" |
|---|
| Effects | "Damage -19%, Explosive Chance +64%, Explosive Radius +320" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Upgraded variant | | slug | "Grenade_Launcher_Plus" |
|---|
| name | "Grenade Launcher Plus" |
|---|
| icon | "Upgrades_Grenade_Launcher_Plus.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Grenade Launcher Plus" |
|---|
| slug | "Grenade_Launcher_Plus" |
|---|
| name | "Grenade Launcher Plus" |
|---|
| icon | "Upgrades_Grenade_Launcher_Plus.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "96" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' +64%<br>[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +320" |
|---|
| Effects | "Explosive Chance +64%, Explosive Radius +320" |
|---|
|
|---|
| body | |
|---|
| cross_refs | | Base variant | | slug | "Grenade_Launcher" |
|---|
| name | "Grenade Launcher" |
|---|
| icon | "Upgrades_Grenade_Launcher.png" |
|---|
|
|
|---|
|
|---|
|
| id | "Hyper Rebound" |
|---|
| slug | "Hyper_Rebound" |
|---|
| name | "Hyper Rebound" |
|---|
| icon | "Upgrades_Hyper_Rebound.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "90" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +3" |
|---|
| Effects | "Bounce +3" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Inferno Core" |
|---|
| slug | "Inferno_Core" |
|---|
| name | "Inferno Core" |
|---|
| icon | "Upgrades_Inferno_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "78" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Change weapon elemental to Fire Damage." |
|---|
|
|---|
| body | | Description | "Keeps previous elemental bonuses and gains bonuses from both elements." |
|---|
| Tags | | "[[Tag-Fire|Fire]]" |
| "[[Tag-ChangeToFire|ChangeToFire]] – Change weapon elemental to Fire Damage." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Laser Core" |
|---|
| slug | "Laser_Core" |
|---|
| name | "Laser Core" |
|---|
| icon | "Upgrades_Laser_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "99" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Change weapon type to Laser." |
|---|
|
|---|
| body | | Tags | | "[[Tag-ChangeToLaser|ChangeToLaser]] – Change weapon type to Laser." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Lethal Tempo" |
|---|
| slug | "Lethal_Tempo" |
|---|
| name | "Lethal Tempo" |
|---|
| icon | "Upgrades_Lethal_Tempo.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "78" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +47%<br>[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +20%" |
|---|
| Effects | "Attack Speed +47%, Critical Chance +20%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Long Barrel" |
|---|
| slug | "Long_Barrel" |
|---|
| name | "Long Barrel" |
|---|
| icon | "Upgrades_Long_Barrel.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "102" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -20%<br>[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +3" |
|---|
| Effects | "Damage -20%, Projectiles +3" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Main Enhancer" |
|---|
| slug | "Main_Enhancer" |
|---|
| name | "Main Enhancer" |
|---|
| icon | "Upgrades_Main_Enhancer.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "75" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +45%<br>[[File:Stat_Range.png|18px|link=]] '''Range:''' +35%" |
|---|
| Effects | "Damage +45%, Range +35%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Multi-Shot Coil" |
|---|
| slug | "Multi-Shot_Coil" |
|---|
| name | "Multi-Shot Coil" |
|---|
| icon | "Upgrades_Multi_Shot_Coil.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "78" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Bounces on a Critical hit (max 4 times)." |
|---|
|
|---|
| body | | Tags | | "[[Tag-BounceOnCrit|BounceOnCrit]] – Bounces on a Critical hit (max 4 times)." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "PenanceCycler" |
|---|
| slug | "Penance_Cycler" |
|---|
| name | "Penance Cycler" |
|---|
| icon | "Upgrades_PenanceCycler.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "90" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Reduces character skill cooldown after each kill." |
|---|
|
|---|
| body | | Tags | | "[[Tag-DecreeseSkillCooldown|DecreeseSkillCooldown]] – Reduces character skill cooldown after each kill." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Sacrificial Core" |
|---|
| slug | "Sacrificial_Core" |
|---|
| name | "Sacrificial Core" |
|---|
| icon | "Upgrades_Sacrificial_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "81" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -16%<br>[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +4.05%" |
|---|
| Effects | "Damage -16%, HP Steal +4.05%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Scatter Core" |
|---|
| slug | "Scatter_Core" |
|---|
| name | "Scatter Core" |
|---|
| icon | "Upgrades_Scatter_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "93" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Range.png|18px|link=]] '''Range:''' -17%<br>[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2<br>[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1<br>[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +3" |
|---|
| Effects | "Range -17%, Pierce +2, Projectiles +1, Bounce +1, Stagger +3" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Side Launcher" |
|---|
| slug | "Side_Launcher" |
|---|
| name | "Side Launcher" |
|---|
| icon | "Upgrades_Side_Launcher.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "90" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +300" |
|---|
| Effects | "Explosive Radius +300" |
|---|
|
|---|
| body | | Tags | | "[[Tag-ExplodeOnCrit|ExplodeOnCrit]] – 100% Explosion Chance on a Critical hit." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Soul Extractor" |
|---|
| slug | "Soul_Extractor" |
|---|
| name | "Soul Extractor" |
|---|
| icon | "Upgrades_Soul_Extractor.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "99" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +51%" |
|---|
| Effects | "Attack Speed +51%" |
|---|
|
|---|
| body | | Tags | | "[[Tag-ConsumeSoul|ConsumeSoul]] – Consumes one soul per second." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Split Rebound" |
|---|
| slug | "Split_Rebound" |
|---|
| name | "Split Rebound" |
|---|
| icon | "Upgrades_Split_Rebound.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "90" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +2<br>[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +2<br>[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -30%" |
|---|
| Effects | "Projectiles +2, Bounce +2, Explosive Chance -30%" |
|---|
|
|---|
| body | |
|---|
| cross_refs | |
|---|
|
| id | "Storm Core" |
|---|
| slug | "Storm_Core" |
|---|
| name | "Storm Core" |
|---|
| icon | "Upgrades_Storm_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "78" |
|---|
| Availability | "Unlocked from start" |
|---|
| Stats | "" |
|---|
| Effects | "Change weapon elemental to Electric Damage." |
|---|
|
|---|
| body | | Description | "Keeps previous elemental bonuses and gains bonuses from both elements." |
|---|
| Tags | | "[[Tag-Electric|Electric]]" |
| "[[Tag-ChangeToElectric|ChangeToElectric]] – Change weapon elemental to Electric Damage." |
|
|---|
|
|---|
| cross_refs | |
|---|
|
| id | "Vortex Core" |
|---|
| slug | "Vortex_Core" |
|---|
| name | "Vortex Core" |
|---|
| icon | "Upgrades_Vortex_Core.png" |
|---|
| infobox | | Tier | 3 |
|---|
| Price | "78" |
|---|
| Availability | "Must be unlocked" |
|---|
| Stats | "" |
|---|
| Effects | "Change weapon type to Vortex Emitter." |
|---|
|
|---|
| body | | Tags | | "[[Tag-ChangeToVortex|ChangeToVortex]] – Change weapon type to Vortex Emitter." |
|
|---|
|
|---|
| cross_refs | |
|---|
|