| id | "Shielded" |
|---|
| slug | "Aegisfiend" |
|---|
| name | "Aegisfiend" |
|---|
| icon | "" |
|---|
| stats | | Health | 10 |
|---|
| HP per Wave | 16 |
|---|
| Speed | 450 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.56 |
|---|
| Resources | 5 |
|---|
|
|---|
| description | "Its hardened shell deflects incoming bullets, and its sheer brute force makes it nearly unstoppable." |
|---|
|
| id | "Azrael" |
|---|
| slug | "Azrael" |
|---|
| name | "Azrael" |
|---|
| icon | "T_AS_Azrael.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 5000 |
|---|
| Speed | 0 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "Azrael bears the name of the Angel of Death, once believed to guide souls beyond the mortal world. Now it stands deep within hell itself, guarding the path forward with terrifying endurance and overwhelming strength." |
|---|
|
| id | "BigSpores" |
|---|
| slug | "Big_Spores" |
|---|
| name | "Big Spores" |
|---|
| icon | "" |
|---|
| stats | | Health | 1 |
|---|
| HP per Wave | 6 |
|---|
| Speed | 0 |
|---|
| Damage | 3 |
|---|
| Damage per Wave | 0.6 |
|---|
| Resources | 0 |
|---|
|
|---|
| description | "" |
|---|
|
| id | "Bishop" |
|---|
| slug | "Bishop" |
|---|
| name | "Bishop" |
|---|
| icon | "T_AS_Bishop.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 3000 |
|---|
| Speed | 300 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "The bishop did not see the apocalypse as punishment, but as revelation. He allied himself with demons not as a traitor to faith, but as its most devoted executor." |
|---|
|
| id | "Grenader" |
|---|
| slug | "Blastfiend" |
|---|
| name | "Blastfiend" |
|---|
| icon | "T_AS_Grenader.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 30 |
|---|
| HP per Wave | 14 |
|---|
| Speed | 250 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.8 |
|---|
| Resources | 4 |
|---|
|
|---|
| description | "A demonic saboteur that lobs explosives across the battlefield, forcing its enemies into constant movement." |
|---|
| tactics | "These enemies deal heavy damage and can make navigation difficult. Their projectiles predict player movement, so frequently changing direction while running is key. Prioritizing them in battle can significantly improve survivability." |
|---|
|
| id | "BoneTotem" |
|---|
| slug | "Bone_Totem" |
|---|
| name | "Bone Totem" |
|---|
| icon | "" |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 250 |
|---|
| Speed | 0 |
|---|
| Damage | 0 |
|---|
| Damage per Wave | 0 |
|---|
| Resources | 0 |
|---|
|
|---|
| description | "" |
|---|
|
| id | "Jumper" |
|---|
| slug | "Boneleaper" |
|---|
| name | "Boneleaper" |
|---|
| icon | "T_AS_Jumper.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 24 |
|---|
| HP per Wave | 17 |
|---|
| Speed | 500 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.72 |
|---|
| Resources | 5 |
|---|
|
|---|
| description | "Leaps at its prey with terrifying speed, shattering the ground and sending bone shards flying in all directions." |
|---|
| tactics | "They can attack from extreme distances, making dodging or using stagger-inducing weapons to interrupt their jump attacks a necessity." |
|---|
|
| id | "Summoner" |
|---|
| slug | "Broodcaller" |
|---|
| name | "Broodcaller" |
|---|
| icon | "T_AS_Summoner.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 20 |
|---|
| HP per Wave | 10 |
|---|
| Speed | 200 |
|---|
| Damage | 0 |
|---|
| Damage per Wave | 0 |
|---|
| Resources | 5 |
|---|
|
|---|
| description | "An abomination that calls forth swarms of Doomspore to overwhelm its enemies in waves of destruction." |
|---|
| tactics | "Since the Broodcaller can spawn spore mines, the best strategy is to eliminate it first before it summons too many." |
|---|
|
| id | "BrotherA" |
|---|
| slug | "Brother_Cassian" |
|---|
| name | "Brother Cassian" |
|---|
| icon | "T_AS_BrotherA.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 1600 |
