From Arms of God Wiki
bot: publish Upgrades |
bot: operator iteration 2026-06-10d (hover tooltips / filter chips + DPS sort / damage-type hubs / stat reverse-lookup pages) |
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| Line 18: | Line 18: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-BreakArmor|BreakArmor]] – Breaks the enemy's Shell." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-BreakArmor\"\u003E[[Tag-BreakArmor|BreakArmor]]\u003C/span\u003E – Breaks the enemy's Shell." | ||
] | ] | ||
}, | }, | ||
| Line 32: | Line 32: | ||
"Price": "39", | "Price": "39", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.65%", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.65%", | ||
"Effects": "Holy Damage +31%, HP Steal -0.65%" | "Effects": "Holy Damage +31%, HP Steal -0.65%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Physical|Physical]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 68: | Line 68: | ||
"Price": "42", | "Price": "42", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.7%", | "Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.7%", | ||
"Effects": "Electric Damage +34%, HP Steal -0.7%" | "Effects": "Electric Damage +34%, HP Steal -0.7%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Electric|Electric]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 87: | Line 87: | ||
"Price": "38", | "Price": "38", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' +30%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -7%", | "Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +30%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -7%", | ||
"Effects": "Fire Damage +30%, Range -7%" | "Effects": "Fire Damage +30%, Range -7%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Fire|Fire]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 106: | Line 106: | ||
"Price": "42", | "Price": "42", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%", | "Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%", | ||
"Effects": "Fire Damage +34%, Critical Chance -4%" | "Effects": "Fire Damage +34%, Critical Chance -4%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Fire|Fire]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 200: | Line 200: | ||
"Price": "21", | "Price": "21", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' -8%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +20%", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -8%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +20%", | ||
"Effects": "Holy Damage -8%, Range +20%" | "Effects": "Holy Damage -8%, Range +20%" | ||
}, | }, | ||
| Line 225: | Line 225: | ||
"Price": "21", | "Price": "21", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' -5%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +25%", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -5%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +25%", | ||
"Effects": "Holy Damage -5%, Range +25%" | "Effects": "Holy Damage -5%, Range +25%" | ||
}, | }, | ||
| Line 267: | Line 267: | ||
"Price": "36", | "Price": "36", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' -14%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +18%", | "Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -14%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +18%", | ||
"Effects": "Fire Damage -14%, Critical Chance +18%" | "Effects": "Fire Damage -14%, Critical Chance +18%" | ||
}, | }, | ||
| Line 309: | Line 309: | ||
"Price": "39", | "Price": "39", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%", | "Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%", | ||
"Effects": "Electric Damage +31%, Critical Chance -4%" | "Effects": "Electric Damage +31%, Critical Chance -4%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Electric|Electric]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 328: | Line 328: | ||
"Price": "42", | "Price": "42", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' -17%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +39%", | "Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -17%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +39%", | ||
"Effects": "Electric Damage -17%, Range +39%" | "Effects": "Electric Damage -17%, Range +39%" | ||
}, | }, | ||
| Line 345: | Line 345: | ||
"Price": "42", | "Price": "42", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -8%", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -8%", | ||
"Effects": "Holy Damage +34%, Range -8%" | "Effects": "Holy Damage +34%, Range -8%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Physical|Physical]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 372: | Line 372: | ||
"Price": "42", | "Price": "42", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' +44%\u003C/span\u003E", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +44%\u003C/span\u003E", | ||
