From Arms of God Wiki

bot: render-time refactor — source data
bot: render-time refactor — source data
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{
{
"category": "Crux",
"category": "Crux",
"aggregation_mode": "none",
"record_count": 34,
"records": [
"records": [
{
{
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"type": "Unique",
"type": "Unique",
"state": "Acquired",
"state": "Acquired",
"description": "When the final hour strikes, the cross unleashes its divine wrath. After gathering sacred energy, it releases a blinding explosion, eradicating all demons on the battlefield. However, such power demands time - patience is the price of absolution.",
"description": "When the final hour strikes, the cross unleashes its divine wrath. After gathering sacred energy, it releases a blinding explosion, eradicating all demons on the battlefield. However, such power demands time - patience is the price of absolution."
"infobox": {
"Type": "Unique",
"Availability": "Default",
"Stats": "",
"Effects": "When the final hour strikes, the cross unleashes its divine wrath."
},
"body": {
"Description": "When the final hour strikes, the cross unleashes its divine wrath. After gathering sacred energy, it releases a blinding explosion, eradicating all demons on the battlefield. However, such power demands time - patience is the price of absolution."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Unlocked",
"state": "Unlocked",
"description": "While within the cross’s sacred aura, the Templar is periodically healed by its divine grace.",
"description": "While within the cross’s sacred aura, the Templar is periodically healed by its divine grace."
"infobox": {
"Type": "Action",
"Availability": "Unlocked from start",
"Stats": "",
"Effects": "While within the cross’s sacred aura, the Templar is periodically healed by its divine grace."
},
"body": {
"Description": "While within the cross’s sacred aura, the Templar is periodically healed by its divine grace."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Locked",
"state": "Locked",
"description": "The Templar lifts the sacred cross onto their back, carrying its divine power into battle.",
"description": "The Templar lifts the sacred cross onto their back, carrying its divine power into battle."
"infobox": {
"Type": "Action",
"Availability": "Must be unlocked",
"Stats": "",
"Effects": "The Templar lifts the sacred cross onto their back, carrying its divine power into battle."
},
"body": {
"Description": "The Templar lifts the sacred cross onto their back, carrying its divine power into battle."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Locked",
"state": "Locked",
"description": "A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles.",
"description": "A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles."
"infobox": {
"Type": "Action",
"Availability": "Must be unlocked",
"Stats": "",
"Effects": "A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles."
},
"body": {
"Description": "A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Locked",
"state": "Locked",
"description": "A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it.",
"description": "A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it."
"infobox": {
"Type": "Action",
"Availability": "Must be unlocked",
"Stats": "",
"Effects": "A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it."
},
"body": {
"Description": "A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Locked",
"state": "Locked",
"description": "The cross releases a piercing beam of sacred light, its power scaling with the weapons damage.",
"description": "The cross releases a piercing beam of sacred light, its power scaling with the weapons damage."
"infobox": {
"Type": "Action",
"Availability": "Must be unlocked",
"Stats": "",
"Effects": "The cross releases a piercing beam of sacred light, its power scaling with the weapons damage."
},
"body": {
"Description": "The cross releases a piercing beam of sacred light, its power scaling with the weapons damage."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Locked",
"state": "Locked",
"description": "From the heavens descends the wrath of God, striking down all enemies with divine fury.",
"description": "From the heavens descends the wrath of God, striking down all enemies with divine fury."
"infobox": {
"Type": "Action",
"Availability": "Must be unlocked",
"Stats": "",
"Effects": "From the heavens descends the wrath of God, striking down all enemies with divine fury."
},
"body": {
"Description": "From the heavens descends the wrath of God, striking down all enemies with divine fury."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Locked",
"state": "Locked",
"description": "A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes.",
"description": "A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes."
"infobox": {
"Type": "Action",
"Availability": "Must be unlocked",
"Stats": "",
"Effects": "A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes."
},
"body": {
"Description": "A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes."
},
"cross_refs": {}
},
},
{
{
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"type": "Action",
"type": "Action",
"state": "Locked",
"state": "Locked",
"description": "The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation.",
"description": "The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation."
"infobox": {
"Type": "Action",
"Availability": "Must be unlocked",
"Stats": "",
"Effects": "The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation."
},
"body": {
"Description": "The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation."