|---|
| Speed | 700 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 1.7 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "Once a devoted member of the Blood Brotherhood, Brother Cassian gave himself willingly to forbidden rituals deep beneath the cathedral. The blood of demons granted him monstrous strength, but whatever humanity remained within him was long ago consumed by madness and rage." |
|---|
|
| id | "BrotherC" |
|---|
| slug | "Brother_Severin" |
|---|
| name | "Brother Severin" |
|---|
| icon | "T_AS_BrotherC.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 1600 |
|---|
| Speed | 600 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 1.7 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "The corruption inside Brother Severin burns hotter than in the others. Fueled by endless aggression and demonic blood, he attacks with savage fury, giving his enemies no time to recover or escape." |
|---|
|
| id | "BrotherB" |
|---|
| slug | "Brother_Tharos" |
|---|
| name | "Brother Tharos" |
|---|
| icon | "T_AS_BrotherB.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 2000 |
|---|
| Speed | 300 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 1.7 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "Brother Tharos was once the shield of the Blood Brotherhood, an unbreakable warrior who protected the order during its darkest rituals. The corruption within him hardened both flesh and faith, transforming him into a relentless executioner clad in monstrous armor and carrying a massive shield." |
|---|
|
| id | "Sniper" |
|---|
| slug | "Deadeye_Fiend" |
|---|
| name | "Deadeye Fiend" |
|---|
| icon | "" |
|---|
| stats | | Health | 16 |
|---|
| HP per Wave | 2 |
|---|
| Speed | 400 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.56 |
|---|
| Resources | 5 |
|---|
|
|---|
| description | "Silent and deadly accurate, its shots pierce through the battlefield with surgical precision." |
|---|
|
| id | "Exploder" |
|---|
| slug | "Detonant" |
|---|
| name | "Detonant" |
|---|
| icon | "T_AS_Exploder.PNG" |
|---|
| stats | | Health | 5 |
|---|
| HP per Wave | 7 |
|---|
| Speed | 450 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.64 |
|---|
| Resources | 1.25 |
|---|
|
|---|
| description | "A gaunt, fast-moving fiend with a pulsating stomach. It rushes toward its prey with reckless abandon, detonating in a violent explosion upon impact." |
|---|
| tactics | "These enemies explode upon close contact with the player. An effective counter is using abilities that grant temporary invulnerability. Executing a dodge or blink at the right moment will cause Detonant to explode without dealing damage." |
|---|
|
| id | "Astrobane" |
|---|
| slug | "Doom_Herald" |
|---|
| name | "Doom Herald" |
|---|
| icon | "T_AS_Astrobane.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 2800 |
|---|
| Speed | 800 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "A harbinger of destruction, far more powerful than lesser demons. Its arrival signals an impending massacre." |
|---|
|
| id | "Spores" |
|---|
| slug | "Doomspore" |
|---|
| name | "Doomspore" |
|---|
| icon | "" |
|---|
| stats | | Health | 1 |
|---|
| HP per Wave | 4 |
|---|
| Speed | 0 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.4 |
|---|
| Resources | 0 |
|---|
|
|---|
| description | "A carrier of corruption, bursting upon contact and spreading death to anything nearby." |
|---|
|
| id | "Riftseer" |
|---|
| slug | "Dreadseer" |
|---|
| name | "Dreadseer" |
|---|
| icon | "T_AS_Riftseer.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 20 |
|---|
| HP per Wave | 12 |
|---|
| Speed | 450 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.8 |
|---|
| Resources | 5 |
|---|
|
|---|
| description | "A headless flying creature marked by a single unnatural eye. Dreadseers hover above the battlefield, attacking from range with concentrated beams of energy." |