"Effects": "Holy Damage +44%" | "Effects": "Holy Damage +44%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Physical|Physical]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 471: | Line 471: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-CriticalStagger|CriticalStagger]] – Critical hits cause heavy stagger." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-CriticalStagger\"\u003E[[Tag-CriticalStagger|CriticalStagger]]\u003C/span\u003E – Critical hits cause heavy stagger." | ||
] | ] | ||
}, | }, | ||
| Line 485: | Line 485: | ||
"Price": "51", | "Price": "51", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1", | ||
"Effects": "Holy Damage +31%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1" | "Effects": "Holy Damage +31%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Physical|Physical]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 512: | Line 512: | ||
"Price": "51", | "Price": "51", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' +51%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +51%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1", | ||
"Effects": "Holy Damage +51%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1" | "Effects": "Holy Damage +51%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Physical|Physical]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 589: | Line 589: | ||
"Price": "69", | "Price": "69", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' +41%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_VsElectric.png|18px|link=]] '''Damage vs Shocked:''' +41%", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +41%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_VsElectric.png|18px|link=]] '''Damage vs Shocked:''' +41%", | ||
"Effects": "Holy Damage +41%, Damage vs Shocked +41%" | "Effects": "Holy Damage +41%, Damage vs Shocked +41%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Electric|Electric]]", | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E", | ||
"[[Tag-Physical|Physical]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 609: | Line 609: | ||
"Price": "48", | "Price": "48", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' +19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2", | ||
"Effects": "Holy Damage -19%, Fire Damage +19%, Electric Damage -19%, Range -22%, Pierce +2" | "Effects": "Holy Damage -19%, Fire Damage +19%, Electric Damage -19%, Range -22%, Pierce +2" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Fire|Fire]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 636: | Line 636: | ||
"Price": "48", | "Price": "48", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' +38%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +38%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2", | ||
"Effects": "Holy Damage -19%, Fire Damage +38%, Electric Damage -19%, Range -22%, Pierce +2" | "Effects": "Holy Damage -19%, Fire Damage +38%, Electric Damage -19%, Range -22%, Pierce +2" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Fire|Fire]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 685: | Line 685: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Melee|Melee]] – melee weapon" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Melee\"\u003E[[Tag-Melee|Melee]]\u003C/span\u003E – melee weapon" | ||
] | ] | ||
}, | }, | ||
| Line 721: | Line 721: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Fire|Fire]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 740: | Line 740: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-SkillIncreaseCrit|SkillIncreaseCrit]] – Each skill use increases weapon critical chance until the end of the wave." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-SkillIncreaseCrit\"\u003E[[Tag-SkillIncreaseCrit|SkillIncreaseCrit]]\u003C/span\u003E – Each skill use increases weapon critical chance until the end of the wave." | ||
] | ] | ||
}, | }, | ||
| Line 809: | Line 809: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-ChangeToFromSky|ChangeToFromSky]] – Change weapon type to Air Strike." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToFromSky\"\u003E[[Tag-ChangeToFromSky|ChangeToFromSky]]\u003C/span\u003E – Change weapon type to Air Strike." | ||
] | ] | ||
}, | }, | ||
| Line 840: | Line 840: | ||
"Price": "66", | "Price": "66", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' +40%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_VsFire.png|18px|link=]] '''Damage vs Burning:''' +40%", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +40%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_VsFire.png|18px|link=]] '''Damage vs Burning:''' +40%", | ||
"Effects": "Holy Damage +40%, Damage vs Burning +40%" | "Effects": "Holy Damage +40%, Damage vs Burning +40%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Fire|Fire]]", | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E", | ||
"[[Tag-Physical|Physical]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 865: | Line 865: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-BurningGround|BurningGround]] – Leaves a burning trail." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-BurningGround\"\u003E[[Tag-BurningGround|BurningGround]]\u003C/span\u003E – Leaves a burning trail." | ||
