From Arms of God Wiki

bot: operator iteration 2026-06-10d (hover tooltips / filter chips + DPS sort / damage-type hubs / stat reverse-lookup pages)
bot: documentation pass — editor-facing docs (data descriptions, module comments, template usage, Help rewrite)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{
{
"category": "Upgrades",
"category": "Upgrades",
"aggregation_mode": "none",
"description": "One record per shop upgrade. Every record: id (the game's internal id), slug (wiki page title of the entity's detail page; never recompute it), name (display name), icon (File: image name; empty string = no staged art). Plus: tier (1-3), price, locked, tags[] (tag keys -\u003E Data:Tags.json), stats{} (signed stat modifiers), description (rarely present). CAUTION: id and name can differ completely (id 'Shield Transform' displays as 'Lifesteal Chamber') — '\u003CX\u003E Plus' variant pairing therefore matches on the raw id, done by Module:CrossRef at render time. Consumed by Module:Core, Module:CrossRef, Module:Navbox, Module:StatIndex, Module:TagIndex, Module:Iconbox.",
"record_count": 88,
"records": [
"records": [
{
{
Line 9: Line 8:
"name": "Armor Breaker",
"name": "Armor Breaker",
"icon": "Upgrades_Armor_Breaker.png",
"icon": "Upgrades_Armor_Breaker.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "",
"BreakArmor"
"Effects": "Breaks the enemy's Shell."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-BreakArmor\"\u003E[[Tag-BreakArmor|BreakArmor]]\u003C/span\u003E – Breaks the enemy's Shell."
]
},
"cross_refs": {}
},
},
{
{
Line 28: Line 20:
"name": "Bleeding Bullets",
"name": "Bleeding Bullets",
"icon": "Upgrades_Bleeding_Bullets.png",
"icon": "Upgrades_Bleeding_Bullets.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 39,
"Price": "39",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.65%",
"Physical"
"Effects": "Holy Damage +31%, HP Steal -0.65%"
],
},
"stats": {
"body": {
"Holy Damage": "31%",
"Tags": [
"HP Steal": "-0.65%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E"
}
]
},
"cross_refs": {}
},
},
{
{
Line 47: Line 36:
"name": "Double Barrel",
"name": "Double Barrel",
"icon": "Upgrades_Double_Barrel.png",
"icon": "Upgrades_Double_Barrel.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -11%\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -14%",
"Critical Chance": "-11%",
"Effects": "Critical Chance -11%, Projectiles +1, Explosive Chance -14%"
"Projectiles": 1,
},
"Explosive Chance": "-14%"
"body": {
}
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 64: Line 50:
"name": "Electrocute Bullets",
"name": "Electrocute Bullets",
"icon": "Upgrades_Electrocute_Bullets.png",
"icon": "Upgrades_Electrocute_Bullets.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.7%",
"Electric"
"Effects": "Electric Damage +34%, HP Steal -0.7%"
],
},
"stats": {
"body": {
"Electric Damage": "34%",
"Tags": [
"HP Steal": "-0.7%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E"
}
]
},
"cross_refs": {}
},
},
{
{
Line 83: Line 66:
"name": "Ignition Bullets",
"name": "Ignition Bullets",
"icon": "Upgrades_Ignition_Bullets.png",
"icon": "Upgrades_Ignition_Bullets.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 38,
"Price": "38",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +30%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -7%",
"Fire"
"Effects": "Fire Damage +30%, Range -7%"
],
},
"stats": {
"body": {
"Fire Damage": "30%",
"Tags": [
"Range": "-7%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E"
}
]
},
"cross_refs": {}
},
},
{
{
Line 102: Line 82:
"name": "Incendiary Bullets",
"name": "Incendiary Bullets",
"icon": "Upgrades_Incendiary_Bullets.png",
"icon": "Upgrades_Incendiary_Bullets.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%",
"Fire"
"Effects": "Fire Damage +34%, Critical Chance -4%"
],
},
"stats": {
"body": {
"Fire Damage": "34%",
"Tags": [
"Critical Chance": "-4%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E"
}
]
},
"cross_refs": {}
},
},
{
{
Line 121: Line 98:
"name": "Laser Sight",
"name": "Laser Sight",
"icon": "Upgrades_Laser_Sight.png",
"icon": "Upgrades_Laser_Sight.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 27,
"Price": "27",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +14%\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -9%",
"Critical Chance": "14%",
"Effects": "Critical Chance +14%, Explosive Chance -9%"
"Explosive Chance": "-9%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Laser_Sight_Plus",
"name": "Laser Sight Plus",
"icon": "Upgrades_Laser_Sight_Plus.png"
}
]
}
}
},
},
Line 146: Line 111:
"name": "Laser Sight Plus",
"name": "Laser Sight Plus",
"icon": "Upgrades_Laser_Sight_Plus.png",
"icon": "Upgrades_Laser_Sight_Plus.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 27,
"Price": "27",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +20%\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -9%",
"Critical Chance": "20%",
"Effects": "Critical Chance +20%, Explosive Chance -9%"
"Explosive Chance": "-9%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Laser_Sight",
"name": "Laser Sight",
"icon": "Upgrades_Laser_Sight.png"
}
]
}
}
},
},
Line 171: Line 124:
"name": "Lifesteal Chamber",
"name": "Lifesteal Chamber",
"icon": "Upgrades_Shield_Transform.png",
"icon": "Upgrades_Shield_Transform.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 30,
"Price": "30",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -6%\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +1.2%",
"Critical Chance": "-6%",
"Effects": "Critical Chance -6%, HP Steal +1.2%"
"HP Steal": "1.2%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Shield_Transform_Plus",
"name": "Shield Transform Plus",
"icon": "Upgrades_Shield_Transform_Plus.png"
}
]
}
}
},
},
Line 196: Line 137:
"name": "Long Muzzle",
"name": "Long Muzzle",
"icon": "Upgrades_Long_Muzzle.png",
"icon": "Upgrades_Long_Muzzle.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 21,
"Price": "21",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -8%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +20%",
"Holy Damage": "-8%",
"Effects": "Holy Damage -8%, Range +20%"
"Range": "20%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Long_Muzzle_Plus",
"name": "Long Muzzle Plus",
"icon": "Upgrades_Long_Muzzle_Plus.png"
}
]
}
}
},
},
Line 221: Line 150:
"name": "Long Muzzle Plus",
"name": "Long Muzzle Plus",
"icon": "Upgrades_Long_Muzzle_Plus.png",
"icon": "Upgrades_Long_Muzzle_Plus.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 21,
"Price": "21",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -5%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +25%",
"Holy Damage": "-5%",
"Effects": "Holy Damage -5%, Range +25%"
"Range": "25%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Long_Muzzle",
"name": "Long Muzzle",
"icon": "Upgrades_Long_Muzzle.png"
}
]
}
}
},
},
Line 246: Line 163:
"name": "Mega Grip",
"name": "Mega Grip",
"icon": "Upgrades_Mega_Grip.png",
"icon": "Upgrades_Mega_Grip.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +2",
"Stagger": 2
"Effects": "Stagger +2"
}
},
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 263: Line 175:
"name": "Rail Sight",
"name": "Rail Sight",
"icon": "Upgrades_Rail_Sight.png",
"icon": "Upgrades_Rail_Sight.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 36,
"Price": "36",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -14%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +18%",
"Fire Damage": "-14%",
"Effects": "Fire Damage -14%, Critical Chance +18%"
"Critical Chance": "18%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 280: Line 188:
"name": "Shield Transform Plus",
"name": "Shield Transform Plus",
"icon": "Upgrades_Shield_Transform_Plus.png",
"icon": "Upgrades_Shield_Transform_Plus.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 30,
"Price": "30",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +1.2%",
"HP Steal": "1.2%"
"Effects": "HP Steal +1.2%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Lifesteal_Chamber",
"name": "Lifesteal Chamber",
"icon": "Upgrades_Shield_Transform.png"
}
]
}
}
},
},
Line 305: Line 200:
"name": "Shock Bullets",
"name": "Shock Bullets",
"icon": "Upgrades_Shock_Bullets.png",
"icon": "Upgrades_Shock_Bullets.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 39,
"Price": "39",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -4%",
"Electric"
"Effects": "Electric Damage +31%, Critical Chance -4%"
],
},
"stats": {
"body": {
"Electric Damage": "31%",
"Tags": [
"Critical Chance": "-4%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E"
}
]
},
"cross_refs": {}
},
},
{
{
Line 324: Line 216:
"name": "Side Sight",
"name": "Side Sight",
"icon": "Upgrades_Side_Sight.png",
"icon": "Upgrades_Side_Sight.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -17%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +39%",
"Electric Damage": "-17%",
"Effects": "Electric Damage -17%, Range +39%"
"Range": "39%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 341: Line 229:
"name": "Wouding Bullets",
"name": "Wouding Bullets",
"icon": "Upgrades_Wouding_Bullets.png",
"icon": "Upgrades_Wouding_Bullets.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +34%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -8%",
"Physical"
"Effects": "Holy Damage +34%, Range -8%"
],
},
"stats": {
"body": {
"Holy Damage": "34%",
"Tags": [
"Range": "-8%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E"
]
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Wouding_Bullets_Plus",
"name": "Wouding Bullets Plus",
"icon": "Upgrades_Wouding_Bullets_Plus.png"
}
]
}
}
},
},
Line 368: Line 245:
"name": "Wouding Bullets Plus",
"name": "Wouding Bullets Plus",
"icon": "Upgrades_Wouding_Bullets_Plus.png",
"icon": "Upgrades_Wouding_Bullets_Plus.png",
"infobox": {
"tier": 1,
"Tier": 1,
"price": 42,
"Price": "42",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +44%\u003C/span\u003E",
"Physical"
"Effects": "Holy Damage +44%"
],
},
"stats": {
"body": {
"Holy Damage": "44%"
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E"
]
},
"cross_refs": {
"Base variant": [
{
"slug": "Wouding_Bullets",
"name": "Wouding Bullets",
"icon": "Upgrades_Wouding_Bullets.png"
}
]
}
}
},
},
Line 395: Line 260:
"name": "Barrel Extension",
"name": "Barrel Extension",
"icon": "Upgrades_Barrel_Extension.png",
"icon": "Upgrades_Barrel_Extension.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -1%",
"Projectiles": 1,
"Effects": "Projectiles +1, Explosive Chance -16%, HP Steal -1%"
"Explosive Chance": "-16%",
},
"HP Steal": "-1%"
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Barrel_Extension_Plus",
"name": "Barrel Extension Plus",
"icon": "Upgrades_Barrel_Extension_Plus.png"
}
]
}
}
},
},
Line 420: Line 274:
"name": "Barrel Extension Plus",
"name": "Barrel Extension Plus",
"icon": "Upgrades_Barrel_Extension_Plus.png",
"icon": "Upgrades_Barrel_Extension_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%",
"Projectiles": 1,
"Effects": "Projectiles +1, Explosive Chance -16%"
"Explosive Chance": "-16%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Barrel_Extension",
"name": "Barrel Extension",
"icon": "Upgrades_Barrel_Extension.png"
}
]
}
}
},
},
Line 445: Line 287:
"name": "Big Barrel",
"name": "Big Barrel",
"icon": "Upgrades_Big_Barrel.png",
"icon": "Upgrades_Big_Barrel.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1",
"Pierce": -1,
"Effects": "Pierce -1, Projectiles +1"
"Projectiles": 1
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 462: Line 300:
"name": "Breaker Coil",
"name": "Breaker Coil",
"icon": "Upgrades_Breaker_Coil.png",
"icon": "Upgrades_Breaker_Coil.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"CriticalStagger"
"Effects": "Critical hits cause heavy stagger."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-CriticalStagger\"\u003E[[Tag-CriticalStagger|CriticalStagger]]\u003C/span\u003E – Critical hits cause heavy stagger."