},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Critical Chance": "49%"
"Critical Chance": "49%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +49%",
"Effects": "Critical Chance +49%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Projectiles": 1
"Projectiles": 1
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1",
"Effects": "Projectiles +1"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Attack Speed": "35%"
"Attack Speed": "35%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +35%",
"Effects": "Attack Speed +35%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Holy Damage": "70%"
"Holy Damage": "70%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +70%\u003C/span\u003E",
"Effects": "Holy Damage +70%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Range": "70%"
"Range": "70%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' +70%",
"Effects": "Range +70%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Dodge": "28%"
"Dodge": "28%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Dodge.png|18px|link=]] '''Dodge:''' +28%",
"Effects": "Dodge +28%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"HP Rate": "70%"
"HP Rate": "70%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_HPRate.png|18px|link=]] '''HP Rate:''' +70%",
"Effects": "HP Rate +70%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Fire Damage": "70%"
"Fire Damage": "70%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +70%\u003C/span\u003E",
"Effects": "Fire Damage +70%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Pierce": 2
"Pierce": 2
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2",
"Effects": "Pierce +2"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Bounce": 1
"Bounce": 1
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1",
"Effects": "Bounce +1"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"HP Delay": "-70%"
"HP Delay": "-70%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_HPDelay.png|18px|link=]] '''HP Delay:''' -70%",
"Effects": "HP Delay -70%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"HP Steal": "7%"
"HP Steal": "7%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +7%",
"Effects": "HP Steal +7%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Speed": "21%"
"Speed": "21%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Speed.png|18px|link=]] '''Speed:''' +21%",
"Effects": "Speed +21%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Armor": 14
"Armor": 14
},
}
"infobox": {
"Type": "Buff",
"Availability": "Unlocked from start",
"Stats": "[[File:Stat_Armor.png|18px|link=]] '''Armor:''' +14",
"Effects": "Armor +14"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Electric Damage": "70%"
"Electric Damage": "70%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +70%\u003C/span\u003E",
"Effects": "Electric Damage +70%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Damage": "35%"
"Damage": "35%"
},
}
"infobox": {
"Type": "Buff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +35%",
"Effects": "Damage +35%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Speed": "-24%"
"Speed": "-24%"
},
}
"infobox": {
"Type": "Debuff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Speed.png|18px|link=]] '''Speed:''' -24%",
"Effects": "Speed -24%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Damage": "-40%"
"Damage": "-40%"
},
}
"infobox": {
"Type": "Debuff",
"Availability": "Unlocked from start",
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -40%",
"Effects": "Damage -40%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Resources": "32%"
"Resources": "32%"
},
}
"infobox": {
"Type": "Debuff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Resources.png|18px|link=]] '''Resources:''' +32%",
"Effects": "Resources +32%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"XP Gain": "48%"
"XP Gain": "48%"
},
}
"infobox": {
"Type": "Debuff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_XPGain.png|18px|link=]] '''XP Gain:''' +48%",
"Effects": "XP Gain +48%"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"stats": {
"stats": {
"Armor": -16
"Armor": -16
},
}
"infobox": {
"Type": "Debuff",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Armor.png|18px|link=]] '''Armor:''' -16",
"Effects": "Armor -16"
},
"body": {},
"cross_refs": {}
},
},
{
{
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"type": "Aura",
"type": "Aura",
"state": "Locked",
"state": "Locked",
"description": "The cross's sacred power flows more freely, reducing the cooldown of its holy abilities.",
"stats": {
"stats": {
"Cooldown": "70%"
"Cooldown": "70%"
},
},
"infobox": {
"description": "The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
"Type": "Aura",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Cooldown.png|18px|link=]] '''Cooldown:''' +70%",
"Effects": "Cooldown +70%"
},
"body": {
"Description": "The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
},
"cross_refs": {}
},
},
{
{
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"type": "Aura",
"type": "Aura",
"state": "Locked",
"state": "Locked",
"description": "The cross's sacred power flows more freely, reducing the cooldown of its holy abilities.",
"stats": {
"stats": {
"Cooldown": "70%"
"Cooldown": "70%"
},
},
"infobox": {
"description": "The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
"Type": "Aura",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Cooldown.png|18px|link=]] '''Cooldown:''' +70%",
"Effects": "Cooldown +70%"
},
"body": {
"Description": "The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
},
"cross_refs": {}
},
},
{
{
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"type": "Aura",
"type": "Aura",
"state": "Unlocked",
"state": "Unlocked",
"description": "The cross's sacred aura spreads wider, extending its divine influence across the battlefield.",
"stats": {
"stats": {
"Range": "70%"
"Range": "70%"
},
},
"infobox": {
"description": "The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
"Type": "Aura",
"Availability": "Unlocked from start",
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' +70%",
"Effects": "Range +70%"
},
"body": {
"Description": "The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
},
"cross_refs": {}
},
},
{
{
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"type": "Aura",
"type": "Aura",
"state": "Locked",
"state": "Locked",
"description": "The cross's sacred aura spreads wider, extending its divine influence across the battlefield.",
"stats": {
"stats": {
"Range": "70%"
"Range": "70%"
},
},
"infobox": {
"description": "The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
"Type": "Aura",
"Availability": "Must be unlocked",
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' +70%",
"Effects": "Range +70%"
},
"body": {
"Description": "The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
},
"cross_refs": {}
}
}
]
]
}
}

Revision as of 08:47, 10 June 2026

category"Crux"
records
id"DefaultUpgrade"
slug"Crux_Ultima"
name"Crux Ultima"
icon"Cross_DefaultUpgrade.png"
tier1
type"Unique"
state"Acquired"
description"When the final hour strikes, the cross unleashes its divine wrath. After gathering sacred energy, it releases a blinding explosion, eradicating all demons on the battlefield. However, such power demands time - patience is the price of absolution."