] | ] | ||
}, | }, | ||
| Line 884: | Line 884: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-EveryXBulletDoCrit|EveryXBulletDoCrit]] – Every third attack deals critical damage." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-EveryXBulletDoCrit\"\u003E[[Tag-EveryXBulletDoCrit|EveryXBulletDoCrit]]\u003C/span\u003E – Every third attack deals critical damage." | ||
] | ] | ||
}, | }, | ||
| Line 898: | Line 898: | ||
"Price": "54", | "Price": "54", | ||
"Availability": "Unlocked from start", | "Availability": "Unlocked from start", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' +22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1", | ||
"Effects": "Holy Damage -22%, Fire Damage -22%, Electric Damage +22%, Pierce -1, Bounce +1" | "Effects": "Holy Damage -22%, Fire Damage -22%, Electric Damage +22%, Pierce -1, Bounce +1" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Electric|Electric]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 925: | Line 925: | ||
"Price": "54", | "Price": "54", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''Fire Damage:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''Electric Damage:''' +43%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +43%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1", | ||
"Effects": "Holy Damage -22%, Fire Damage -22%, Electric Damage +43%, Pierce -1, Bounce +1" | "Effects": "Holy Damage -22%, Fire Damage -22%, Electric Damage +43%, Pierce -1, Bounce +1" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Electric|Electric]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 957: | Line 957: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-SkillIncreaseSpeed|SkillIncreaseSpeed]] – Each skill use increases weapon speed until the end of the wave (up to +100%)." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-SkillIncreaseSpeed\"\u003E[[Tag-SkillIncreaseSpeed|SkillIncreaseSpeed]]\u003C/span\u003E – Each skill use increases weapon speed until the end of the wave (up to +100%)." | ||
] | ] | ||
}, | }, | ||
| Line 976: | Line 976: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-PierceOnCrit|PierceOnCrit]] – Pierces on on every Critical hit." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-PierceOnCrit\"\u003E[[Tag-PierceOnCrit|PierceOnCrit]]\u003C/span\u003E – Pierces on on every Critical hit." | ||
] | ] | ||
}, | }, | ||
| Line 1,196: | Line 1,196: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-EveryXBulletDoStun|EveryXBulletDoStun]] – Every third attack stuns an enemy." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-EveryXBulletDoStun\"\u003E[[Tag-EveryXBulletDoStun|EveryXBulletDoStun]]\u003C/span\u003E – Every third attack stuns an enemy." | ||
] | ] | ||
}, | }, | ||
| Line 1,232: | Line 1,232: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Electric|Electric]]" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E" | ||
] | ] | ||
}, | }, | ||
| Line 1,251: | Line 1,251: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-ReasourceOnCrit|ReasourceOnCrit]] – Adds 0.1 Resource on a Critical hit." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ReasourceOnCrit\"\u003E[[Tag-ReasourceOnCrit|ReasourceOnCrit]]\u003C/span\u003E – Adds 0.1 Resource on a Critical hit." | ||
] | ] | ||
}, | }, | ||
| Line 1,321: | Line 1,321: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-SkillIncreaseDmg|SkillIncreaseDmg]] – Each skill use increases weapon damage until the end of the wave (up to +100%)." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-SkillIncreaseDmg\"\u003E[[Tag-SkillIncreaseDmg|SkillIncreaseDmg]]\u003C/span\u003E – Each skill use increases weapon damage until the end of the wave (up to +100%)." | ||
] | ] | ||
}, | }, | ||
| Line 1,340: | Line 1,340: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-ChangeToAura|ChangeToAura]] – Change weapon type to Aura. Range cannot exceed 800." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToAura\"\u003E[[Tag-ChangeToAura|ChangeToAura]]\u003C/span\u003E – Change weapon type to Aura. Range cannot exceed 800." | ||
] | ] | ||
}, | }, | ||
| Line 1,405: | Line 1,405: | ||
"Price": "102", | "Price": "102", | ||
"Availability": "Must be unlocked", | "Availability": "Must be unlocked", | ||
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''Holy Damage:''' -16%\u003C/span\u003E", | "Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -16%\u003C/span\u003E", | ||
"Effects": "Holy Damage -16%" | "Effects": "Holy Damage -16%" | ||
}, | }, | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-DoubleAttack|DoubleAttack]] – 50% chance to attack twice" | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-DoubleAttack\"\u003E[[Tag-DoubleAttack|DoubleAttack]]\u003C/span\u003E – 50% chance to attack twice" | ||
] | ] | ||
}, | }, | ||
| Line 1,430: | Line 1,430: | ||