]
},
"cross_refs": {}
},
},
{
{
Line 481: Line 312:
"name": "Cluster Bullets",
"name": "Cluster Bullets",
"icon": "Upgrades_Cluster_Bullets.png",
"icon": "Upgrades_Cluster_Bullets.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 51,
"Price": "51",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +31%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1",
"Physical"
"Effects": "Holy Damage +31%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1"
],
},
"stats": {
"body": {
"Holy Damage": "31%",
"Tags": [
"Fire Damage": "-20%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E"
"Electric Damage": "-20%",
]
"Projectiles": 1,
},
"Bounce": -1
"cross_refs": {
"Upgraded variant": [
{
"slug": "Cluster_Bullets_Plus",
"name": "Cluster Bullets Plus",
"icon": "Upgrades_Cluster_Bullets_Plus.png"
}
]
}
}
},
},
Line 508: Line 331:
"name": "Cluster Bullets Plus",
"name": "Cluster Bullets Plus",
"icon": "Upgrades_Cluster_Bullets_Plus.png",
"icon": "Upgrades_Cluster_Bullets_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 51,
"Price": "51",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +51%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -20%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' -1",
"Physical"
"Effects": "Holy Damage +51%, Fire Damage -20%, Electric Damage -20%, Projectiles +1, Bounce -1"
],
},
"stats": {
"body": {
"Holy Damage": "51%",
"Tags": [
"Fire Damage": "-20%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E"
"Electric Damage": "-20%",
]
"Projectiles": 1,
},
"Bounce": -1
"cross_refs": {
"Base variant": [
{
"slug": "Cluster_Bullets",
"name": "Cluster Bullets",
"icon": "Upgrades_Cluster_Bullets.png"
}
]
}
}
},
},
Line 535: Line 350:
"name": "Concussion Bullets",
"name": "Concussion Bullets",
"icon": "Upgrades_Concussion_Bullets.png",
"icon": "Upgrades_Concussion_Bullets.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 53,
"Price": "53",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -13%\u003Cbr\u003E[[File:Stat_Stun.png|18px|link=]] '''Stun:''' +26%",
"Critical Chance": "-13%",
"Effects": "Critical Chance -13%, Stun +26%"
"Stun": "26%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Concussion_Bullets_Plus",
"name": "Concussion Bullets Plus",
"icon": "Upgrades_Concussion_Bullets_Plus.png"
}
]
}
}
},
},
Line 560: Line 363:
"name": "Concussion Bullets Plus",
"name": "Concussion Bullets Plus",
"icon": "Upgrades_Concussion_Bullets_Plus.png",
"icon": "Upgrades_Concussion_Bullets_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 53,
"Price": "53",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -13%\u003Cbr\u003E[[File:Stat_Stun.png|18px|link=]] '''Stun:''' +39%",
"Critical Chance": "-13%",
"Effects": "Critical Chance -13%, Stun +39%"
"Stun": "39%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Concussion_Bullets",
"name": "Concussion Bullets",
"icon": "Upgrades_Concussion_Bullets.png"
}
]
}
}
},
},
Line 585: Line 376:
"name": "Divine Surge",
"name": "Divine Surge",
"icon": "Upgrades_Divine_Surge.png",
"icon": "Upgrades_Divine_Surge.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 69,
"Price": "69",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +41%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_VsElectric.png|18px|link=]] '''Damage vs Shocked:''' +41%",
"Electric",
"Effects": "Holy Damage +41%, Damage vs Shocked +41%"
"Physical"
},
],
"body": {
"stats": {
"Tags": [
"Holy Damage": "41%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E",
"Damage vs Shocked": "41%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E"
}
]
},
"cross_refs": {}
},
},
{
{
Line 605: Line 393:
"name": "Dragon Bullets",
"name": "Dragon Bullets",
"icon": "Upgrades_Dragon_Bullets.png",
"icon": "Upgrades_Dragon_Bullets.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2",
"Fire"
"Effects": "Holy Damage -19%, Fire Damage +19%, Electric Damage -19%, Range -22%, Pierce +2"
],
},
"stats": {
"body": {
"Holy Damage": "-19%",
"Tags": [
"Fire Damage": "19%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E"
"Electric Damage": "-19%",
]
"Range": "-22%",
},
"Pierce": 2
"cross_refs": {
"Upgraded variant": [
{
"slug": "Dragon_Bullets_Plus",
"name": "Dragon Bullets Plus",
"icon": "Upgrades_Dragon_Bullets_Plus.png"
}
]
}
}
},
},
Line 632: Line 412:
"name": "Dragon Bullets Plus",
"name": "Dragon Bullets Plus",
"icon": "Upgrades_Dragon_Bullets_Plus.png",
"icon": "Upgrades_Dragon_Bullets_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' +38%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' -19%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2",
"Fire"
"Effects": "Holy Damage -19%, Fire Damage +38%, Electric Damage -19%, Range -22%, Pierce +2"
],
},
"stats": {
"body": {
"Holy Damage": "-19%",
"Tags": [
"Fire Damage": "38%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E"
"Electric Damage": "-19%",
]
"Range": "-22%",
},
"Pierce": 2
"cross_refs": {
"Base variant": [
{
"slug": "Dragon_Bullets",
"name": "Dragon Bullets",
"icon": "Upgrades_Dragon_Bullets.png"
}
]
}
}
},
},
Line 659: Line 431:
"name": "Explosive Missile",
"name": "Explosive Missile",
"icon": "Upgrades_Explosive_Missile.png",
"icon": "Upgrades_Explosive_Missile.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 60,
"Price": "60",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -12%\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -15%\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' +40%\u003Cbr\u003E[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +200",
"Attack Speed": "-12%",
"Effects": "Attack Speed -12%, Critical Chance -15%, Explosive Chance +40%, Explosive Radius +200"
"Critical Chance": "-15%",
},
"Explosive Chance": "40%",
"body": {
"Explosive Radius": 200
"Tags": []
}
},
"cross_refs": {}
},
},
{
{
Line 676: Line 446:
"name": "Extended Arm",
"name": "Extended Arm",
"icon": "Upgrades_Extended_Arm.png",
"icon": "Upgrades_Extended_Arm.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 50,
"Price": "50",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' +46%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1",
"Melee"
"Effects": "Range +46%, Pierce -1"
],
},
"stats": {
"body": {
"Range": "46%",
"Tags": [
"Pierce": -1
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Melee\"\u003E[[Tag-Melee|Melee]]\u003C/span\u003E – melee weapon"
}
]
},
"cross_refs": {}
},
},
{
{
Line 695: Line 462:
"name": "Extended Magazine",
"name": "Extended Magazine",
"icon": "Upgrades_Extended_Magazine.png",
"icon": "Upgrades_Extended_Magazine.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 54,
"Price": "54",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +11%\u003Cbr\u003E[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +22%\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' -5%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1",
"Damage": "11%",
"Effects": "Damage +11%, Attack Speed +22%, Critical Chance -5%, Pierce -1"
"Attack Speed": "22%",
},
"Critical Chance": "-5%",
"body": {
"Pierce": -1
"Tags": []
}
},
"cross_refs": {}
},
},
{
{
Line 712: Line 477:
"name": "Flamebreaker",
"name": "Flamebreaker",
"icon": "Upgrades_Flamebreaker.png",
"icon": "Upgrades_Flamebreaker.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 69,
"Price": "69",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_VsFire.png|18px|link=]] '''Damage vs Burning:''' +83%",
"Fire"
"Effects": "Damage vs Burning +83%"
],
},
"stats": {
"body": {
"Damage vs Burning": "83%"
"Tags": [
}
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E"
]
},
"cross_refs": {}
},
},
{
{
Line 731: Line 492:
"name": "Focus Primer",
"name": "Focus Primer",
"icon": "Upgrades_Focus_Primer.png",
"icon": "Upgrades_Focus_Primer.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"SkillIncreaseCrit"
"Effects": "Each skill use increases weapon critical chance until the end of the wave."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-SkillIncreaseCrit\"\u003E[[Tag-SkillIncreaseCrit|SkillIncreaseCrit]]\u003C/span\u003E – Each skill use increases weapon critical chance until the end of the wave."