|---|
| notes | | "Also appears in Endless Mode." |
|
|---|
|
| id | "Walker" |
|---|
| slug | "Dreadstalker" |
|---|
| name | "Dreadstalker" |
|---|
| icon | "T_AS_Walker.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 5 |
|---|
| HP per Wave | 6 |
|---|
| Speed | 450 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.48 |
|---|
| Resources | 0.8333333333 |
|---|
|
|---|
| description | "A relentless hunter that never ceases its pursuit. Its cold, hollow eyes are the only warning before inevitable death." |
|---|
| tactics | "These enemies appear in large groups, making area-of-effect weapons like mine launchers, grenade launchers, explosive weapons, and melee weapons the best choice for clearing them out efficiently." |
|---|
|
| id | "FireSkeleton" |
|---|
| slug | "Fire_Skeleton" |
|---|
| name | "Fire Skeleton" |
|---|
| icon | "" |
|---|
| tags | |
|---|
| stats | | Health | 5 |
|---|
| HP per Wave | 8 |
|---|
| Speed | 450 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.56 |
|---|
| Resources | 1 |
|---|
|
|---|
| description | "" |
|---|
|
| id | "Healer" |
|---|
| slug | "Fleshweaver" |
|---|
| name | "Fleshweaver" |
|---|
| icon | "T_AS_Healer.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 20 |
|---|
| HP per Wave | 10 |
|---|
| Speed | 110 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.88 |
|---|
| Resources | 3.333333333 |
|---|
|
|---|
| description | "Extends every battle, reviving the fallen and keeping the hordes in the fight." |
|---|
| tactics | "They grant healing and a 'stone skin' effect, greatly increasing enemy durability. Eliminating them first will prevent prolonged battles." |
|---|
|
| id | "Ranger" |
|---|
| slug | "Harrowfiend" |
|---|
| name | "Harrowfiend" |
|---|
| icon | "T_AS_Ranger.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 4 |
|---|
| HP per Wave | 4 |
|---|
| Speed | 400 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.4 |
|---|
| Resources | 2.857142857 |
|---|
|
|---|
| description | "Circles its prey like a vulture, raining deadly projectiles from a distance." |
|---|
| tactics | "These enemies keep their distance from the player while firing projectiles. Long-range weapons are the most effective way to eliminate them without having to get too close." |
|---|
|
| id | "Runner" |
|---|
| slug | "Hellhound" |
|---|
| name | "Hellhound" |
|---|
| icon | "T_AS_Runner.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 3 |
|---|
| HP per Wave | 4 |
|---|
| Speed | 500 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.48 |
|---|
| Resources | 0.6666666667 |
|---|
|
|---|
| description | "A demonic sprinter that lunges at its prey with savage force, tearing through anything in its way." |
|---|
| tactics | "They attack in packs, so using wide-area weapons is essential. When they charge, dodge sideways instead of running straight ahead or directly towards them, as this will minimize the risk of getting hit." |
|---|
|
| id | "Duramen" |
|---|
| slug | "Ironmaw" |
|---|
| name | "Ironmaw" |
|---|
| icon | "T_AS_Duramen.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 30 |
|---|
| HP per Wave | 14 |
|---|
| Speed | 300 |
|---|
| Damage | 4 |
|---|
| Damage per Wave | 0.72 |
|---|
| Resources | 3.333333333 |
|---|
|
|---|
| description | "Nearly indestructible, an unyielding wall of flesh and fury." |
|---|
| tactics | "They can perform a deadly charge, attacking three times in quick succession. Always dodge to the side rather than running directly away or toward them. Weapons with high stagger values are useful for stopping their charge before it becomes lethal." |
|---|
|
| id | "FireDemon" |
|---|
| slug | "Malach" |
|---|
| name | "Malach" |
|---|
| icon | "T_AS_FireDemon.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 2800 |
|---|