id"ActionHeal"
slug"Benediction"
name"Benediction"
icon"Cross_ActionHeal.png"
tier1
type"Action"
state"Unlocked"
description"While within the cross’s sacred aura, the Templar is periodically healed by its divine grace."
id"ActionPickup"
slug"Burden_of_Faith"
name"Burden of Faith"
icon"Cross_ActionPickup.png"
tier1
type"Action"
state"Locked"
description"The Templar lifts the sacred cross onto their back, carrying its divine power into battle."
id"ActionForcefield"
slug"Celestial_Barrier"
name"Celestial Barrier"
icon"Cross_ActionForcefield.png"
tier1
type"Action"
state"Locked"
description"A shimmering field of divine energy manifests around the cross, with the power to defy all incoming projectiles."
id"ActionKnockback"
slug"Divine_Repulse"
name"Divine Repulse"
icon"Cross_ActionKnockback.png"
tier1
type"Action"
state"Locked"
description"A surge of divine energy erupts from the cross, forcefully repelling all who dare stand against it."
id"ActionShoot"
slug"Holy_Lance"
name"Holy Lance"
icon"Cross_ActionShoot.png"
tier1
type"Action"
state"Locked"
description"The cross releases a piercing beam of sacred light, its power scaling with the weapons damage."
id"ActionHeavenWrath"
slug"Judgments_Wrath"
name"Judgment's Wrath"
icon"Cross_ActionHeavenWrath.png"
tier1
type"Action"
state"Locked"
description"From the heavens descends the wrath of God, striking down all enemies with divine fury."
id"ActionStun"
slug"Sanctified_Shock"
name"Sanctified Shock"
icon"Cross_ActionStun.png"
tier1
type"Action"
state"Locked"
description"A divine shock stuns all enemies, rendering them vulnerable to guaranteed critical strikes."
id"ActionStealHP"
slug"Sinners_Offering"
name"Sinner’s Offering"
icon"Cross_ActionStealHP.png"
tier1
type"Action"
state"Locked"
description"The cross devours the lifeblood of all nearby demons, turning their suffering into the Templar’s salvation."