]
},
"cross_refs": {}
},
},
{
{
Line 750: Line 504:
"name": "Frost Bullets",
"name": "Frost Bullets",
"icon": "Upgrades_Frost_Bullets.png",
"icon": "Upgrades_Frost_Bullets.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 54,
"Price": "54",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Freeze.png|18px|link=]] '''Freeze:''' +27%",
"Freeze": "27%"
"Effects": "Freeze +27%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Frost_Bullets_Plus",
"name": "Frost Bullets Plus",
"icon": "Upgrades_Frost_Bullets_Plus.png"
}
]
}
}
},
},
Line 775: Line 516:
"name": "Frost Bullets Plus",
"name": "Frost Bullets Plus",
"icon": "Upgrades_Frost_Bullets_Plus.png",
"icon": "Upgrades_Frost_Bullets_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 54,
"Price": "54",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Freeze.png|18px|link=]] '''Freeze:''' +41%",
"Freeze": "41%"
"Effects": "Freeze +41%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Frost_Bullets",
"name": "Frost Bullets",
"icon": "Upgrades_Frost_Bullets.png"
}
]
}
}
},
},
Line 800: Line 528:
"name": "Heaven Core",
"name": "Heaven Core",
"icon": "Upgrades_Heaven_Core.png",
"icon": "Upgrades_Heaven_Core.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 60,
"Price": "60",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"ChangeToFromSky"
"Effects": "Change weapon type to Air Strike."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToFromSky\"\u003E[[Tag-ChangeToFromSky|ChangeToFromSky]]\u003C/span\u003E – Change weapon type to Air Strike."
]
},
"cross_refs": {}
},
},
{
{
Line 819: Line 540:
"name": "Hemofeed Adapter",
"name": "Hemofeed Adapter",
"icon": "Upgrades_Mini_Converter.png",
"icon": "Upgrades_Mini_Converter.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' -11%\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +1.68%",
"Range": "-11%",
"Effects": "Range -11%, HP Steal +1.68%"
"HP Steal": "1.68%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 836: Line 553:
"name": "Holy Inferno",
"name": "Holy Inferno",
"icon": "Upgrades_Holy_Inferno.png",
"icon": "Upgrades_Holy_Inferno.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' +40%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_VsFire.png|18px|link=]] '''Damage vs Burning:''' +40%",
"Fire",
"Effects": "Holy Damage +40%, Damage vs Burning +40%"
"Physical"
},
],
"body": {
"stats": {
"Tags": [
"Holy Damage": "40%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E",
"Damage vs Burning": "40%"
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E"
}
]
},
"cross_refs": {}
},
},
{
{
Line 856: Line 570:
"name": "Incinerator Coil",
"name": "Incinerator Coil",
"icon": "Upgrades_Incinerator_Coil.png",
"icon": "Upgrades_Incinerator_Coil.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 72,
"Price": "72",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "",
"BurningGround"
"Effects": "Leaves a burning trail."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-BurningGround\"\u003E[[Tag-BurningGround|BurningGround]]\u003C/span\u003E – Leaves a burning trail."
]
},
"cross_refs": {}
},
},
{
{
Line 875: Line 582:
"name": "Judgment Repeater",
"name": "Judgment Repeater",
"icon": "Upgrades_Judgment_Repeater.png",
"icon": "Upgrades_Judgment_Repeater.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "",
"EveryXBulletDoCrit"
"Effects": "Every third attack deals critical damage."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-EveryXBulletDoCrit\"\u003E[[Tag-EveryXBulletDoCrit|EveryXBulletDoCrit]]\u003C/span\u003E – Every third attack deals critical damage."
]
},
"cross_refs": {}
},
},
{
{
Line 894: Line 594:
"name": "Lighting Bullets",
"name": "Lighting Bullets",
"icon": "Upgrades_Lighting_Bullets.png",
"icon": "Upgrades_Lighting_Bullets.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 54,
"Price": "54",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1",
"Electric"
"Effects": "Holy Damage -22%, Fire Damage -22%, Electric Damage +22%, Pierce -1, Bounce +1"
],
},
"stats": {
"body": {
"Holy Damage": "-22%",
"Tags": [
"Fire Damage": "-22%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E"
"Electric Damage": "22%",
]
"Pierce": -1,
},
"Bounce": 1
"cross_refs": {
"Upgraded variant": [
{
"slug": "Lighting_Bullets_Plus",
"name": "Lighting Bullets Plus",
"icon": "Upgrades_Lighting_Bullets_Plus.png"
}
]
}
}
},
},
Line 921: Line 613:
"name": "Lighting Bullets Plus",
"name": "Lighting Bullets Plus",
"icon": "Upgrades_Lighting_Bullets_Plus.png",
"icon": "Upgrades_Lighting_Bullets_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 54,
"Price": "54",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Fire.png|18px|link=]] \u003Cspan class=\"wm-dmg-fire\" style=\"color:var(--dmg-fire, #ff6b35);\"\u003E'''[[Fire Damage|Fire Damage]]:''' -22%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Electric.png|18px|link=]] \u003Cspan class=\"wm-dmg-electric\" style=\"color:var(--dmg-electric, #4ea3ff);\"\u003E'''[[Electric Damage|Electric Damage]]:''' +43%\u003C/span\u003E\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1",
"Electric"
"Effects": "Holy Damage -22%, Fire Damage -22%, Electric Damage +43%, Pierce -1, Bounce +1"
],
},
"stats": {
"body": {
"Holy Damage": "-22%",
"Tags": [
"Fire Damage": "-22%",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E"
"Electric Damage": "43%",
]
"Pierce": -1,
},
"Bounce": 1
"cross_refs": {
"Base variant": [
{
"slug": "Lighting_Bullets",
"name": "Lighting Bullets",
"icon": "Upgrades_Lighting_Bullets.png"
}
]
}
}
},
},
Line 948: Line 632:
"name": "Momentum Engine",
"name": "Momentum Engine",
"icon": "Upgrades_Momentum_Engine.png",
"icon": "Upgrades_Momentum_Engine.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "",
"SkillIncreaseSpeed"
"Effects": "Each skill use increases weapon speed until the end of the wave (up to +100%)."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-SkillIncreaseSpeed\"\u003E[[Tag-SkillIncreaseSpeed|SkillIncreaseSpeed]]\u003C/span\u003E – Each skill use increases weapon speed until the end of the wave (up to +100%)."
]
},
"cross_refs": {}
},
},
{
{
Line 967: Line 644:
"name": "Piercing Barrel",
"name": "Piercing Barrel",
"icon": "Upgrades_Piercing_Barrel.png",
"icon": "Upgrades_Piercing_Barrel.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 60,
"Price": "60",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"PierceOnCrit"
"Effects": "Pierces on on every Critical hit."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-PierceOnCrit\"\u003E[[Tag-PierceOnCrit|PierceOnCrit]]\u003C/span\u003E – Pierces on on every Critical hit."