| Speed | 400 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "An ancient guardian bound to the gates of hell. Fire bends to its will, sealing the path for all who are unworthy to descend deeper into the abyss." |
|---|
|
| id | "RiftseerBoss" |
|---|
| slug | "Ophaniel" |
|---|
| name | "Ophaniel" |
|---|
| icon | "T_AS_RiftseerBoss.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 3000 |
|---|
| Speed | 300 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "A powerful manifestation of the Sealed Testament, Ophaniel bears a single burning eye and channels Divine Judgment into devastating beams of light." |
|---|
| notes | | "Encountered in the Desert expedition. Also appears in Endless Mode." |
|
|---|
|
| id | "Raziel" |
|---|
| slug | "Raziel" |
|---|
| name | "Raziel" |
|---|
| icon | "T_AS_Raziel.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 7000 |
|---|
| Speed | 600 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "Raziel, the keeper of knowledge and divine secrets, stands as the final guardian deep within hell. Unlike the demons below, his presence carries something far more unsettling - a power that feels undeniably holy." |
|---|
| notes | | "Attacks include shockwaves, meteors and ground fissures." |
|
|---|
|
| id | "Rector" |
|---|
| slug | "Rector" |
|---|
| name | "Rector" |
|---|
| icon | "T_AS_Rector.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 3000 |
|---|
| Speed | 300 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "Once the guardian of the basilica, he became one of the Bishop’s most devoted followers. He believes the apocalypse is not destruction, but God’s final judgment." |
|---|
| notes | | "The final boss of Level 15 in The Endless Ascent. Endless Mode begins on Level 16." |
|
|---|
|
| id | "Chaser" |
|---|
| slug | "Ruinborn" |
|---|
| name | "Ruinborn" |
|---|
| icon | "T_AS_Chaser.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 8 |
|---|
| HP per Wave | 6 |
|---|
| Speed | 600 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.64 |
|---|
| Resources | 1.25 |
|---|
|
|---|
| description | "Its reckless charges crush everything in its path. Once it locks onto a target, it won't stop until there's nothing left." |
|---|
| tactics | "Be mindful of their speed-if your character is too slow or if Ruinborn is buffed by Wretchchant, it may outrun you. Avoid such situations at all costs. Staggering weapons can be highly effective in halting their relentless assault." |
|---|
|
| id | "Skeleton" |
|---|
| slug | "Skeleton" |
|---|
| name | "Skeleton" |
|---|
| icon | "" |
|---|
| tags | |
|---|
| stats | | Health | 5 |
|---|
| HP per Wave | 8 |
|---|
| Speed | 450 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.56 |
|---|
| Resources | 1 |
|---|
|
|---|
| description | "Empty vessels animated by the bishop’s blasphemous rites." |
|---|
|
| id | "Bull" |
|---|
| slug | "The_Beast" |
|---|
| name | "The Beast" |
|---|
| icon | "T_AS_Bull.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 0 |
|---|
| HP per Wave | 1700 |
|---|
| Speed | 400 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 2 |
|---|
| Resources | 200 |
|---|
|
|---|
| description | "A towering abomination consumed by rage and blind devotion. Once human, now twisted into a horned creature resembling a demonic bull, it guards the cathedral gates as a living symbol of the Church’s corruption." |
|---|
|
| id | "Buffer" |
|---|
| slug | "Wretchchant" |
|---|
| name | "Wretchchant" |
|---|
| icon | "T_AS_Buffer.PNG" |
|---|
| tags | |
|---|
| stats | | Health | 40 |
|---|
| HP per Wave | 8 |
|---|
| Speed | 120 |
|---|
| Damage | 2 |
|---|
| Damage per Wave | 0.72 |
|---|
| Resources | 3.333333333 |
|---|
|
|---|
| description | "Its eerie incantations empower nearby demons, making them even deadlier." |
|---|
| tactics | "These enemies grant buffs that increase the speed, aggression, and damage of their allies. Since they have relatively low health, taking them out quickly is crucial." |
|---|
|