id"BuffCritical"
slug"Anointed_Strike"
name"Anointed Strike"
icon"Cross_BuffCritical.png"
tier1
type"Buff"
state"Locked"
stats
Critical Chance"49%"
id"BuffProjectiles"
slug"Blessed_Barrage"
name"Blessed Barrage"
icon""
tier1
type"Buff"
state"Locked"
stats
Projectiles1
id"BuffAttackSpeed"
slug"Blessing_of_the_Zealot"
name"Blessing of the Zealot"
icon"Cross_BuffAttackSpeed.png"
tier1
type"Buff"
state"Locked"
stats
Attack Speed"35%"
id"BuffHoly"
slug"Divine_Grace"
name"Divine Grace"
icon"Cross_BuffHoly.png"
tier1
type"Buff"
state"Locked"
stats
Holy Damage"70%"
id"BuffRange"
slug"Echo_of_Divinity"
name"Echo of Divinity"
icon"Cross_BuffRange.png"
tier1
type"Buff"
state"Locked"
stats
Range"70%"
id"BuffDodge"
slug"Evasive_Prayer"
name"Evasive Prayer"
icon"Cross_BuffDodge.png"
tier1
type"Buff"
state"Locked"
stats
Dodge"28%"
id"BuffRechargeRate"
slug"Heavens_Flow"
name"Heaven’s Flow"
icon"Cross_BuffRechargeRate.png"
tier1
type"Buff"
state"Locked"
stats
HP Rate"70%"
id"BuffFire"
slug"Infernal_Judgement"
name"Infernal Judgement"
icon"Cross_BuffFire.png"
tier1
type"Buff"
state"Locked"
stats
Fire Damage"70%"
id"BuffPierce"
slug"Penetrating_Light"
name"Penetrating Light"
icon""
tier1
type"Buff"
state"Locked"
stats
Pierce2
id"BuffBounce"
slug"Rebounding_Wrath"
name"Rebounding Wrath"
icon""
tier1
type"Buff"
state"Locked"
stats
Bounce1
id"BuffRechargeDelay"
slug"Sacred_Rush"
name"Sacred Rush"
icon"Cross_BuffRechargeDelay.png"
tier1
type"Buff"
state"Locked"
stats
HP Delay"-70%"
id"BuffLifesteal"
slug"Sanctified_Hunger"
name"Sanctified Hunger"
icon"Cross_BuffLifesteal.png"
tier1
type"Buff"
state"Locked"
stats
HP Steal"7%"
id"BuffSpeed"
slug"Seraphs_Agility"
name"Seraph’s Agility"
icon"Cross_BuffSpeed.png"
tier1
type"Buff"
state"Locked"
stats
Speed"21%"
id"BuffArmor"
slug"Shield_of_the_Martyr"
name"Shield of the Martyr"
icon"Cross_BuffArmor.png"
tier1
type"Buff"
state"Unlocked"
stats
Armor14
id"BuffElectric"
slug"Storm_of_Revelation"
name"Storm of Revelation"
icon"Cross_BuffElectric.png"
tier1
type"Buff"
state"Locked"
stats
Electric Damage"70%"
id"BuffDamage"
slug"Wrath_of_the_Faithful"
name"Wrath of the Faithful"
icon"Cross_BuffDamage.png"
tier1
type"Buff"
state"Locked"
stats
Damage"35%"
id"DebuffSpeed"
slug"Chains_of_the_Damned"
name"Chains of the Damned"
icon"Cross_DebuffSpeed.png"
tier1
type"Debuff"
state"Locked"
stats
Speed"-24%"
id"DebuffDamage"
slug"Curse_of_Weakness"
name"Curse of Weakness"
icon"Cross_DebuffDamage.png"
tier1
type"Debuff"
state"Unlocked"
stats
Damage"-40%"
id"DebufResources"
slug"Hollow_Tribute"
name"Hollow Tribute"
icon"Cross_DebufResources.png"
tier1
type"Debuff"
state"Locked"
stats
Resources"32%"
id"DebuffXP"
slug"Mark_of_the_Forgotten"
name"Mark of the Forgotten"
icon"Cross_DebuffXP.png"
tier1
type"Debuff"
state"Locked"
stats
XP Gain"48%"
id"DebuffArmor"
slug"Shattered_Faith"
name"Shattered Faith"
icon"Cross_DebuffArmor.png"
tier1
type"Debuff"
state"Locked"
stats
Armor-16
id"AuraCooldown1"
slug"Aura_Acceleration_1"
name"Aura Acceleration 1"
icon"Cross_AuraCooldown1.png"
tier1
type"Aura"
state"Locked"
stats
Cooldown"70%"
description"The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
id"AuraCooldown2"
slug"Aura_Acceleration_2"
name"Aura Acceleration 2"
icon"Cross_AuraCooldown2.png"
tier1
type"Aura"
state"Locked"
stats
Cooldown"70%"
description"The cross's sacred power flows more freely, reducing the cooldown of its holy abilities."
id"AuraRadius1"
slug"Aura_Expansion_1"
name"Aura Expansion 1"
icon"Cross_AuraRadius1.png"
tier1
type"Aura"
state"Unlocked"
stats
Range"70%"
description"The cross's sacred aura spreads wider, extending its divine influence across the battlefield."
id"AuraRadius2"
slug"Aura_Expansion_2"
name"Aura Expansion 2"
icon"Cross_AuraRadius2.png"
tier1
type"Aura"
state"Locked"
stats
Range"70%"
description"The cross's sacred aura spreads wider, extending its divine influence across the battlefield."