]
},
"cross_refs": {}
},
},
{
{
Line 986: Line 656:
"name": "Piercing Core",
"name": "Piercing Core",
"icon": "Upgrades_Piercing_Core.png",
"icon": "Upgrades_Piercing_Core.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 60,
"Price": "60",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +3",
"Pierce": 3
"Effects": "Pierce +3"
}
},
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,003: Line 668:
"name": "Piercing Missile",
"name": "Piercing Missile",
"icon": "Upgrades_Piercing_Missile.png",
"icon": "Upgrades_Piercing_Missile.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 63,
"Price": "63",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -13%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2",
"Damage": "-13%",
"Effects": "Damage -13%, Pierce +2"
"Pierce": 2
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,020: Line 681:
"name": "Quick Trigger",
"name": "Quick Trigger",
"icon": "Upgrades_Quick_Trigger.png",
"icon": "Upgrades_Quick_Trigger.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 72,
"Price": "72",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +29%\u003Cbr\u003E[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' -2",
"Attack Speed": "29%",
"Effects": "Attack Speed +29%, Stagger -2"
"Stagger": -2
},
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Quick_Trigger_Plus",
"name": "Quick Trigger Plus",
"icon": "Upgrades_Quick_Trigger_Plus.png"
}
]
}
}
},
},
Line 1,045: Line 694:
"name": "Quick Trigger Plus",
"name": "Quick Trigger Plus",
"icon": "Upgrades_Quick_Trigger_Plus.png",
"icon": "Upgrades_Quick_Trigger_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 72,
"Price": "72",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +37%\u003Cbr\u003E[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' -1",
"Attack Speed": "37%",
"Effects": "Attack Speed +37%, Stagger -1"
"Stagger": -1
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Quick_Trigger",
"name": "Quick Trigger",
"icon": "Upgrades_Quick_Trigger.png"
}
]
}
}
},
},
Line 1,070: Line 707:
"name": "Rebound Missile",
"name": "Rebound Missile",
"icon": "Upgrades_Rebound_Missile.png",
"icon": "Upgrades_Rebound_Missile.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' -0.8%",
"Bounce": 1,
"Effects": "Bounce +1, Explosive Chance -16%, HP Steal -0.8%"
"Explosive Chance": "-16%",
},
"HP Steal": "-0.8%"
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Rebound_Missile_Plus",
"name": "Rebound Missile Plus",
"icon": "Upgrades_Rebound_Missile_Plus.png"
}
]
}
}
},
},
Line 1,095: Line 721:
"name": "Rebound Missile Plus",
"name": "Rebound Missile Plus",
"icon": "Upgrades_Rebound_Missile_Plus.png",
"icon": "Upgrades_Rebound_Missile_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%",
"Bounce": 1,
"Effects": "Bounce +1, Explosive Chance -16%"
"Explosive Chance": "-16%"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Rebound_Missile",
"name": "Rebound Missile",
"icon": "Upgrades_Rebound_Missile.png"
}
]
}
}
},
},
Line 1,120: Line 734:
"name": "Ricochet Missile",
"name": "Ricochet Missile",
"icon": "Upgrades_Ricochet_Missile.png",
"icon": "Upgrades_Ricochet_Missile.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' -22%\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -16%",
"Range": "-22%",
"Effects": "Range -22%, Bounce +1, Explosive Chance -16%"
"Bounce": 1,
},
"Explosive Chance": "-16%"
"body": {
}
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,137: Line 748:
"name": "Sharp Missile",
"name": "Sharp Missile",
"icon": "Upgrades_Sharp_Missile.png",
"icon": "Upgrades_Sharp_Missile.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 54,
"Price": "54",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -11%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2",
"Attack Speed": "-11%",
"Effects": "Attack Speed -11%, Pierce +2"
"Pierce": 2
},
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Sharp_Missile_Plus",
"name": "Sharp Missile Plus",
"icon": "Upgrades_Sharp_Missile_Plus.png"
}
]
}
}
},
},
Line 1,162: Line 761:
"name": "Sharp Missile Plus",
"name": "Sharp Missile Plus",
"icon": "Upgrades_Sharp_Missile_Plus.png",
"icon": "Upgrades_Sharp_Missile_Plus.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 54,
"Price": "54",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2",
"Pierce": 2
"Effects": "Pierce +2"
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Sharp_Missile",
"name": "Sharp Missile",
"icon": "Upgrades_Sharp_Missile.png"
}
]
}
}
},
},
Line 1,187: Line 773:
"name": "Shock Driver",
"name": "Shock Driver",
"icon": "Upgrades_Shock_Driver.png",
"icon": "Upgrades_Shock_Driver.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"EveryXBulletDoStun"
"Effects": "Every third attack stuns an enemy."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-EveryXBulletDoStun\"\u003E[[Tag-EveryXBulletDoStun|EveryXBulletDoStun]]\u003C/span\u003E – Every third attack stuns an enemy."
]
},
"cross_refs": {}
},
},
{
{
Line 1,206: Line 785:
"name": "Shock Trigger",
"name": "Shock Trigger",
"icon": "Upgrades_Shock_Trigger.png",
"icon": "Upgrades_Shock_Trigger.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 57,
"Price": "57",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +4",
"Stagger": 4
"Effects": "Stagger +4"
}
},
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,223: Line 797:
"name": "Shockbreaker",
"name": "Shockbreaker",
"icon": "Upgrades_Shockbreaker.png",
"icon": "Upgrades_Shockbreaker.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_VsElectric.png|18px|link=]] '''Damage vs Shocked:''' +79%",
"Electric"
"Effects": "Damage vs Shocked +79%"
],
},
"stats": {
"body": {
"Damage vs Shocked": "79%"
"Tags": [
}
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E"
]
},
"cross_refs": {}
},
},
{
{
Line 1,242: Line 812:
"name": "Soul Reclaimer",
"name": "Soul Reclaimer",
"icon": "Upgrades_Soul_Reclaimer.png",
"icon": "Upgrades_Soul_Reclaimer.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 60,
"Price": "60",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "",
"ReasourceOnCrit"
"Effects": "Adds 0.1 Resource on a Critical hit."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ReasourceOnCrit\"\u003E[[Tag-ReasourceOnCrit|ReasourceOnCrit]]\u003C/span\u003E – Adds 0.1 Resource on a Critical hit."
]
},
"cross_refs": {}
},
},
{
{
Line 1,261: Line 824:
"name": "Tripple Barrel",
"name": "Tripple Barrel",
"icon": "Upgrades_Tripple_Barrel.png",
"icon": "Upgrades_Tripple_Barrel.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 60,
"Price": "60",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -12%\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +2",
"Attack Speed": "-12%",
"Effects": "Attack Speed -12%, Projectiles +2"
"Projectiles": 2
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,278: Line 837:
"name": "Twin Ricochet",
"name": "Twin Ricochet",
"icon": "Upgrades_Twin_Ricochet.png",
"icon": "Upgrades_Twin_Ricochet.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 48,
"Price": "48",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' -10%\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +2",
"Attack Speed": "-10%",
"Effects": "Attack Speed -10%, Bounce +2"
"Bounce": 2
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,295: Line 850:
"name": "Uber Grip",
"name": "Uber Grip",
"icon": "Upgrades_Uber_Grip.png",
"icon": "Upgrades_Uber_Grip.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -1\u003Cbr\u003E[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +3",
"Pierce": -1,
"Effects": "Pierce -1, Stagger +3"
"Stagger": 3
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,312: Line 863:
"name": "Wrath Amplifier",
"name": "Wrath Amplifier",
"icon": "Upgrades_Wrath_Amplifier.png",
"icon": "Upgrades_Wrath_Amplifier.png",
"infobox": {
"tier": 2,
"Tier": 2,
"price": 66,
"Price": "66",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"SkillIncreaseDmg"
"Effects": "Each skill use increases weapon damage until the end of the wave (up to +100%)."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-SkillIncreaseDmg\"\u003E[[Tag-SkillIncreaseDmg|SkillIncreaseDmg]]\u003C/span\u003E – Each skill use increases weapon damage until the end of the wave (up to +100%)."
]
},
"cross_refs": {}
},
},
{
{
Line 1,331: Line 875:
"name": "Aura Core",
"name": "Aura Core",
"icon": "Upgrades_Aura_Core.png",
"icon": "Upgrades_Aura_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 102,
"Price": "102",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' -48%",
"ChangeToAura"
"Effects": "Range -48%"
],
},
"stats": {
"body": {
"Range": "-48%"
"Tags": [
}
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToAura\"\u003E[[Tag-ChangeToAura|ChangeToAura]]\u003C/span\u003E – Change weapon type to Aura. Range cannot exceed 800."