"Description": "Keeps previous elemental bonuses and gains bonuses from both elements.", | "Description": "Keeps previous elemental bonuses and gains bonuses from both elements.", | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Physical|Physical]]", | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E", | ||
"[[Tag-ChangeToPhysical|ChangeToPhysical]] – Change weapon elemental to Holy Damage." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToPhysical\"\u003E[[Tag-ChangeToPhysical|ChangeToPhysical]]\u003C/span\u003E – Change weapon elemental to Holy Damage." | ||
] | ] | ||
}, | }, | ||
| Line 1,450: | Line 1,450: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Overkill|Overkill]] – Overkill kills cause explosions." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Overkill\"\u003E[[Tag-Overkill|Overkill]]\u003C/span\u003E – Overkill kills cause explosions." | ||
] | ] | ||
}, | }, | ||
| Line 1,469: | Line 1,469: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-EveryXBulletDoFrost|EveryXBulletDoFrost]] – Every third attack freeze an enemy." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-EveryXBulletDoFrost\"\u003E[[Tag-EveryXBulletDoFrost|EveryXBulletDoFrost]]\u003C/span\u003E – Every third attack freeze an enemy." | ||
] | ] | ||
}, | }, | ||
| Line 1,573: | Line 1,573: | ||
"Description": "Keeps previous elemental bonuses and gains bonuses from both elements.", | "Description": "Keeps previous elemental bonuses and gains bonuses from both elements.", | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Fire|Fire]]", | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E", | ||
"[[Tag-ChangeToFire|ChangeToFire]] – Change weapon elemental to Fire Damage." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToFire\"\u003E[[Tag-ChangeToFire|ChangeToFire]]\u003C/span\u003E – Change weapon elemental to Fire Damage." | ||
] | ] | ||
}, | }, | ||
| Line 1,593: | Line 1,593: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-ChangeToLaser|ChangeToLaser]] – Change weapon type to Laser." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToLaser\"\u003E[[Tag-ChangeToLaser|ChangeToLaser]]\u003C/span\u003E – Change weapon type to Laser." | ||
] | ] | ||
}, | }, | ||
| Line 1,663: | Line 1,663: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-BounceOnCrit|BounceOnCrit]] – Bounces on a Critical hit (max 4 times)." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-BounceOnCrit\"\u003E[[Tag-BounceOnCrit|BounceOnCrit]]\u003C/span\u003E – Bounces on a Critical hit (max 4 times)." | ||
] | ] | ||
}, | }, | ||
| Line 1,682: | Line 1,682: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-DecreeseSkillCooldown|DecreeseSkillCooldown]] – Reduces character skill cooldown after each kill." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-DecreeseSkillCooldown\"\u003E[[Tag-DecreeseSkillCooldown|DecreeseSkillCooldown]]\u003C/span\u003E – Reduces character skill cooldown after each kill." | ||
] | ] | ||
}, | }, | ||
| Line 1,735: | Line 1,735: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-ExplodeOnCrit|ExplodeOnCrit]] – 100% Explosion Chance on a Critical hit." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ExplodeOnCrit\"\u003E[[Tag-ExplodeOnCrit|ExplodeOnCrit]]\u003C/span\u003E – 100% Explosion Chance on a Critical hit." | ||
] | ] | ||
}, | }, | ||
| Line 1,754: | Line 1,754: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-ConsumeSoul|ConsumeSoul]] – Consumes one soul per second." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ConsumeSoul\"\u003E[[Tag-ConsumeSoul|ConsumeSoul]]\u003C/span\u003E – Consumes one soul per second." | ||
] | ] | ||
}, | }, | ||
| Line 1,791: | Line 1,791: | ||
"Description": "Keeps previous elemental bonuses and gains bonuses from both elements.", | "Description": "Keeps previous elemental bonuses and gains bonuses from both elements.", | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-Electric|Electric]]", | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E", | ||
"[[Tag-ChangeToElectric|ChangeToElectric]] – Change weapon elemental to Electric Damage." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToElectric\"\u003E[[Tag-ChangeToElectric|ChangeToElectric]]\u003C/span\u003E – Change weapon elemental to Electric Damage." | ||
] | ] | ||
}, | }, | ||
| Line 1,811: | Line 1,811: | ||
"body": { | "body": { | ||
"Tags": [ | "Tags": [ | ||
"[[Tag-ChangeToVortex|ChangeToVortex]] – Change weapon type to Vortex Emitter." | "\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToVortex\"\u003E[[Tag-ChangeToVortex|ChangeToVortex]]\u003C/span\u003E – Change weapon type to Vortex Emitter." | ||
] | ] | ||
}, | }, | ||
Revision as of 06:08, 10 June 2026
| category | "Upgrades" | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| aggregation_mode | "none" | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| record_count | 88 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| records |
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