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<small> | <small>See the [[Glossary]] for term definitions and [[Stats]] for the full stat reference.</small> | ||
Revision as of 05:00, 10 June 2026
All 55 passives — permanent meta-progression bonuses. Every passive starts locked.
| Thumbnail | Name | Tier | Price | Effects |
|---|---|---|---|---|
| Advanced Loadout | 3 | 1000 | Start each Crusade by choosing a Tier II weapon from your unlocked arsenal. | |
| Armor I | 1 | 100 | Armor +2 | |
| Armor II | 2 | 250 | Armor +4 | |
| Armor III | 3 | 500 | Armor +6 | |
| Arsenal Doctrine I | 2 | 250 | Each refresh increases the chance to offer a weapon you already carry by +30%. | |
| Arsenal Doctrine II | 3 | 500 | Each refresh increases the chance to offer a weapon you already carry by +60%. | |
| Ascension Protocol | 2 | 250 | Weapon merges can create Tier 3 weapons. | |
| Attack Speed I | 1 | 100 | Attack Speed +3% | |
| Attack Speed II | 2 | 250 | Attack Speed +6% | |
| Attack Speed III | 3 | 500 | Attack Speed +9% | |
| Close Combat I | 1 | 100 | Melee Damage +8% | |
| Close Combat II | 2 | 250 | Melee Damage +16% | |
| Close Combat III | 3 | 500 | Melee Damage +24% | |
| Consecrated Armament | 2 | 250 | Your Main Weapon begins the crusade already consecrated with an Enhancer. It gives 30% more Damage and Range. | |
| Critical Chance I | 1 | 100 | Critical Chance +3% | |
| Critical Chance II | 2 | 250 | Critical Chance +6% | |
| Critical Chance III | 3 | 500 | Critical Chance +9% | |
| Crux Invocation | 1 | 50 | Unlocks Crux abilities. | |
| Damage I | 1 | 100 | Damage +4% | |
| Damage II | 2 | 250 | Damage +8% | |
| Damage III | 3 | 500 | Damage +12% | |
| Defy Death | 2 | 250 | A killing strike will not end you. Once per wave, you survive and gain brief invulnerability. | |
| Divine Requisition | 2 | 250 | Once per wave, you may refresh the prayers without spending Souls. | |
| Dodge I | 1 | 100 | Dodge +3% | |
| Dodge II | 2 | 250 | Dodge +6% | |
| Dodge III | 3 | 500 | Dodge +9% | |
| Execution I | 1 | 100 | Critical Damage +8% | |
| Execution II | 2 | 250 | Critical Damage +16% | |
| Execution III | 3 | 500 | Critical Damage +24% | |
| Extra Resources I | 1 | 100 | Resources +3% | |
| Extra Resources II | 2 | 250 | Resources +6% | |
| Extra Resources III | 3 | 500 | Resources +9% | |
| Fervent Devotion I | 2 | 250 | Each purchased Prayer reduces next Refresh cost by 5%. | |
| Fervent Devotion II | 3 | 500 | Each purchased Prayer reduces next Refresh cost by 10%. | |
| Health I | 1 | 100 | Health Points +5 | |
| Health II | 2 | 250 | Health Points +10 | |
| Health III | 3 | 500 | Health Points +15 | |
| Lazarus Protocol | 3 | 500 | Upon fatal damage, you are restored once per run. | |
| Luck I | 1 | 100 | Rarity Find +6% | |
| Luck II | 2 | 250 | Rarity Find +12% | |
| Luck III | 3 | 500 | Rarity Find +18% | |
| Merciful Liturgy I | 2 | 250 | All Prayers cost 4% less Souls. | |
| Merciful Liturgy II | 3 | 500 | All Prayers cost 8% less Souls. | |
| Order’s Reserve I | 1 | 100 | Start each Crusade with +10 Souls. | |
| Order’s Reserve II | 2 | 250 | Start each Crusade with +20 Souls. | |
| Order’s Reserve III | 3 | 500 | Start each Crusade with +30 Souls. | |
| Range I | 1 | 100 | Range +6% | |
| Range II | 2 | 250 | Range +12% | |
| Range III | 3 | 500 | Range +18% | |
| Speed I | 1 | 100 | Speed +2.5% | |
| Speed II | 2 | 250 | Speed +5% | |
| Speed III | 3 | 500 | Speed +7.5% | |
| XP Gain I | 1 | 100 | XP Gain +6% | |
| XP Gain II | 2 | 250 | XP Gain +12% | |
| XP Gain III | 3 | 500 | XP Gain +18% |
See the Glossary for term definitions and Stats for the full stat reference.