]
},
"cross_refs": {}
},
},
{
{
Line 1,350: Line 890:
"name": "Big Converter",
"name": "Big Converter",
"icon": "Upgrades_Big_Converter.png",
"icon": "Upgrades_Big_Converter.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 102,
"Price": "102",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -31%\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +5.1%",
"Damage": "-31%",
"Effects": "Damage -31%, HP Steal +5.1%"
"HP Steal": "5.1%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,367: Line 903:
"name": "Bloodlust Driver",
"name": "Bloodlust Driver",
"icon": "Upgrades_Bloodlust_Driver.png",
"icon": "Upgrades_Bloodlust_Driver.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 96,
"Price": "96",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +27%\u003Cbr\u003E[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +27%\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +34%\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +63%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' -2",
"Damage": "27%",
"Effects": "Damage +27%, Attack Speed +27%, Critical Chance +34%, Range +63%, Pierce -2"
"Attack Speed": "27%",
},
"Critical Chance": "34%",
"body": {
"Range": "63%",
"Tags": []
"Pierce": -2
},
}
"cross_refs": {}
},
},
{
{
Line 1,384: Line 919:
"name": "Blunt Bullets",
"name": "Blunt Bullets",
"icon": "Upgrades_Blunt_Bullets.png",
"icon": "Upgrades_Blunt_Bullets.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 84,
"Price": "84",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' -20%\u003Cbr\u003E[[File:Stat_Stun.png|18px|link=]] '''Stun:''' +71%",
"Range": "-20%",
"Effects": "Range -20%, Stun +71%"
"Stun": "71%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,401: Line 932:
"name": "Chain Trigger",
"name": "Chain Trigger",
"icon": "Upgrades_Chain_Trigger.png",
"icon": "Upgrades_Chain_Trigger.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 102,
"Price": "102",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_Physical.png|18px|link=]] \u003Cspan class=\"wm-dmg-holy\" style=\"color:var(--dmg-holy, #e8c34a);\"\u003E'''[[Holy Damage|Holy Damage]]:''' -16%\u003C/span\u003E",
"DoubleAttack"
"Effects": "Holy Damage -16%"
],
},
"stats": {
"body": {
"Holy Damage": "-16%"
"Tags": [
}
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-DoubleAttack\"\u003E[[Tag-DoubleAttack|DoubleAttack]]\u003C/span\u003E – 50% chance to attack twice"
]
},
"cross_refs": {}
},
},
{
{
Line 1,420: Line 947:
"name": "Divine Core",
"name": "Divine Core",
"icon": "Upgrades_Divine_Core.png",
"icon": "Upgrades_Divine_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 78,
"Price": "78",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"Physical",
"Effects": "Change weapon elemental to Holy Damage."
"ChangeToPhysical"
},
],
"body": {
"description": "Keeps previous elemental bonuses and gains bonuses from both elements."
"Description": "Keeps previous elemental bonuses and gains bonuses from both elements.",
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Physical\"\u003E[[Tag-Physical|Physical]]\u003C/span\u003E",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToPhysical\"\u003E[[Tag-ChangeToPhysical|ChangeToPhysical]]\u003C/span\u003E – Change weapon elemental to Holy Damage."
]
},
"cross_refs": {}
},
},
{
{
Line 1,441: Line 961:
"name": "Execution Rounds",
"name": "Execution Rounds",
"icon": "Upgrades_Execution_Rounds.png",
"icon": "Upgrades_Execution_Rounds.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 102,
"Price": "102",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "",
"Overkill"
"Effects": "Overkill kills cause explosions."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Overkill\"\u003E[[Tag-Overkill|Overkill]]\u003C/span\u003E – Overkill kills cause explosions."
]
},
"cross_refs": {}
},
},
{
{
Line 1,460: Line 973:
"name": "Frost Injector",
"name": "Frost Injector",
"icon": "Upgrades_Frost_Injector.png",
"icon": "Upgrades_Frost_Injector.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 78,
"Price": "78",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"EveryXBulletDoFrost"
"Effects": "Every third attack freeze an enemy."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-EveryXBulletDoFrost\"\u003E[[Tag-EveryXBulletDoFrost|EveryXBulletDoFrost]]\u003C/span\u003E – Every third attack freeze an enemy."
]
},
"cross_refs": {}
},
},
{
{
Line 1,479: Line 985:
"name": "Glacier Bullets",
"name": "Glacier Bullets",
"icon": "Upgrades_Glacier_Bullets.png",
"icon": "Upgrades_Glacier_Bullets.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 81,
"Price": "81",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' -2\u003Cbr\u003E[[File:Stat_Freeze.png|18px|link=]] '''Freeze:''' +81%",
"Stagger": -2,
"Effects": "Stagger -2, Freeze +81%"
"Freeze": "81%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,496: Line 998:
"name": "Grenade Launcher",
"name": "Grenade Launcher",
"icon": "Upgrades_Grenade_Launcher.png",
"icon": "Upgrades_Grenade_Launcher.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 96,
"Price": "96",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -19%\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' +64%\u003Cbr\u003E[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +320",
"Damage": "-19%",
"Effects": "Damage -19%, Explosive Chance +64%, Explosive Radius +320"
"Explosive Chance": "64%",
},
"Explosive Radius": 320
"body": {
"Tags": []
},
"cross_refs": {
"Upgraded variant": [
{
"slug": "Grenade_Launcher_Plus",
"name": "Grenade Launcher Plus",
"icon": "Upgrades_Grenade_Launcher_Plus.png"
}
]
}
}
},
},
Line 1,521: Line 1,012:
"name": "Grenade Launcher Plus",
"name": "Grenade Launcher Plus",
"icon": "Upgrades_Grenade_Launcher_Plus.png",
"icon": "Upgrades_Grenade_Launcher_Plus.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 96,
"Price": "96",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' +64%\u003Cbr\u003E[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +320",
"Explosive Chance": "64%",
"Effects": "Explosive Chance +64%, Explosive Radius +320"
"Explosive Radius": 320
},
"body": {
"Tags": []
},
"cross_refs": {
"Base variant": [
{
"slug": "Grenade_Launcher",
"name": "Grenade Launcher",
"icon": "Upgrades_Grenade_Launcher.png"
}
]
}
}
},
},
Line 1,546: Line 1,025:
"name": "Hyper Rebound",
"name": "Hyper Rebound",
"icon": "Upgrades_Hyper_Rebound.png",
"icon": "Upgrades_Hyper_Rebound.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 90,
"Price": "90",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +3",
"Bounce": 3
"Effects": "Bounce +3"
}
},
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,563: Line 1,037:
"name": "Inferno Core",
"name": "Inferno Core",
"icon": "Upgrades_Inferno_Core.png",
"icon": "Upgrades_Inferno_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 78,
"Price": "78",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"Fire",
"Effects": "Change weapon elemental to Fire Damage."
"ChangeToFire"
},
],
"body": {
"description": "Keeps previous elemental bonuses and gains bonuses from both elements."
"Description": "Keeps previous elemental bonuses and gains bonuses from both elements.",
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Fire\"\u003E[[Tag-Fire|Fire]]\u003C/span\u003E",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToFire\"\u003E[[Tag-ChangeToFire|ChangeToFire]]\u003C/span\u003E – Change weapon elemental to Fire Damage."
]
},
"cross_refs": {}
},
},
{
{
Line 1,584: Line 1,051:
"name": "Laser Core",
"name": "Laser Core",
"icon": "Upgrades_Laser_Core.png",
"icon": "Upgrades_Laser_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 99,
"Price": "99",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"ChangeToLaser"
"Effects": "Change weapon type to Laser."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToLaser\"\u003E[[Tag-ChangeToLaser|ChangeToLaser]]\u003C/span\u003E – Change weapon type to Laser."
]
},
"cross_refs": {}
},
},
{
{
Line 1,603: Line 1,063:
"name": "Lethal Tempo",
"name": "Lethal Tempo",
"icon": "Upgrades_Lethal_Tempo.png",
"icon": "Upgrades_Lethal_Tempo.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 78,
"Price": "78",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +47%\u003Cbr\u003E[[File:Stat_Critical.png|18px|link=]] '''Critical Chance:''' +20%",
"Attack Speed": "47%",
"Effects": "Attack Speed +47%, Critical Chance +20%"
"Critical Chance": "20%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,620: Line 1,076:
"name": "Long Barrel",
"name": "Long Barrel",
"icon": "Upgrades_Long_Barrel.png",
"icon": "Upgrades_Long_Barrel.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 102,
"Price": "102",
"locked": false,
"Availability": "Unlocked from start",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -20%\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +3",
"Damage": "-20%",
"Effects": "Damage -20%, Projectiles +3"
"Projectiles": 3
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,637: Line 1,089:
"name": "Main Enhancer",
"name": "Main Enhancer",
"icon": "Upgrades_Main_Enhancer.png",
"icon": "Upgrades_Main_Enhancer.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 75,
"Price": "75",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' +45%\u003Cbr\u003E[[File:Stat_Range.png|18px|link=]] '''Range:''' +35%",
"Damage": "45%",
"Effects": "Damage +45%, Range +35%"
"Range": "35%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,654: Line 1,102:
"name": "Multi-Shot Coil",
"name": "Multi-Shot Coil",
"icon": "Upgrades_Multi_Shot_Coil.png",
"icon": "Upgrades_Multi_Shot_Coil.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 78,
"Price": "78",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"BounceOnCrit"
"Effects": "Bounces on a Critical hit (max 4 times)."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-BounceOnCrit\"\u003E[[Tag-BounceOnCrit|BounceOnCrit]]\u003C/span\u003E – Bounces on a Critical hit (max 4 times)."
]
},
"cross_refs": {}
},
},
{
{
Line 1,673: Line 1,114:
"name": "Penance Cycler",
"name": "Penance Cycler",
"icon": "Upgrades_PenanceCycler.png",
"icon": "Upgrades_PenanceCycler.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 90,
"Price": "90",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"DecreeseSkillCooldown"
"Effects": "Reduces character skill cooldown after each kill."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-DecreeseSkillCooldown\"\u003E[[Tag-DecreeseSkillCooldown|DecreeseSkillCooldown]]\u003C/span\u003E – Reduces character skill cooldown after each kill."
]
},
"cross_refs": {}
},
},
{
{
Line 1,692: Line 1,126:
"name": "Sacrificial Core",
"name": "Sacrificial Core",
"icon": "Upgrades_Sacrificial_Core.png",
"icon": "Upgrades_Sacrificial_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 81,
"Price": "81",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Damage.png|18px|link=]] '''Damage:''' -16%\u003Cbr\u003E[[File:Stat_HPSteal.png|18px|link=]] '''HP Steal:''' +4.05%",
"Damage": "-16%",
"Effects": "Damage -16%, HP Steal +4.05%"
"HP Steal": "4.05%"
},
}
"body": {
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,709: Line 1,139:
"name": "Scatter Core",
"name": "Scatter Core",
"icon": "Upgrades_Scatter_Core.png",
"icon": "Upgrades_Scatter_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 93,
"Price": "93",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Range.png|18px|link=]] '''Range:''' -17%\u003Cbr\u003E[[File:Stat_Pierce.png|18px|link=]] '''Pierce:''' +2\u003Cbr\u003E[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +1\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +1\u003Cbr\u003E[[File:Stat_Stagger.png|18px|link=]] '''Stagger:''' +3",
"Range": "-17%",
"Effects": "Range -17%, Pierce +2, Projectiles +1, Bounce +1, Stagger +3"
"Pierce": 2,
},
"Projectiles": 1,
"body": {
"Bounce": 1,
"Tags": []
"Stagger": 3
},
}
"cross_refs": {}
},
},
{
{
Line 1,726: Line 1,155:
"name": "Side Launcher",
"name": "Side Launcher",
"icon": "Upgrades_Side_Launcher.png",
"icon": "Upgrades_Side_Launcher.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 90,
"Price": "90",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_ExplosiveRadius.png|18px|link=]] '''Explosive Radius:''' +300",
"ExplodeOnCrit"
"Effects": "Explosive Radius +300"
],
},
"stats": {
"body": {
"Explosive Radius": 300
"Tags": [
}
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ExplodeOnCrit\"\u003E[[Tag-ExplodeOnCrit|ExplodeOnCrit]]\u003C/span\u003E – 100% Explosion Chance on a Critical hit."
]
},
"cross_refs": {}
},
},
{
{
Line 1,745: Line 1,170:
"name": "Soul Extractor",
"name": "Soul Extractor",
"icon": "Upgrades_Soul_Extractor.png",
"icon": "Upgrades_Soul_Extractor.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 99,
"Price": "99",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "[[File:Stat_AttackSpeed.png|18px|link=]] '''Attack Speed:''' +51%",
"ConsumeSoul"
"Effects": "Attack Speed +51%"
],
},
"stats": {
"body": {
"Attack Speed": "51%"
"Tags": [
}
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ConsumeSoul\"\u003E[[Tag-ConsumeSoul|ConsumeSoul]]\u003C/span\u003E – Consumes one soul per second."
]
},
"cross_refs": {}
},
},
{
{
Line 1,764: Line 1,185:
"name": "Split Rebound",
"name": "Split Rebound",
"icon": "Upgrades_Split_Rebound.png",
"icon": "Upgrades_Split_Rebound.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 90,
"Price": "90",
"locked": true,
"Availability": "Must be unlocked",
"stats": {
"Stats": "[[File:Stat_Projectiles.png|18px|link=]] '''Projectiles:''' +2\u003Cbr\u003E[[File:Stat_Bounce.png|18px|link=]] '''Bounce:''' +2\u003Cbr\u003E[[File:Stat_ExplosiveChance.png|18px|link=]] '''Explosive Chance:''' -30%",
"Projectiles": 2,
"Effects": "Projectiles +2, Bounce +2, Explosive Chance -30%"
"Bounce": 2,
},
"Explosive Chance": "-30%"
"body": {
}
"Tags": []
},
"cross_refs": {}
},
},
{
{
Line 1,781: Line 1,199:
"name": "Storm Core",
"name": "Storm Core",
"icon": "Upgrades_Storm_Core.png",
"icon": "Upgrades_Storm_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 78,
"Price": "78",
"locked": false,
"Availability": "Unlocked from start",
"tags": [
"Stats": "",
"Electric",
"Effects": "Change weapon elemental to Electric Damage."
"ChangeToElectric"
},
],
"body": {
"description": "Keeps previous elemental bonuses and gains bonuses from both elements."
"Description": "Keeps previous elemental bonuses and gains bonuses from both elements.",
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-Electric\"\u003E[[Tag-Electric|Electric]]\u003C/span\u003E",
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToElectric\"\u003E[[Tag-ChangeToElectric|ChangeToElectric]]\u003C/span\u003E – Change weapon elemental to Electric Damage."
]
},
"cross_refs": {}
},
},
{
{
Line 1,802: Line 1,213:
"name": "Vortex Core",
"name": "Vortex Core",
"icon": "Upgrades_Vortex_Core.png",
"icon": "Upgrades_Vortex_Core.png",
"infobox": {
"tier": 3,
"Tier": 3,
"price": 78,
"Price": "78",
"locked": true,
"Availability": "Must be unlocked",
"tags": [
"Stats": "",
"ChangeToVortex"
"Effects": "Change weapon type to Vortex Emitter."
]
},
"body": {
"Tags": [
"\u003Cspan class=\"wm-tip\" data-tip-title=\"Tag-ChangeToVortex\"\u003E[[Tag-ChangeToVortex|ChangeToVortex]]\u003C/span\u003E – Change weapon type to Vortex Emitter."
]
},
"cross_refs": {}
}
}
]
]
}
}

Latest revision as of 16:04, 10 June 2026

category"Upgrades"
description"One record per shop upgrade. Every record: id (the game's internal id), slug (wiki page title of the entity's detail page; never recompute it), name (display name), icon (File: image name; empty string = no staged art). Plus: tier (1-3), price, locked, tags[] (tag keys -> Data:Tags.json), stats{} (signed stat modifiers), description (rarely present). CAUTION: id and name can differ completely (id 'Shield Transform' displays as 'Lifesteal Chamber') — '<X> Plus' variant pairing therefore matches on the raw id, done by Module:CrossRef at render time. Consumed by Module:Core, Module:CrossRef, Module:Navbox, Module:StatIndex, Module:TagIndex, Module:Iconbox."
records
id"Armor Breaker"
slug"Armor_Breaker"
name"Armor Breaker"
icon"Upgrades_Armor_Breaker.png"
tier1
price42
lockedtrue
tags
"BreakArmor"
id"Bleeding Bullets"
slug"Bleeding_Bullets"
name"Bleeding Bullets"
icon"Upgrades_Bleeding_Bullets.png"
tier1
price39
lockedfalse
tags
"Physical"
stats
Holy Damage"31%"
HP Steal"-0.65%"
id"Double Barrel"
slug"Double_Barrel"
name"Double Barrel"
icon"Upgrades_Double_Barrel.png"
tier1
price42
lockedfalse
stats
Critical Chance"-11%"
Projectiles1
Explosive Chance"-14%"
id"Electrocute Bullets"
slug"Electrocute_Bullets"
name"Electrocute Bullets"
icon"Upgrades_Electrocute_Bullets.png"
tier1
price42
lockedfalse
tags
"Electric"
stats
Electric Damage"34%"
HP Steal"-0.7%"
id"Ignition Bullets"
slug"Ignition_Bullets"
name"Ignition Bullets"
icon"Upgrades_Ignition_Bullets.png"
tier1
price38
lockedfalse
tags
"Fire"
stats
Fire Damage"30%"
Range"-7%"
id"Incendiary Bullets"
slug"Incendiary_Bullets"
name"Incendiary Bullets"
icon"Upgrades_Incendiary_Bullets.png"
tier1
price42
lockedfalse
tags
"Fire"
stats
Fire Damage"34%"
Critical Chance"-4%"
id"Laser Sight"
slug"Laser_Sight"
name"Laser Sight"
icon"Upgrades_Laser_Sight.png"
tier1
price27
lockedfalse
stats
Critical Chance"14%"
Explosive Chance"-9%"
id"Laser Sight Plus"
slug"Laser_Sight_Plus"
name"Laser Sight Plus"
icon"Upgrades_Laser_Sight_Plus.png"
tier1
price27
lockedtrue
stats
Critical Chance"20%"
Explosive Chance"-9%"
id"Shield Transform"
slug"Lifesteal_Chamber"
name"Lifesteal Chamber"
icon"Upgrades_Shield_Transform.png"
tier1
price30
lockedfalse
stats
Critical Chance"-6%"
HP Steal"1.2%"
id"Long Muzzle"
slug"Long_Muzzle"
name"Long Muzzle"
icon"Upgrades_Long_Muzzle.png"
tier1
price21
lockedfalse
stats
Holy Damage"-8%"
Range"20%"
id"Long Muzzle Plus"
slug"Long_Muzzle_Plus"
name"Long Muzzle Plus"
icon"Upgrades_Long_Muzzle_Plus.png"
tier1
price21
lockedtrue
stats
Holy Damage"-5%"
Range"25%"
id"Mega Grip"
slug"Mega_Grip"
name"Mega Grip"
icon"Upgrades_Mega_Grip.png"
tier1
price42
lockedfalse
stats
Stagger2
id"Rail Sight"
slug"Rail_Sight"
name"Rail Sight"
icon"Upgrades_Rail_Sight.png"
tier1
price36
lockedfalse
stats
Fire Damage"-14%"
Critical Chance"18%"
id"Shield Transform Plus"
slug"Shield_Transform_Plus"
name"Shield Transform Plus"
icon"Upgrades_Shield_Transform_Plus.png"
tier1
price30
lockedtrue
stats
HP Steal"1.2%"
id"Shock Bullets"
slug"Shock_Bullets"
name"Shock Bullets"
icon"Upgrades_Shock_Bullets.png"
tier1
price39
lockedfalse
tags
"Electric"
stats
Electric Damage"31%"
Critical Chance"-4%"
id"Side Sight"
slug"Side_Sight"
name"Side Sight"
icon"Upgrades_Side_Sight.png"
tier1
price42
lockedfalse
stats
Electric Damage"-17%"
Range"39%"
id"Wouding Bullets"
slug"Wouding_Bullets"
name"Wouding Bullets"
icon"Upgrades_Wouding_Bullets.png"
tier1
price42
lockedfalse
tags
"Physical"
stats
Holy Damage"34%"
Range"-8%"
id"Wouding Bullets Plus"
slug"Wouding_Bullets_Plus"
name"Wouding Bullets Plus"
icon"Upgrades_Wouding_Bullets_Plus.png"
tier1
price42
lockedtrue
tags
"Physical"
stats
Holy Damage"44%"
id"Barrel Extension"
slug"Barrel_Extension"
name"Barrel Extension"
icon"Upgrades_Barrel_Extension.png"
tier2
price48
lockedfalse
stats
Projectiles1
Explosive Chance"-16%"
HP Steal"-1%"
id"Barrel Extension Plus"
slug"Barrel_Extension_Plus"
name"Barrel Extension Plus"
icon"Upgrades_Barrel_Extension_Plus.png"
tier2
price48
lockedtrue
stats
Projectiles1
Explosive Chance"-16%"
id"Big Barrel"
slug"Big_Barrel"
name"Big Barrel"
icon"Upgrades_Big_Barrel.png"
tier2
price48
lockedfalse
stats
Pierce-1
Projectiles1
id"Breaker Coil"
slug"Breaker_Coil"
name"Breaker Coil"
icon"Upgrades_Breaker_Coil.png"
tier2
price48
lockedfalse
tags
"CriticalStagger"
id"Cluster Bullets"
slug"Cluster_Bullets"
name"Cluster Bullets"
icon"Upgrades_Cluster_Bullets.png"
tier2
price51
lockedfalse
tags
"Physical"
stats
Holy Damage"31%"
Fire Damage"-20%"
Electric Damage"-20%"
Projectiles1
Bounce-1
id"Cluster Bullets Plus"
slug"Cluster_Bullets_Plus"
name"Cluster Bullets Plus"
icon"Upgrades_Cluster_Bullets_Plus.png"
tier2
price51
lockedtrue
tags
"Physical"
stats
Holy Damage"51%"
Fire Damage"-20%"
Electric Damage"-20%"
Projectiles1
Bounce-1
id"Concussion Bullets"
slug"Concussion_Bullets"
name"Concussion Bullets"
icon"Upgrades_Concussion_Bullets.png"
tier2
price53
lockedfalse
stats
Critical Chance"-13%"
Stun"26%"
id"Concussion Bullets Plus"
slug"Concussion_Bullets_Plus"
name"Concussion Bullets Plus"
icon"Upgrades_Concussion_Bullets_Plus.png"
tier2
price53
lockedtrue
stats
Critical Chance"-13%"
Stun"39%"
id"Divine Surge"
slug"Divine_Surge-Upgrade"
name"Divine Surge"
icon"Upgrades_Divine_Surge.png"
tier2
price69
lockedtrue
tags
"Electric"
"Physical"
stats
Holy Damage"41%"
Damage vs Shocked"41%"
id"Dragon Bullets"
slug"Dragon_Bullets"
name"Dragon Bullets"
icon"Upgrades_Dragon_Bullets.png"
tier2
price48
lockedfalse
tags
"Fire"
stats
Holy Damage"-19%"
Fire Damage"19%"
Electric Damage"-19%"
Range"-22%"
Pierce2
id"Dragon Bullets Plus"
slug"Dragon_Bullets_Plus"
name"Dragon Bullets Plus"
icon"Upgrades_Dragon_Bullets_Plus.png"
tier2
price48
lockedtrue
tags
"Fire"
stats
Holy Damage"-19%"
Fire Damage"38%"
Electric Damage"-19%"
Range"-22%"
Pierce2
id"Explosive Missile"
slug"Explosive_Missile"
name"Explosive Missile"
icon"Upgrades_Explosive_Missile.png"
tier2
price60
lockedfalse
stats
Attack Speed"-12%"
Critical Chance"-15%"
Explosive Chance"40%"
Explosive Radius200
id"Extended Arm"
slug"Extended_Arm"
name"Extended Arm"
icon"Upgrades_Extended_Arm.png"
tier2
price50
lockedfalse
tags
"Melee"
stats
Range"46%"
Pierce-1
id"Extended Magazine"
slug"Extended_Magazine"
name"Extended Magazine"
icon"Upgrades_Extended_Magazine.png"
tier2
price54
lockedfalse
stats
Damage"11%"
Attack Speed"22%"
Critical Chance"-5%"
Pierce-1
id"Flamebreaker"
slug"Flamebreaker"
name"Flamebreaker"
icon"Upgrades_Flamebreaker.png"
tier2
price69
lockedtrue
tags
"Fire"
stats
Damage vs Burning"83%"
id"Focus Primer"
slug"Focus_Primer"
name"Focus Primer"
icon"Upgrades_Focus_Primer.png"
tier2
price66
lockedfalse
tags
"SkillIncreaseCrit"
id"Frost Bullets"
slug"Frost_Bullets"
name"Frost Bullets"
icon"Upgrades_Frost_Bullets.png"
tier2
price54
lockedfalse
stats
Freeze"27%"
id"Frost Bullets Plus"
slug"Frost_Bullets_Plus"
name"Frost Bullets Plus"
icon"Upgrades_Frost_Bullets_Plus.png"
tier2
price54
lockedtrue
stats
Freeze"41%"
id"Heaven Core"
slug"Heaven_Core"
name"Heaven Core"
icon"Upgrades_Heaven_Core.png"
tier2
price60
lockedfalse
tags
"ChangeToFromSky"
id"Mini Converter"
slug"Hemofeed_Adapter"
name"Hemofeed Adapter"
icon"Upgrades_Mini_Converter.png"
tier2
price48
lockedfalse
stats
Range"-11%"
HP Steal"1.68%"
id"Holy Inferno"
slug"Holy_Inferno"
name"Holy Inferno"
icon"Upgrades_Holy_Inferno.png"
tier2
price66
lockedtrue
tags
"Fire"
"Physical"
stats
Holy Damage"40%"
Damage vs Burning"40%"
id"Incinerator Coil"
slug"Incinerator_Coil"
name"Incinerator Coil"
icon"Upgrades_Incinerator_Coil.png"
tier2
price72
lockedtrue
tags
"BurningGround"
id"Judgment Repeater"
slug"Judgment_Repeater"
name"Judgment Repeater"
icon"Upgrades_Judgment_Repeater.png"
tier2
price66
lockedtrue
tags
"EveryXBulletDoCrit"
id"Lighting Bullets"
slug"Lighting_Bullets"
name"Lighting Bullets"
icon"Upgrades_Lighting_Bullets.png"
tier2
price54
lockedfalse
tags
"Electric"
stats
Holy Damage"-22%"
Fire Damage"-22%"
Electric Damage"22%"
Pierce-1
Bounce1
id"Lighting Bullets Plus"
slug"Lighting_Bullets_Plus"
name"Lighting Bullets Plus"
icon"Upgrades_Lighting_Bullets_Plus.png"
tier2
price54
lockedtrue
tags
"Electric"
stats
Holy Damage"-22%"
Fire Damage"-22%"
Electric Damage"43%"
Pierce-1
Bounce1
id"Momentum Engine"
slug"Momentum_Engine"
name"Momentum Engine"
icon"Upgrades_Momentum_Engine.png"
tier2
price66
lockedtrue
tags
"SkillIncreaseSpeed"
id"Piercing Barrel"
slug"Piercing_Barrel"
name"Piercing Barrel"
icon"Upgrades_Piercing_Barrel.png"
tier2
price60
lockedfalse
tags
"PierceOnCrit"
id"Piercing Core"
slug"Piercing_Core"
name"Piercing Core"
icon"Upgrades_Piercing_Core.png"
tier2
price60
lockedtrue
stats
Pierce3
id"Piercing Missile"
slug"Piercing_Missile"
name"Piercing Missile"
icon"Upgrades_Piercing_Missile.png"
tier2
price63
lockedfalse
stats
Damage"-13%"
Pierce2
id"Quick Trigger"
slug"Quick_Trigger"
name"Quick Trigger"
icon"Upgrades_Quick_Trigger.png"
tier2
price72
lockedfalse
stats
Attack Speed"29%"
Stagger-2
id"Quick Trigger Plus"
slug"Quick_Trigger_Plus"
name"Quick Trigger Plus"
icon"Upgrades_Quick_Trigger_Plus.png"
tier2
price72
lockedtrue
stats
Attack Speed"37%"
Stagger-1
id"Rebound Missile"
slug"Rebound_Missile"
name"Rebound Missile"
icon"Upgrades_Rebound_Missile.png"
tier2
price48
lockedfalse
stats
Bounce1
Explosive Chance"-16%"
HP Steal"-0.8%"
id"Rebound Missile Plus"
slug"Rebound_Missile_Plus"
name"Rebound Missile Plus"
icon"Upgrades_Rebound_Missile_Plus.png"
tier2
price48
lockedtrue
stats
Bounce1
Explosive Chance"-16%"
id"Ricochet Missile"
slug"Ricochet_Missile"
name"Ricochet Missile"
icon"Upgrades_Ricochet_Missile.png"
tier2
price48
lockedfalse
stats
Range"-22%"
Bounce1
Explosive Chance"-16%"
id"Sharp Missile"
slug"Sharp_Missile"
name"Sharp Missile"
icon"Upgrades_Sharp_Missile.png"
tier2
price54
lockedfalse
stats
Attack Speed"-11%"
Pierce2
id"Sharp Missile Plus"
slug"Sharp_Missile_Plus"
name"Sharp Missile Plus"
icon"Upgrades_Sharp_Missile_Plus.png"
tier2
price54
lockedtrue
stats
Pierce2
id"Shock Driver"
slug"Shock_Driver"
name"Shock Driver"
icon"Upgrades_Shock_Driver.png"
tier2
price66
lockedfalse
tags
"EveryXBulletDoStun"
id"Shock Trigger"
slug"Shock_Trigger"
name"Shock Trigger"
icon"Upgrades_Shock_Trigger.png"
tier2
price57
lockedtrue
stats
Stagger4
id"Shockbreaker"
slug"Shockbreaker"
name"Shockbreaker"
icon"Upgrades_Shockbreaker.png"
tier2
price66
lockedtrue
tags
"Electric"
stats
Damage vs Shocked"79%"
id"Soul Reclaimer"
slug"Soul_Reclaimer"
name"Soul Reclaimer"
icon"Upgrades_Soul_Reclaimer.png"
tier2
price60
lockedtrue
tags
"ReasourceOnCrit"
id"Tripple Barrel"
slug"Tripple_Barrel"
name"Tripple Barrel"
icon"Upgrades_Tripple_Barrel.png"
tier2
price60
lockedtrue
stats
Attack Speed"-12%"
Projectiles2
id"Twin Ricochet"
slug"Twin_Ricochet"
name"Twin Ricochet"
icon"Upgrades_Twin_Ricochet.png"
tier2
price48
lockedtrue
stats
Attack Speed"-10%"
Bounce2
id"Uber Grip"
slug"Uber_Grip"
name"Uber Grip"
icon"Upgrades_Uber_Grip.png"
tier2
price66
lockedfalse
stats
Pierce-1
Stagger3
id"Wrath Amplifier"
slug"Wrath_Amplifier"
name"Wrath Amplifier"
icon"Upgrades_Wrath_Amplifier.png"
tier2
price66
lockedfalse
tags
"SkillIncreaseDmg"
id"Aura Core"
slug"Aura_Core"
name"Aura Core"
icon"Upgrades_Aura_Core.png"
tier3
price102
lockedtrue
tags
"ChangeToAura"
stats
Range"-48%"
id"Big Converter"
slug"Big_Converter"
name"Big Converter"
icon"Upgrades_Big_Converter.png"
tier3
price102
lockedfalse
stats
Damage"-31%"
HP Steal"5.1%"
id"Bloodlust Driver"
slug"Bloodlust_Driver"
name"Bloodlust Driver"
icon"Upgrades_Bloodlust_Driver.png"
tier3
price96
lockedtrue
stats
Damage"27%"
Attack Speed"27%"
Critical Chance"34%"
Range"63%"
Pierce-2
id"Blunt Bullets"
slug"Blunt_Bullets"
name"Blunt Bullets"
icon"Upgrades_Blunt_Bullets.png"
tier3
price84
lockedtrue
stats
Range"-20%"
Stun"71%"
id"Chain Trigger"
slug"Chain_Trigger"
name"Chain Trigger"
icon"Upgrades_Chain_Trigger.png"
tier3
price102
lockedtrue
tags
"DoubleAttack"
stats
Holy Damage"-16%"
id"Divine Core"
slug"Divine_Core"
name"Divine Core"
icon"Upgrades_Divine_Core.png"
tier3
price78
lockedfalse
tags
"Physical"
"ChangeToPhysical"
description"Keeps previous elemental bonuses and gains bonuses from both elements."
id"Execution Rounds"
slug"Execution_Rounds"
name"Execution Rounds"
icon"Upgrades_Execution_Rounds.png"
tier3
price102
lockedtrue
tags
"Overkill"
id"Frost Injector"
slug"Frost_Injector"
name"Frost Injector"
icon"Upgrades_Frost_Injector.png"
tier3
price78
lockedfalse
tags
"EveryXBulletDoFrost"
id"Glacier Bullets"
slug"Glacier_Bullets"
name"Glacier Bullets"
icon"Upgrades_Glacier_Bullets.png"
tier3
price81
lockedtrue
stats
Stagger-2
Freeze"81%"
id"Grenade Launcher"
slug"Grenade_Launcher"
name"Grenade Launcher"
icon"Upgrades_Grenade_Launcher.png"
tier3
price96
lockedfalse
stats
Damage"-19%"
Explosive Chance"64%"
Explosive Radius320
id"Grenade Launcher Plus"
slug"Grenade_Launcher_Plus"
name"Grenade Launcher Plus"
icon"Upgrades_Grenade_Launcher_Plus.png"
tier3
price96
lockedtrue
stats
Explosive Chance"64%"
Explosive Radius320
id"Hyper Rebound"
slug"Hyper_Rebound"
name"Hyper Rebound"
icon"Upgrades_Hyper_Rebound.png"
tier3
price90
lockedtrue
stats
Bounce3
id"Inferno Core"
slug"Inferno_Core"
name"Inferno Core"
icon"Upgrades_Inferno_Core.png"
tier3
price78
lockedfalse
tags
"Fire"
"ChangeToFire"
description"Keeps previous elemental bonuses and gains bonuses from both elements."
id"Laser Core"
slug"Laser_Core"
name"Laser Core"
icon"Upgrades_Laser_Core.png"
tier3
price99
lockedfalse
tags
"ChangeToLaser"
id"Lethal Tempo"
slug"Lethal_Tempo"
name"Lethal Tempo"
icon"Upgrades_Lethal_Tempo.png"
tier3
price78
lockedtrue
stats
Attack Speed"47%"
Critical Chance"20%"
id"Long Barrel"
slug"Long_Barrel"
name"Long Barrel"
icon"Upgrades_Long_Barrel.png"
tier3
price102
lockedfalse
stats
Damage"-20%"
Projectiles3
id"Main Enhancer"
slug"Main_Enhancer"
name"Main Enhancer"
icon"Upgrades_Main_Enhancer.png"
tier3
price75
lockedtrue
stats
Damage"45%"
Range"35%"
id"Multi-Shot Coil"
slug"Multi-Shot_Coil"
name"Multi-Shot Coil"
icon"Upgrades_Multi_Shot_Coil.png"
tier3
price78
lockedfalse
tags
"BounceOnCrit"
id"PenanceCycler"
slug"Penance_Cycler"
name"Penance Cycler"
icon"Upgrades_PenanceCycler.png"
tier3
price90
lockedfalse
tags
"DecreeseSkillCooldown"
id"Sacrificial Core"
slug"Sacrificial_Core"
name"Sacrificial Core"
icon"Upgrades_Sacrificial_Core.png"
tier3
price81
lockedtrue
stats
Damage"-16%"
HP Steal"4.05%"
id"Scatter Core"
slug"Scatter_Core"
name"Scatter Core"
icon"Upgrades_Scatter_Core.png"
tier3
price93
lockedtrue
stats
Range"-17%"
Pierce2
Projectiles1
Bounce1
Stagger3
id"Side Launcher"
slug"Side_Launcher"
name"Side Launcher"
icon"Upgrades_Side_Launcher.png"
tier3
price90
lockedtrue
tags
"ExplodeOnCrit"
stats
Explosive Radius300
id"Soul Extractor"
slug"Soul_Extractor"
name"Soul Extractor"
icon"Upgrades_Soul_Extractor.png"
tier3
price99
lockedtrue
tags
"ConsumeSoul"
stats
Attack Speed"51%"
id"Split Rebound"
slug"Split_Rebound"
name"Split Rebound"
icon"Upgrades_Split_Rebound.png"
tier3
price90
lockedtrue
stats
Projectiles2
Bounce2
Explosive Chance"-30%"
id"Storm Core"
slug"Storm_Core"
name"Storm Core"
icon"Upgrades_Storm_Core.png"
tier3
price78
lockedfalse
tags
"Electric"
"ChangeToElectric"
description"Keeps previous elemental bonuses and gains bonuses from both elements."
id"Vortex Core"
slug"Vortex_Core"
name"Vortex Core"
icon"Upgrades_Vortex_Core.png"
tier3
price78
lockedtrue
tags
"ChangeToVortex"